/* * Copyright (c) 2015-2017 Alex Spataru * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _QJOYSTICKS_SDL_JOYSTICK_H #define _QJOYSTICKS_SDL_JOYSTICK_H #include #include #include #include "JoysticksCommon.h" /** * \brief Translates SDL events into \c QJoysticks events * * This class is in charge of managing and operating real joysticks through the * SDL API. The implementation procedure is the same for every operating system. * * The only thing that differs from each operating system is the backup mapping * applied in the case that we do not know what mapping to apply to a joystick. * * \note The joystick values are refreshed every 20 milliseconds through a * simple event loop. */ class SDL_Joysticks : public QObject { Q_OBJECT signals: void countChanged(); void POVEvent(const QJoystickPOVEvent &event); void axisEvent(const QJoystickAxisEvent &event); void buttonEvent(const QJoystickButtonEvent &event); public: SDL_Joysticks(QObject *parent = Q_NULLPTR); ~SDL_Joysticks(); QMap joysticks(); public slots: void rumble(const QJoystickRumble &request); private slots: void update(); void configureJoystick(const SDL_Event *event); void configureJoystick(int id); private: QJoystickDevice *getJoystick(int id); QJoystickPOVEvent getPOVEvent(const SDL_Event *sdl_event); QJoystickAxisEvent getAxisEvent(const SDL_Event *sdl_event); QJoystickButtonEvent getButtonEvent(const SDL_Event *sdl_event); QMap m_joysticks; }; #endif