make darkmap handling slightly more robust
This commit is contained in:
@ -29,7 +29,8 @@ void ImagePipeline::applyDarkMap(cv::Mat& image, const cv::Mat& darkmap)
|
|||||||
cv::cvtColor(darkmap, localDarkMap, cv::COLOR_BGR2GRAY);
|
cv::cvtColor(darkmap, localDarkMap, cv::COLOR_BGR2GRAY);
|
||||||
else if(image.channels() == 3 && darkmap.channels() == 1)
|
else if(image.channels() == 3 && darkmap.channels() == 1)
|
||||||
cv::cvtColor(darkmap, localDarkMap, cv::COLOR_GRAY2BGR);
|
cv::cvtColor(darkmap, localDarkMap, cv::COLOR_GRAY2BGR);
|
||||||
else
|
|
||||||
|
if(!localDarkMap.data || image.channels() != localDarkMap.channels())
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
Reference in New Issue
Block a user