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No commits in common. "c7f5c97e7bc47e61274db6268ae92fdf744521ee" and "6be80f1d5c0875d1e81c1fb1075e0aaa7fc44ab7" have entirely different histories.
c7f5c97e7b
...
6be80f1d5c
16 changed files with 485 additions and 1390 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -1,3 +0,0 @@
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[submodule "third_party/acestep.cpp"]
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path = third_party/acestep.cpp
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url = https://github.com/ServeurpersoCom/acestep.cpp.git
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@ -10,8 +10,7 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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# Find Qt packages
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find_package(Qt6 COMPONENTS Core Gui Widgets Multimedia REQUIRED)
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# Add acestep.cpp subdirectory
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add_subdirectory(third_party/acestep.cpp)
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# Note: acestep.cpp binaries and models should be provided at runtime
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTOUIC ON)
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@ -48,22 +47,21 @@ add_executable(${PROJECT_NAME}
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# UI file
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target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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# Link libraries (Qt + acestep.cpp)
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# Link libraries (only Qt libraries - acestep.cpp is external)
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target_link_libraries(${PROJECT_NAME} PRIVATE
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Qt6::Core
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Qt6::Gui
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Qt6::Widgets
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Qt6::Multimedia
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acestep-core
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ggml
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)
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# Include directories
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# Include directories (only our source directory - acestep.cpp is external)
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target_include_directories(${PROJECT_NAME} PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/third_party/acestep.cpp/src
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)
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# Note: acestep.cpp binaries (ace-qwen3, dit-vae) and models should be provided at runtime
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# Install targets
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install(TARGETS ${PROJECT_NAME} DESTINATION bin)
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@ -73,24 +71,3 @@ install(FILES res/xyz.uvos.aceradio.desktop DESTINATION share/applications)
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# Install icon files
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install(FILES res/xyz.uvos.aceradio.png DESTINATION share/icons/hicolor/256x256/apps RENAME xyz.uvos.aceradio.png)
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install(FILES res/xyz.uvos.aceradio.svg DESTINATION share/icons/hicolor/scalable/apps RENAME xyz.uvos.aceradio.svg)
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# Test executable
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add_executable(test_acestep_worker
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tests/test_acestep_worker.cpp
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src/AceStepWorker.cpp
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src/AceStepWorker.h
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src/SongItem.cpp
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src/SongItem.h
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)
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target_link_libraries(test_acestep_worker PRIVATE
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Qt6::Core
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Qt6::Widgets
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acestep-core
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ggml
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)
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target_include_directories(test_acestep_worker PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/third_party/acestep.cpp/src
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)
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@ -5,393 +5,207 @@
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#include <QFile>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QProcess>
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#include <QDir>
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#include <QStandardPaths>
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#include <QDebug>
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#include <QCoreApplication>
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#include <QRandomGenerator>
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// acestep.cpp headers
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#include "pipeline-lm.h"
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#include "request.h"
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AceStepWorker::AceStepWorker(QObject* parent)
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: QObject(parent)
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AceStep::AceStep(QObject* parent): QObject(parent)
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{
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connect(&qwenProcess, &QProcess::finished, this, &AceStep::qwenProcFinished);
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connect(&ditVaeProcess, &QProcess::finished, this, &AceStep::ditProcFinished);
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}
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AceStepWorker::~AceStepWorker()
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bool AceStep::isGenerating(SongItem* song)
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{
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cancelGeneration();
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unloadModels();
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if(!busy && song)
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*song = this->request.song;
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return busy;
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}
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void AceStepWorker::setModelPaths(QString lmPath, QString textEncoderPath, QString ditPath, QString vaePath)
