update button handling
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18
stepper.h
18
stepper.h
@ -11,14 +11,15 @@ private:
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const uint8_t _pinC;
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const uint8_t _pinD;
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static constexpr uint8_t acceleration = 5;
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static constexpr uint8_t speedFloor = 50;
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static constexpr uint8_t acceleration = 1;
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static constexpr uint16_t speedFloor = 0xEF00;
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bool endlessMove = false;
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bool endlessDriection = true;
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bool endlessDriection = true;
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bool halfCurrent = false;
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uint16_t _speed = speedFloor;
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uint8_t _targetSpeed = 220;
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uint16_t _targetSpeed = 220;
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uint8_t _stepInterval = 0;
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uint16_t _tickCounter = 0;
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@ -27,16 +28,19 @@ private:
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int32_t _targetStep = 0;
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void step(bool direction);
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void setOutputs();
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void disableOutputs();
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public:
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Stepper( volatile uint8_t * const port, const uint8_t pinA, const uint8_t pinB, const uint8_t pinC, const uint8_t pinD): _port(port), _pinA(pinA), _pinB(pinB), _pinC(pinC), _pinD(pinD){}
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void tick();
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void moveTo(const int32_t step);
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void moveRelative(const int16_t dist);
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void setSpeed(const uint8_t speed);
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void setSpeed(const uint16_t speed);
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uint32_t isAt();
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void setHalfCurrent(bool current);
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bool isStoped();
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void setEndlesMove(bool endless, bool direction = true);
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void shutdown();
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};
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