======================================================= glmark2 2020.04 ======================================================= OpenGL Information GL_VENDOR: Imagination Technologies GL_RENDERER: PowerVR SGX 540 GL_VERSION: OpenGL ES 2.0 build 1.17@4948957 ======================================================= [build] use-vbo=false: FPS: 100 FrameTime: 9.995 ms [build] use-vbo=true: FPS: 101 FrameTime: 9.901 ms [texture] texture-filter=nearest: FPS: 137 FrameTime: 7.299 ms [texture] texture-filter=linear: FPS: 133 FrameTime: 7.512 ms [texture] texture-filter=mipmap: FPS: 134 FrameTime: 7.463 ms [shading] shading=gouraud: FPS: 69 FrameTime: 14.493 ms [shading] shading=blinn-phong-inf: FPS: 69 FrameTime: 14.493 ms [shading] shading=phong: FPS: 57 FrameTime: 17.544 ms [shading] shading=cel: FPS: 51 FrameTime: 19.608 ms [bump] bump-render=high-poly: FPS: 35 FrameTime: 28.571 ms [bump] bump-render=normals: FPS: 97 FrameTime: 10.309 ms [bump] bump-render=height: FPS: 86 FrameTime: 11.628 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 26 FrameTime: 38.462 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 10 FrameTime: 100.000 ms [pulsar] light=false:quads=5:texture=false: FPS: 120 FrameTime: 8.333 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 13 FrameTime: 76.923 ms [desktop] effect=shadow:windows=4: FPS: 42 FrameTime: 23.810 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 30 FrameTime: 33.333 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 31 FrameTime: 32.258 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 40 FrameTime: 25.000 ms [ideas] speed=duration: FPS: 75 FrameTime: 13.333 ms [jellyfish] : FPS: 25 FrameTime: 40.000 ms [terrain] :PVR:(Error): SGXKickTA: TA went out of Mem and SPM occurred during last TA kick [0, ] FPS: 1 FrameTime: 1000.000 ms [shadow] : FPS: 21 FrameTime: 47.619 ms [refract] : FPS: 8 FrameTime: 125.000 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 119 FrameTime: 8.403 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 52 FrameTime: 19.231 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 119 FrameTime: 8.403 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 77 FrameTime: 12.987 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 42 FrameTime: 23.810 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 75 FrameTime: 13.333 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 54 FrameTime: 18.519 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 38 FrameTime: 26.316 ms ======================================================= glmark2 Score: 63 =======================================================