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void AceStep::cancelGeneration()
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{
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// Check if paths actually changed
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bool pathsChanged = (m_lmModelPath != lmPath || m_textEncoderPath != textEncoderPath ||
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m_ditPath != ditPath || m_vaePath != vaePath);
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m_lmModelPath = lmPath;
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m_textEncoderPath = textEncoderPath;
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m_ditPath = ditPath;
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m_vaePath = vaePath;
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// Cache as byte arrays to avoid dangling pointers
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m_lmModelPathBytes = lmPath.toUtf8();
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m_textEncoderPathBytes = textEncoderPath.toUtf8();
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m_ditPathBytes = ditPath.toUtf8();
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m_vaePathBytes = vaePath.toUtf8();
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// If paths changed and models are loaded, unload them so they'll be reloaded with new paths
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if (pathsChanged && m_modelsLoaded.load())
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qwenProcess.blockSignals(true);
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qwenProcess.terminate();
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qwenProcess.waitForFinished();
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qwenProcess.blockSignals(false);
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ditVaeProcess.blockSignals(true);
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ditVaeProcess.terminate();
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ditVaeProcess.waitForFinished();
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ditVaeProcess.blockSignals(false);
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progressUpdate(100);
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if(busy)
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generationCanceled(request.song);
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busy = false;
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}
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bool AceStep::requestGeneration(SongItem song, QString requestTemplate, QString aceStepPath,
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QString qwen3ModelPath, QString textEncoderModelPath, QString ditModelPath,
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QString vaeModelPath)
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{
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if(busy)
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{
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unloadModels();
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qWarning()<<"Dropping song:"<<song.caption;
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return false;
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}
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}
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busy = true;
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void AceStepWorker::setLowVramMode(bool enabled)
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{
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m_lowVramMode = enabled;
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}
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request = {song, QRandomGenerator::global()->generate(), aceStepPath, textEncoderModelPath, ditModelPath, vaeModelPath};
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void AceStepWorker::setFlashAttention(bool enabled)
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{
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m_flashAttention = enabled;
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}
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bool AceStepWorker::isGenerating(SongItem* song)
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{
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if (!m_busy.load() && song)
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*song = m_currentSong;
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return m_busy.load();
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}
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void AceStepWorker::cancelGeneration()
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{
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m_cancelRequested.store(true);
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}
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bool AceStepWorker::requestGeneration(SongItem song, QString requestTemplate)
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{
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if (m_busy.load())
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QString qwen3Binary = aceStepPath + "/ace-lm" + EXE_EXT;
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QFileInfo qwen3Info(qwen3Binary);
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if (!qwen3Info.exists() || !qwen3Info.isExecutable())
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{
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qWarning() << "Dropping song:" << song.caption;
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generationError("ace-lm binary not found at: " + qwen3Binary);
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busy = false;
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return false;
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}
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if (!QFileInfo::exists(qwen3ModelPath))
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{
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generationError("Qwen3 model not found: " + qwen3ModelPath);
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busy = false;
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return false;
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}
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if (!QFileInfo::exists(textEncoderModelPath))
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{
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generationError("Text encoder model not found: " + textEncoderModelPath);
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busy = false;
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return false;
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}
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if (!QFileInfo::exists(ditModelPath))
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{
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generationError("DiT model not found: " + ditModelPath);
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busy = false;
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return false;
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}
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if (!QFileInfo::exists(vaeModelPath))
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{
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generationError("VAE model not found: " + vaeModelPath);
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busy = false;
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return false;
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}
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m_busy.store(true);
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m_cancelRequested.store(false);
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m_currentSong = song;
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m_requestTemplate = requestTemplate;
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m_uid = QRandomGenerator::global()->generate();
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request.requestFilePath = tempDir + "/request_" + QString::number(request.uid) + ".json";
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// Validate model paths
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if (m_lmModelPath.isEmpty() || m_textEncoderPath.isEmpty() ||
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m_ditPath.isEmpty() || m_vaePath.isEmpty())
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QJsonParseError parseError;
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QJsonDocument templateDoc = QJsonDocument::fromJson(requestTemplate.toUtf8(), &parseError);
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if (!templateDoc.isObject())
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{
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emit generationError("Model paths not set. Call setModelPaths() first.");
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m_busy.store(false);
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generationError("Invalid JSON template: " + QString(parseError.errorString()));
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busy = false;
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return false;
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}
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// Validate model files exist
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if (!QFileInfo::exists(m_lmModelPath))
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{
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emit generationError("LM model not found: " + m_lmModelPath);
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m_busy.store(false);
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return false;
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}
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if (!QFileInfo::exists(m_textEncoderPath))
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{
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emit generationError("Text encoder model not found: " + m_textEncoderPath);
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m_busy.store(false);
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return false;
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}
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if (!QFileInfo::exists(m_ditPath))
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{
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emit generationError("DiT model not found: " + m_ditPath);
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m_busy.store(false);
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return false;
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}
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if (!QFileInfo::exists(m_vaePath))
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{
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emit generationError("VAE model not found: " + m_vaePath);
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m_busy.store(false);
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return false;
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}
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QJsonObject requestObj = templateDoc.object();
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song.store(requestObj);
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// Run generation in the worker thread
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QMetaObject::invokeMethod(this, &AceStepWorker::runGeneration, Qt::QueuedConnection);
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// Write the request file
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QFile requestFileHandle(request.requestFilePath);
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if (!requestFileHandle.open(QIODevice::WriteOnly | QIODevice::Text))
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{
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emit generationError("Failed to create request file: " + requestFileHandle.errorString());
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busy = false;
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return false;
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}
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requestFileHandle.write(QJsonDocument(requestObj).toJson(QJsonDocument::Indented));
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requestFileHandle.close();
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QStringList qwen3Args;
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qwen3Args << "--request" << request.requestFilePath;
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qwen3Args << "--lm" << qwen3ModelPath;
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progressUpdate(30);
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qwenProcess.start(qwen3Binary, qwen3Args);
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return true;
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}
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bool AceStepWorker::checkCancel(void* data)
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void AceStep::qwenProcFinished(int code, QProcess::ExitStatus status)
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{
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AceStepWorker* worker = static_cast<AceStepWorker*>(data);
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return worker->m_cancelRequested.load();
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}
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std::shared_ptr<QByteArray> AceStepWorker::convertToWav(const AceAudio& audio)
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{
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auto audioData = std::make_shared<QByteArray>();
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// Simple WAV header + stereo float data
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int numChannels = 2;
