Files
RGBController/staticvector.h
2018-10-08 21:10:35 +02:00

83 lines
1.2 KiB
C++

#pragma once
#include <stdint.h>
template<typename T, size_t size> class SVector
{
private:
size_t stored = 0;
T array[size];
public:
constexpr T* data()
{
return array;
}
T operator[](size_t i)
{
return array[i];
}
T at(size_t i)
{
return array[i];
}
T front()
{
return array[0];
}
T back()
{
return array[stored];
}
bool empty() const
{
return stored == 0 ? true : false;
}
size_t count() const
{
return stored;
}
constexpr size_t maxSize() const
{
return size;
}
size_t remainingCapacity() const
{
return size - stored;
}
bool push_back(const T in)
{
if( remainingCapacity() != 0)
{
array[stored] = in;
++stored;
return true;
}
else return false;
}
bool erase(size_t position)
{
if(position > stored) return false;
array[position].~T();
--stored;
for( size_t i = position; i < stored; i++ ) array[i] = array[i+1];
return true;
}
void clear()
{
stored = 0;
}
};