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Carl Philipp Klemm 2026-03-04 18:55:12 +01:00
commit d9190ed756
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SongListModel.cpp Normal file
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#include "SongListModel.h"
#include <QTime>
#include <QRandomGenerator>
#include <QDebug>
SongListModel::SongListModel(QObject *parent)
: QAbstractListModel(parent)
{
}
int SongListModel::rowCount(const QModelIndex &parent) const
{
if (parent.isValid())
return 0;
return songList.size();
}
QVariant SongListModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid() || index.row() >= songList.size())
return QVariant();
const SongItem &song = songList[index.row()];
switch (role) {
case Qt::DisplayRole:
case CaptionRole:
return song.caption;
case LyricsRole:
return song.lyrics;
default:
return QVariant();
}
}
bool SongListModel::setData(const QModelIndex &index, const QVariant &value, int role)
{
if (!index.isValid() || index.row() >= songList.size())
return false;
SongItem &song = songList[index.row()];
switch (role) {
case CaptionRole:
song.caption = value.toString();
break;
case LyricsRole:
song.lyrics = value.toString();
break;
default:
return false;
}
emit dataChanged(index, index, {role});
return true;
}
Qt::ItemFlags SongListModel::flags(const QModelIndex &index) const
{
if (!index.isValid())
return Qt::NoItemFlags;
return Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable;
}
void SongListModel::addSong(const SongItem &song)
{
beginInsertRows(QModelIndex(), songList.size(), songList.size());
songList.append(song);
endInsertRows();
}
void SongListModel::removeSong(int index)
{
if (index >= 0 && index < songList.size()) {
beginRemoveRows(QModelIndex(), index, index);
songList.removeAt(index);
endRemoveRows();
}
}
SongItem SongListModel::getSong(int index) const
{
if (index >= 0 && index < songList.size()) {
return songList[index];
}
return SongItem();
}
int SongListModel::findNextIndex(int currentIndex, bool shuffle) const
{
if (songList.isEmpty())
return -1;
if (shuffle) {
// Simple random selection for shuffle mode
QRandomGenerator generator;
return generator.bounded(songList.size());
}
// Sequential playback
int nextIndex = currentIndex + 1;
if (nextIndex >= songList.size()) {
nextIndex = 0; // Loop back to beginning
}
return nextIndex;
}