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int bitsPerSample = 16;
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int byteRate = audio.sample_rate * numChannels * (bitsPerSample / 8);
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int blockAlign = numChannels * (bitsPerSample / 8);
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int dataSize = audio.n_samples * numChannels * (bitsPerSample / 8);
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// RIFF header
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audioData->append("RIFF");
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&dataSize), 4));
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audioData->append("WAVE");
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// fmt chunk
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audioData->append("fmt ");
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int fmtSize = 16;
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&fmtSize), 4));
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short audioFormat = 1; // PCM
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&audioFormat), 2));
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short numCh = numChannels;
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&numCh), 2));
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int sampleRate = audio.sample_rate;
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&sampleRate), 4));
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&byteRate), 4));
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&blockAlign), 2));
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&bitsPerSample), 2));
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// data chunk
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audioData->append("data");
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(&dataSize), 4));
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// Convert float samples to 16-bit and write
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QVector<short> interleaved(audio.n_samples * numChannels);
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for (int i = 0; i < audio.n_samples; i++)
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QFile::remove(request.requestFilePath);
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if(code != 0)
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{
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float left = audio.samples[i];
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float right = audio.samples[i + audio.n_samples];
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// Clamp and convert to 16-bit
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left = std::max(-1.0f, std::min(1.0f, left));
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right = std::max(-1.0f, std::min(1.0f, right));
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interleaved[i * 2] = static_cast<short>(left * 32767.0f);
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interleaved[i * 2 + 1] = static_cast<short>(right * 32767.0f);
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}
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audioData->append(QByteArray::fromRawData(reinterpret_cast<const char*>(interleaved.data()), dataSize));
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return audioData;
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}
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void AceStepWorker::runGeneration()
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{
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// Convert SongItem to AceRequest
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AceRequest req = songToRequest(m_currentSong, m_requestTemplate);
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AceRequest lmOutput;
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request_init(&lmOutput);
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emit progressUpdate(10);
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if (!loadLm())
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{
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m_busy.store(false);
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QString errorOutput = qwenProcess.readAllStandardError();
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generationError("ace-lm exited with code " + QString::number(code) + ": " + errorOutput);
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busy = false;
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return;
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}
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emit progressUpdate(30);
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int lmResult = ace_lm_generate(m_lmContext, &req, 1, &lmOutput,
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nullptr, nullptr,
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checkCancel, this,
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LM_MODE_GENERATE);
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if (m_cancelRequested.load())
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QString ditVaeBinary = request.aceStepPath + "/ace-synth" + EXE_EXT;
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QFileInfo ditVaeInfo(ditVaeBinary);
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if (!ditVaeInfo.exists() || !ditVaeInfo.isExecutable())
|
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{
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if(m_lowVramMode)
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unloadModels();
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emit generationCanceled(m_currentSong);
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m_busy.store(false);
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generationError("ace-synth binary not found at: " + ditVaeBinary);
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busy = false;
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return;
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}
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if (lmResult != 0)
|
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request.requestLlmFilePath = tempDir + "/request_" + QString::number(request.uid) + "0.json";
|
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if (!QFileInfo::exists(request.requestLlmFilePath))
|
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{
|
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if(m_lowVramMode)
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unloadModels();
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emit generationError("LM generation failed or was canceled");
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m_busy.store(false);
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generationError("ace-lm failed to create enhanced request file "+request.requestLlmFilePath);
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busy = false;
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return;
