playlist handling
This commit is contained in:
parent
c4d2fa3ffa
commit
134e827053
5 changed files with 418 additions and 67 deletions
|
|
@ -1,10 +1,13 @@
|
|||
#include "SongListModel.h"
|
||||
#include <QApplication>
|
||||
#include <QTime>
|
||||
#include <QRandomGenerator>
|
||||
#include <QDebug>
|
||||
#include <QFont>
|
||||
|
||||
SongListModel::SongListModel(QObject *parent)
|
||||
: QAbstractListModel(parent)
|
||||
: QAbstractTableModel(parent),
|
||||
m_playingIndex(-1)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -15,6 +18,12 @@ int SongListModel::rowCount(const QModelIndex &parent) const
|
|||
return songList.size();
|
||||
}
|
||||
|
||||
int SongListModel::columnCount(const QModelIndex &parent) const
|
||||
{
|
||||
// We have 2 columns: play indicator and song name
|
||||
return 2;
|
||||
}
|
||||
|
||||
QVariant SongListModel::data(const QModelIndex &index, int role) const
|
||||
{
|
||||
if (!index.isValid() || index.row() >= songList.size())
|
||||
|
|
@ -24,13 +33,40 @@ QVariant SongListModel::data(const QModelIndex &index, int role) const
|
|||
|
||||
switch (role) {
|
||||
case Qt::DisplayRole:
|
||||
// Column 0: Play indicator column
|
||||
if (index.column() == 0) {
|
||||
return index.row() == m_playingIndex ? "▶" : "";
|
||||
}
|
||||
// Column 1: Song name
|
||||
else if (index.column() == 1) {
|
||||
return song.caption;
|
||||
}
|
||||
break;
|
||||
case Qt::FontRole:
|
||||
// Make play indicator bold and larger
|
||||
if (index.column() == 0 && index.row() == m_playingIndex) {
|
||||
QFont font = QApplication::font();
|
||||
font.setBold(true);
|
||||
return font;
|
||||
}
|
||||
break;
|
||||
case Qt::TextAlignmentRole:
|
||||
// Center align the play indicator
|
||||
if (index.column() == 0) {
|
||||
return Qt::AlignCenter;
|
||||
}
|
||||
break;
|
||||
case CaptionRole:
|
||||
return song.caption;
|
||||
case LyricsRole:
|
||||
return song.lyrics;
|
||||
case IsPlayingRole:
|
||||
return index.row() == m_playingIndex;
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
bool SongListModel::setData(const QModelIndex &index, const QVariant &value, int role)
|
||||
|
|
@ -88,6 +124,30 @@ SongItem SongListModel::getSong(int index) const
|
|||
return SongItem();
|
||||
}
|
||||
|
||||
QVariant SongListModel::headerData(int section, Qt::Orientation orientation, int role) const
|
||||
{
|
||||
if (role == Qt::DisplayRole && orientation == Qt::Horizontal) {
|
||||
// Hide headers since we don't need column titles
|
||||
return QVariant();
|
||||
}
|
||||
return QAbstractTableModel::headerData(section, orientation, role);
|
||||
}
|
||||
|
||||
void SongListModel::setPlayingIndex(int index)
|
||||
{
|
||||
int oldPlayingIndex = m_playingIndex;
|
||||
m_playingIndex = index;
|
||||
|
||||
// Update both the old and new playing indices to trigger UI updates
|
||||
if (oldPlayingIndex >= 0 && oldPlayingIndex < songList.size()) {
|
||||
emit dataChanged(this->index(oldPlayingIndex, 0), this->index(oldPlayingIndex, 0));
|
||||
}
|
||||
|
||||
if (index >= 0 && index < songList.size()) {
|
||||
emit dataChanged(this->index(index, 0), this->index(index, 0));
|
||||
}
|
||||
}
|
||||
|
||||
int SongListModel::findNextIndex(int currentIndex, bool shuffle) const
|
||||
{
|
||||
if (songList.isEmpty())
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue