make darkmap handling slightly more robust

This commit is contained in:
2021-07-08 11:46:33 +02:00
parent b9b4b0fc2a
commit b10a260ddb

View File

@ -29,7 +29,8 @@ void ImagePipeline::applyDarkMap(cv::Mat& image, const cv::Mat& darkmap)
cv::cvtColor(darkmap, localDarkMap, cv::COLOR_BGR2GRAY); cv::cvtColor(darkmap, localDarkMap, cv::COLOR_BGR2GRAY);
else if(image.channels() == 3 && darkmap.channels() == 1) else if(image.channels() == 3 && darkmap.channels() == 1)
cv::cvtColor(darkmap, localDarkMap, cv::COLOR_GRAY2BGR); cv::cvtColor(darkmap, localDarkMap, cv::COLOR_GRAY2BGR);
else
if(!localDarkMap.data || image.channels() != localDarkMap.channels())
return; return;
} }
else else