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}
|
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m_currentSong.lyrics = QString::fromStdString(lmOutput.lyrics);
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if(m_lowVramMode)
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unloadLm();
|
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emit progressUpdate(50);
|
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|
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if (!loadSynth())
|
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{
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m_busy.store(false);
|
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return;
|
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}
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emit progressUpdate(60);
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|
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AceAudio outputAudio;
|
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outputAudio.samples = nullptr;
|
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outputAudio.n_samples = 0;
|
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outputAudio.sample_rate = 48000;
|
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int synthResult = ace_synth_generate(m_synthContext, &lmOutput,
|
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nullptr, 0, // no source audio
|
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nullptr, 0, // no reference audio
|
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1, &outputAudio,
|
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checkCancel, this);
|
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|
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if(m_lowVramMode)
|
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unloadSynth();
|
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|
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if (m_cancelRequested.load())
|
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{
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emit generationCanceled(m_currentSong);
|
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m_busy.store(false);
|
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return;
|
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}
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if (synthResult != 0)
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{
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emit generationError("Synthesis failed or was canceled");
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m_busy.store(false);
|
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return;
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}
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std::shared_ptr<QByteArray> audioData = convertToWav(outputAudio);
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ace_audio_free(&outputAudio);
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m_currentSong.json = QString::fromStdString(request_to_json(&lmOutput, true));
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m_currentSong.audioData = audioData;
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if (lmOutput.bpm > 0)
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m_currentSong.bpm = lmOutput.bpm;
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if (!lmOutput.keyscale.empty())
|
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m_currentSong.key = QString::fromStdString(lmOutput.keyscale);
|
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emit progressUpdate(100);
|
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emit songGenerated(m_currentSong);
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|
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m_busy.store(false);
|
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}
|
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|
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bool AceStepWorker::loadModels()
|
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{
|
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bool ret = loadSynth();
|
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if(!ret)
|
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return false;
|
||||
|
||||
ret = loadLm();
|
||||
if(!ret)
|
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return false;
|
||||
return true;
|
||||
}
|
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|
||||
void AceStepWorker::unloadModels()
|
||||
{
|
||||
if (m_synthContext)
|
||||
{
|
||||
ace_synth_free(m_synthContext);
|
||||
m_synthContext = nullptr;
|
||||
}
|
||||
if (m_lmContext)
|
||||
{
|
||||
ace_lm_free(m_lmContext);
|
||||
m_lmContext = nullptr;
|
||||
}
|
||||
m_modelsLoaded.store(false);
|
||||
}
|
||||
|
||||
bool AceStepWorker::loadLm()
|
||||
{
|
||||
if (m_lmContext)
|
||||
return true;
|
||||
|
||||
AceLmParams lmParams;
|
||||
ace_lm_default_params(&lmParams);
|
||||
lmParams.model_path = m_lmModelPathBytes.constData();
|
||||
lmParams.use_fsm = true;
|
||||
lmParams.use_fa = m_flashAttention;
|
||||
|
||||
m_lmContext = ace_lm_load(&lmParams);
|
||||
if (!m_lmContext)
|
||||
{
|
||||
emit generationError("Failed to load LM model: " + m_lmModelPath);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AceStepWorker::unloadLm()
|
||||
{
|
||||
if (m_lmContext)
|
||||
{
|
||||
ace_lm_free(m_lmContext);
|
||||
m_lmContext = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool AceStepWorker::loadSynth()
|
||||
{
|
||||
if (m_synthContext)
|
||||
return true;
|
||||
|
||||
AceSynthParams synthParams;
|
||||
ace_synth_default_params(&synthParams);
|
||||
synthParams.text_encoder_path = m_textEncoderPathBytes.constData();
|
||||
synthParams.dit_path = m_ditPathBytes.constData();
|
||||
synthParams.vae_path = m_vaePathBytes.constData();
|
||||
synthParams.use_fa = m_flashAttention;
|
||||
|
||||
m_synthContext = ace_synth_load(&synthParams);
|
||||
if (!m_synthContext)
|
||||
{
|
||||
emit generationError("Failed to load synthesis models");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AceStepWorker::unloadSynth()
|
||||
{
|
||||
if (m_synthContext)
|
||||
{
|
||||
ace_synth_free(m_synthContext);
|
||||
m_synthContext = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
AceRequest AceStepWorker::songToRequest(const SongItem& song, const QString& templateJson)
|
||||
{
|
||||
AceRequest req;
|
||||
request_init(&req);
|
||||
|
||||
// Parse template first to get all default values
|
||||
QJsonObject requestJson;
|
||||
if (!templateJson.isEmpty())
|
||||
// Load lyrics from the enhanced request file
|
||||
QFile lmOutputFile(request.requestLlmFilePath);
|
||||
if (lmOutputFile.open(QIODevice::ReadOnly | QIODevice::Text))
|
||||
{
|
||||
QJsonParseError parseError;
|
||||
QJsonDocument templateDoc = QJsonDocument::fromJson(templateJson.toUtf8(), &parseError);
|
||||
if (templateDoc.isObject())
|
||||
requestJson = templateDoc.object();
|
||||
else
|
||||
qWarning() << "Failed to parse request template:" << parseError.errorString();
|
||||
