======================================================= glmark2 2020.04 ======================================================= OpenGL Information GL_VENDOR: Imagination Technologies GL_RENDERER: PowerVR SGX 540 GL_VERSION: OpenGL ES 2.0 build 1.17@4948957 ======================================================= [build] use-vbo=false: FPS: 1 FrameTime: 1000.000 ms [build] use-vbo=true: FPS: 176 FrameTime: 5.682 ms [texture] texture-filter=nearest: FPS: 350 FrameTime: 2.857 ms [texture] texture-filter=linear: FPS: 351 FrameTime: 2.849 ms [texture] texture-filter=mipmap: FPS: 342 FrameTime: 2.924 ms [shading] shading=gouraud: FPS: 120 FrameTime: 8.333 ms [shading] shading=blinn-phong-inf: FPS: 127 FrameTime: 7.874 ms [shading] shading=phong: FPS: 135 FrameTime: 7.407 ms [shading] shading=cel: FPS: 134 FrameTime: 7.463 ms [bump] bump-render=high-poly: FPS: 41 FrameTime: 24.390 ms [bump] bump-render=normals: FPS: 153 FrameTime: 6.536 ms [bump] bump-render=height: FPS: 148 FrameTime: 6.757 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 182 FrameTime: 5.495 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 153 FrameTime: 6.536 ms [pulsar] light=false:quads=5:texture=false: FPS: 199 FrameTime: 5.025 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 5 FrameTime: 200.000 ms [desktop] effect=shadow:windows=4: FPS: 16 FrameTime: 62.500 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 6 FrameTime: 166.667 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 5 FrameTime: 200.000 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 6 FrameTime: 166.667 ms [ideas] speed=duration: FPS: 140 FrameTime: 7.143 ms [jellyfish] : FPS: 15 FrameTime: 66.667 ms [terrain] : FPS: 0 FrameTime: inf ms [shadow] : FPS: 25 FrameTime: 40.000 ms [refract] : FPS: 11 FrameTime: 90.909 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 189 FrameTime: 5.291 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 183 FrameTime: 5.464 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 186 FrameTime: 5.376 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 185 FrameTime: 5.405 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 182 FrameTime: 5.495 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 182 FrameTime: 5.495 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 188 FrameTime: 5.319 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 192 FrameTime: 5.208 ms ======================================================= glmark2 Score: 131 =======================================================