request.song.json = lmOutputFile.readAll();
|
||||
QJsonDocument doc = QJsonDocument::fromJson(request.song.json.toUtf8(), &parseError);
|
||||
lmOutputFile.close();
|
||||
|
||||
if (doc.isObject() && !parseError.error)
|
||||
{
|
||||
QJsonObject obj = doc.object();
|
||||
if (obj.contains("lyrics") && obj["lyrics"].isString())
|
||||
request.song.lyrics = obj["lyrics"].toString();
|
||||
}
|
||||
}
|
||||
|
||||
song.store(requestJson);
|
||||
QJsonDocument requestJsonDoc(requestJson);
|
||||
QString requestJsonString = QString::fromUtf8(requestJsonDoc.toJson(QJsonDocument::Compact));
|
||||
if (!request_parse_json(&req, requestJsonString.toUtf8()))
|
||||
qWarning() << "Failed to parse merged request JSON";
|
||||
// Step 2: Run ace-synth to generate audio
|
||||
QStringList ditVaeArgs;
|
||||
ditVaeArgs << "--request"<<request.requestLlmFilePath;
|
||||
ditVaeArgs << "--embedding"<<request.textEncoderModelPath;
|
||||
ditVaeArgs << "--dit"<<request.ditModelPath;
|
||||
ditVaeArgs << "--vae"<<request.vaeModelPath;
|
||||
ditVaeArgs << "--wav";
|
||||
|
||||
if (req.seed < 0)
|
||||
req.seed = static_cast<int64_t>(QRandomGenerator::global()->generate());
|
||||
progressUpdate(60);
|
||||
|
||||
ditVaeProcess.start(ditVaeBinary, ditVaeArgs);
|
||||
}
|
||||
|
||||
void AceStep::ditProcFinished(int code, QProcess::ExitStatus status)
|
||||
{
|
||||
QFile::remove(request.requestLlmFilePath);
|
||||
if (code != 0)
|
||||
{
|
||||
QString errorOutput = ditVaeProcess.readAllStandardError();
|
||||
generationError("ace-synth exited with code " + QString::number(code) + ": " + errorOutput);
|
||||
busy = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Find the generated WAV file
|
||||
QString wavFile = tempDir+"/request_" + QString::number(request.uid) + "00.wav";
|
||||
if (!QFileInfo::exists(wavFile))
|
||||
{
|
||||
generationError("No WAV file generated at "+wavFile);
|
||||
busy = false;
|
||||
return;
|
||||
}
|
||||
busy = false;
|
||||
|
||||
progressUpdate(100);
|
||||
request.song.file = wavFile;
|
||||
songGenerated(request.song);
|
||||
}
|
||||
|
||||
return req;
|
||||
}
|
||||
|
|
@ -8,41 +8,40 @@
|
|||
|
||||
#include <QObject>
|
||||
#include <QString>
|
||||
#include <QThread>
|
||||
#include <QProcess>
|
||||
#include <QStandardPaths>
|
||||
#include <atomic>
|
||||
|
||||
#include "SongItem.h"
|
||||
#include "pipeline-synth.h"
|
||||
#include "request.h"
|
||||
|
||||
struct AceLm;
|
||||
struct AceSynth;
|
||||
#ifdef Q_OS_WIN
|
||||
inline const QString EXE_EXT = ".exe";
|
||||
#else
|
||||
inline const QString EXE_EXT = "";
|
||||
#endif
|
||||
|
||||
class AceStepWorker : public QObject
|
||||
class AceStep : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
QProcess qwenProcess;
|
||||
QProcess ditVaeProcess;
|
||||
|
||||
public:
|
||||
explicit AceStepWorker(QObject* parent = nullptr);
|
||||
~AceStepWorker();
|
||||
bool busy = false;
|
||||
|
||||
bool isGenerating(SongItem* song = nullptr);
|
||||
void cancelGeneration();
|
||||
struct Request
|
||||
{
|
||||
SongItem song;
|
||||
uint64_t uid;
|
||||
QString aceStepPath;
|
||||
QString textEncoderModelPath;
|
||||
QString ditModelPath;
|
||||
QString vaeModelPath;
|
||||
QString requestFilePath;
|
||||
QString requestLlmFilePath;
|
||||
};
|
||||
|
||||
// Model paths - set these before first generation
|
||||
void setModelPaths(QString lmPath, QString textEncoderPath, QString ditPath, QString vaePath);
|
||||
Request request;
|
||||
|
||||
// Low VRAM mode: unload models between phases to save VRAM
|
||||
void setLowVramMode(bool enabled);
|
||||
bool isLowVramMode() const { return m_lowVramMode; }
|
||||
|
||||
// Flash attention mode
|
||||
void setFlashAttention(bool enabled);
|
||||
bool isFlashAttention() const { return m_flashAttention; }
|
||||
|
||||
// Request a new song generation
|
||||
bool requestGeneration(SongItem song, QString requestTemplate);
|
||||
const QString tempDir = QStandardPaths::writableLocation(QStandardPaths::TempLocation);
|
||||
|
||||
signals:
|
||||
void songGenerated(SongItem song);
|
||||
|
|
@ -50,49 +49,19 @@ signals:
|
|||
void generationError(QString error);
|
||||
void progressUpdate(int progress);
|
||||
|
||||
public slots:
|
||||
bool requestGeneration(SongItem song, QString requestTemplate, QString aceStepPath,
|
||||
QString qwen3ModelPath, QString textEncoderModelPath, QString ditModelPath,
|
||||
QString vaeModelPath);
|
||||
|
||||
public:
|
||||
AceStep(QObject* parent = nullptr);
|
||||
bool isGenerating(SongItem* song = nullptr);
|
||||
void cancelGeneration();
|
||||
|
||||
private slots:
|
||||
void runGeneration();
|
||||
|
||||
private:
|
||||
static bool checkCancel(void* data);
|
||||
|
||||
bool loadModels();
|
||||
void unloadModels();
|
||||
bool loadLm();
|
||||
void unloadLm();
|
||||
bool loadSynth();
|
||||
void unloadSynth();
|
||||
|
||||
AceRequest songToRequest(const SongItem& song, const QString& templateJson);
|
||||
|
||||
static std::shared_ptr<QByteArray> convertToWav(const AceAudio& audio);
|
||||
|
||||
// Generation state
|
||||
std::atomic<bool> m_busy{false};
|
||||
std::atomic<bool> m_cancelRequested{false};
|
||||
std::atomic<bool> m_modelsLoaded{false};
|
||||
bool m_lowVramMode = false;
|
||||
bool m_flashAttention = true;
|
||||
|
||||
// Current request data
|
||||
SongItem m_currentSong;
|
||||
QString m_requestTemplate;
|
||||
uint64_t m_uid;
|
||||
|
||||
// Model paths
|
||||
QString m_lmModelPath;
|
||||
QString m_textEncoderPath;
|
||||
QString m_ditPath;
|
||||
QString m_vaePath;
|
||||
|
||||
// Loaded models (accessed from worker thread only)
|
||||
AceLm* m_lmContext = nullptr;
|
||||
AceSynth* m_synthContext = nullptr;
|
||||
|
||||
QByteArray m_lmModelPathBytes;
|
||||
QByteArray m_textEncoderPathBytes;
|
||||
QByteArray m_ditPathBytes;
|
||||
QByteArray m_vaePathBytes;
|
||||
void qwenProcFinished(int code, QProcess::ExitStatus status);
|
||||
void ditProcFinished(int code, QProcess::ExitStatus status);
|
||||
};
|
||||
|
||||
#endif // ACESTEPWORKER_H
|
||||
#endif // ACESTEPWORKER_H
|
||||
|
|
|
|||
|
|
@ -13,12 +13,6 @@ AdvancedSettingsDialog::AdvancedSettingsDialog(QWidget *parent)
|
|||
ui(new Ui::AdvancedSettingsDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
// Connect signals and slots explicitly
|
||||
connect(ui->qwen3BrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onQwen3BrowseButtonClicked);
|
||||
connect(ui->textEncoderBrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onTextEncoderBrowseButtonClicked);
|
||||
connect(ui->ditBrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onDiTBrowseButtonClicked);
|
||||
connect(ui->vaeBrowseButton, &QPushButton::clicked, this, &AdvancedSettingsDialog::onVAEBrowseButtonClicked);
|
||||
}
|
||||
|
||||
AdvancedSettingsDialog::~AdvancedSettingsDialog()
|
||||
|
|
@ -31,6 +25,11 @@ QString AdvancedSettingsDialog::getJsonTemplate() const
|
|||
return ui->jsonTemplateEdit->toPlainText();
|
||||
}
|
||||
|
||||
QString AdvancedSettingsDialog::getAceStepPath() const
|
||||
{
|
||||
return ui->aceStepPathEdit->text();
|
||||
}
|
||||
|
||||
QString AdvancedSettingsDialog::getQwen3ModelPath() const
|
||||
{
|
||||
return ui->qwen3ModelEdit->text();
|
||||
|
|
@ -51,21 +50,16 @@ QString AdvancedSettingsDialog::getVAEModelPath() const
|
|||
return ui->vaeModelEdit->text();
|
||||
}
|
||||
|
||||
bool AdvancedSettingsDialog::getLowVramMode() const
|
||||
{
|
||||
return ui->lowVramCheckBox->isChecked();
|
||||
}
|
||||
|
||||
bool AdvancedSettingsDialog::getFlashAttention() const
|
||||
{
|
||||
return ui->flashAttentionCheckBox->isChecked();
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::setJsonTemplate(const QString &templateStr)
|
||||
{
|
||||
ui->jsonTemplateEdit->setPlainText(templateStr);
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::setAceStepPath(const QString &path)
|
||||
{
|
||||
ui->aceStepPathEdit->setText(path);
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::setQwen3ModelPath(const QString &path)
|
||||
{
|
||||
ui->qwen3ModelEdit->setText(path);
|
||||
|
|
@ -86,17 +80,16 @@ void AdvancedSettingsDialog::setVAEModelPath(const QString &path)
|
|||
ui->vaeModelEdit->setText(path);
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::setLowVramMode(bool enabled)
|
||||
void AdvancedSettingsDialog::on_aceStepBrowseButton_clicked()
|
||||
{
|
||||
ui->lowVramCheckBox->setChecked(enabled);
|
||||
QString dir = QFileDialog::getExistingDirectory(this, "Select AceStep Build Directory", ui->aceStepPathEdit->text());
|
||||
if (!dir.isEmpty())
|
||||
{
|
||||
ui->aceStepPathEdit->setText(dir);
|
||||
}
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::setFlashAttention(bool enabled)
|
||||
{
|
||||
ui->flashAttentionCheckBox->setChecked(enabled);
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::onQwen3BrowseButtonClicked()
|
||||
void AdvancedSettingsDialog::on_qwen3BrowseButton_clicked()
|
||||
{
|
||||
QString file = QFileDialog::getOpenFileName(this, "Select Qwen3 Model", ui->qwen3ModelEdit->text(),
|
||||
"GGUF Files (*.gguf)");
|
||||
|
|
@ -106,7 +99,7 @@ void AdvancedSettingsDialog::onQwen3BrowseButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::onTextEncoderBrowseButtonClicked()
|
||||
void AdvancedSettingsDialog::on_textEncoderBrowseButton_clicked()
|
||||
{
|
||||
QString file = QFileDialog::getOpenFileName(this, "Select Text Encoder Model", ui->textEncoderEdit->text(),
|
||||
"GGUF Files (*.gguf)");
|
||||
|
|
@ -116,7 +109,7 @@ void AdvancedSettingsDialog::onTextEncoderBrowseButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::onDiTBrowseButtonClicked()
|
||||
void AdvancedSettingsDialog::on_ditBrowseButton_clicked()
|
||||
{
|
||||
QString file = QFileDialog::getOpenFileName(this, "Select DiT Model", ui->ditModelEdit->text(), "GGUF Files (*.gguf)");
|
||||
if (!file.isEmpty())
|
||||
|
|
@ -125,7 +118,7 @@ void AdvancedSettingsDialog::onDiTBrowseButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void AdvancedSettingsDialog::onVAEBrowseButtonClicked()
|
||||
void AdvancedSettingsDialog::on_vaeBrowseButton_clicked()
|
||||
{
|
||||
QString file = QFileDialog::getOpenFileName(this, "Select VAE Model", ui->vaeModelEdit->text(), "GGUF Files (*.gguf)");
|
||||
if (!file.isEmpty())
|
||||
|
|
|
|||
|
|
@ -24,27 +24,26 @@ public:
|
|||
|
||||
// Getters for settings
|
||||
QString getJsonTemplate() const;
|
||||
QString getAceStepPath() const;
|
||||
QString getQwen3ModelPath() const;
|
||||
QString getTextEncoderModelPath() const;
|
||||
QString getDiTModelPath() const;
|
||||
QString getVAEModelPath() const;
|
||||
bool getLowVramMode() const;
|
||||
bool getFlashAttention() const;
|
||||
|
||||
// Setters for settings
|
||||
void setJsonTemplate(const QString &templateStr);
|
||||
void setAceStepPath(const QString &path);
|
||||
void setQwen3ModelPath(const QString &path);
|
||||
void setTextEncoderModelPath(const QString &path);
|
||||
void setDiTModelPath(const QString &path);
|
||||
void setVAEModelPath(const QString &path);
|
||||
void setLowVramMode(bool enabled);
|
||||
void setFlashAttention(bool enabled);
|
||||
|
||||
private slots:
|
||||
void onQwen3BrowseButtonClicked();
|
||||
void onTextEncoderBrowseButtonClicked();
|
||||
void onDiTBrowseButtonClicked();
|
||||
void onVAEBrowseButtonClicked();
|
||||
void on_aceStepBrowseButton_clicked();
|
||||
void on_qwen3BrowseButton_clicked();
|
||||
void on_textEncoderBrowseButton_clicked();
|
||||
void on_ditBrowseButton_clicked();
|
||||
void on_vaeBrowseButton_clicked();
|
||||
|
||||
private:
|
||||
Ui::AdvancedSettingsDialog *ui;
|
||||
|
|
|
|||
|
|
@ -1,239 +1,203 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>AdvancedSettingsDialog</class>
|
||||
<widget class="QDialog" name="AdvancedSettingsDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>600</width>
|
||||
<height>450</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Advanced Settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="performanceTab">
|
||||
<attribute name="title">
|
||||
<string>Performance</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="performanceLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="lowVramCheckBox">
|
||||
<property name="text">
|
||||
<string>Low VRAM Mode</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="lowVramLabel">
|
||||
<property name="text">
|
||||
<string>Unload models between generation phases to save VRAM. Slower but uses less memory.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="flashAttentionCheckBox">
|
||||
<property name="text">
|
||||
<string>Flash Attention</string>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="flashAttentionLabel">
|
||||
<property name="text">
|
||||
<string>Use flash attention for faster generation. Disable if experiencing poor output quality on vulkan.</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="jsonTab">
|
||||
<attribute name="title">
|
||||
<string>JSON Template</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="jsonLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="jsonLabel">
|
||||
<property name="text">
|
||||
<string>JSON Template for AceStep generation:</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTextEdit" name="jsonTemplateEdit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="pathsTab">
|
||||
<attribute name="title">
|
||||
<string>Model Paths</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="pathsLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::FieldGrowthPolicy::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="qwen3Label">
|
||||
<property name="text">
|
||||
<string>Qwen3 Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QHBoxLayout" name="qwen3Layout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="qwen3ModelEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="qwen3BrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="textEncoderLabel">
|
||||
<property name="text">
|
||||
<string>Text Encoder Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout" name="textEncoderLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="textEncoderEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="textEncoderBrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="ditLabel">
|
||||
<property name="text">
|
||||
<string>DiT Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QHBoxLayout" name="ditLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="ditModelEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="ditBrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="vaeLabel">
|
||||
<property name="text">
|
||||
<string>VAE Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<layout class="QHBoxLayout" name="vaeLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="vaeModelEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="vaeBrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Save</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>AdvancedSettingsDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>AdvancedSettingsDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
<ui version="4.0">
|
||||
<class>AdvancedSettingsDialog</class>
|
||||
<widget class="QDialog" name="AdvancedSettingsDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>600</width>
|
||||
<height>450</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Advanced Settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="jsonTab">
|
||||
<attribute name="title">
|
||||
<string>JSON Template</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="jsonLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="jsonLabel">
|
||||
<property name="text">
|
||||
<string>JSON Template for AceStep generation:</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTextEdit" name="jsonTemplateEdit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="pathsTab">
|
||||
<attribute name="title">
|
||||
<string>Model Paths</string>
|
||||
</attribute>
|
||||
<layout class="QFormLayout" name="pathsLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::FieldGrowthPolicy::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="aceStepLabel">
|
||||
<property name="text">
|
||||
<string>AceStep Path:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QHBoxLayout" name="aceStepLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="aceStepPathEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="aceStepBrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="qwen3Label">
|
||||
<property name="text">
|
||||
<string>Qwen3 Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout" name="qwen3Layout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="qwen3ModelEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="qwen3BrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="textEncoderLabel">
|
||||
<property name="text">
|
||||
<string>Text Encoder Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QHBoxLayout" name="textEncoderLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="textEncoderEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="textEncoderBrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="ditLabel">
|
||||
<property name="text">
|
||||
<string>DiT Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<layout class="QHBoxLayout" name="ditLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="ditModelEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="ditBrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="vaeLabel">
|
||||
<property name="text">
|
||||
<string>VAE Model:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<layout class="QHBoxLayout" name="vaeLayout">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="vaeModelEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="vaeBrowseButton">
|
||||
<property name="text">
|
||||
<string>Browse...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Save</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>AdvancedSettingsDialog</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>AdvancedSettingsDialog</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "AudioPlayer.h"
|
||||
#include <QBuffer>
|
||||
#include <QDebug>
|
||||
|
||||
AudioPlayer::AudioPlayer(QObject *parent)
|
||||
|
|
@ -49,33 +48,6 @@ void AudioPlayer::play(const QString &filePath)
|
|||
positionTimer->start();
|
||||
}
|
||||
|
||||
void AudioPlayer::play(std::shared_ptr<QByteArray> audioData)
|
||||
{
|
||||
if (isPlaying())
|
||||
{
|
||||
stop();
|
||||
}
|
||||
|
||||
if (!audioData || audioData->isEmpty())
|
||||
{
|
||||
emit playbackError("No audio data available");
|
||||
return;
|
||||
}
|
||||
|
||||
// Create a buffer with the audio data
|
||||
QBuffer *buffer = new QBuffer();
|
||||
buffer->setData(*audioData);
|
||||
buffer->open(QIODevice::ReadOnly);
|
||||
buffer->setParent(this);
|
||||
|
||||
// Use QMediaPlayer::setSourceDevice for in-memory playback
|
||||
mediaPlayer->setSourceDevice(buffer, QUrl("memory://audio.wav"));
|
||||
mediaPlayer->play();
|
||||
|
||||
// Start position timer
|
||||
positionTimer->start();
|
||||
}
|
||||
|
||||
void AudioPlayer::play()
|
||||
{
|
||||
if (!isPlaying())
|
||||
|
|
|
|||
|
|
@ -14,7 +14,6 @@
|
|||
#include <QMediaDevices>
|
||||
#include <QAudioDevice>
|
||||
#include <QTimer>
|
||||
#include <memory>
|
||||
|
||||
class AudioPlayer : public QObject
|
||||
{
|
||||
|
|
@ -24,7 +23,6 @@ public:
|
|||
~AudioPlayer();
|
||||
|
||||
void play(const QString &filePath);
|
||||
void play(std::shared_ptr<QByteArray> audioData);
|
||||
void play();
|
||||
void stop();
|
||||
void pause();
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ MainWindow::MainWindow(QWidget *parent)
|
|||
ui(new Ui::MainWindow),
|
||||
songModel(new SongListModel(this)),
|
||||
audioPlayer(new AudioPlayer(this)),
|
||||
aceStep(new AceStepWorker),
|
||||
aceStep(new AceStep(this)),
|
||||
playbackTimer(new QTimer(this)),
|
||||
isPlaying(false),
|
||||
isPaused(false),
|
||||
|
|
@ -29,7 +29,6 @@ MainWindow::MainWindow(QWidget *parent)
|
|||
isGeneratingNext(false)
|
||||
{
|
||||
aceStep->moveToThread(&aceThread);
|
||||
aceThread.setObjectName("AceStep Woker Thread");
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
|
|
@ -42,25 +41,15 @@ MainWindow::MainWindow(QWidget *parent)
|
|||
// Load settings
|
||||
loadSettings();
|
||||
|
||||
// Set model paths for acestep.cpp
|
||||
aceStep->setModelPaths(qwen3ModelPath, textEncoderModelPath, ditModelPath, vaeModelPath);
|
||||
|
||||
// Auto-load playlist from config location on startup
|
||||
autoLoadPlaylist();
|
||||
|
||||
// Connect signals and slots
|
||||
connect(ui->playButton, &QPushButton::clicked, this, &MainWindow::onPlayButtonClicked);
|
||||
connect(ui->pauseButton, &QPushButton::clicked, this, &MainWindow::onPauseButtonClicked);
|
||||
connect(ui->skipButton, &QPushButton::clicked, this, &MainWindow::onSkipButtonClicked);
|
||||
connect(ui->stopButton, &QPushButton::clicked, this, &MainWindow::onStopButtonClicked);
|
||||
connect(ui->shuffleButton, &QPushButton::clicked, this, &MainWindow::onShuffleButtonClicked);
|
||||
connect(ui->addSongButton, &QPushButton::clicked, this, &MainWindow::onAddSongButtonClicked);
|
||||
connect(ui->removeSongButton, &QPushButton::clicked, this, &MainWindow::onRemoveSongButtonClicked);
|
||||
connect(ui->actionAdvancedSettings, &QAction::triggered, this, &MainWindow::onAdvancedSettingsButtonClicked);
|
||||
connect(ui->actionSavePlaylist, &QAction::triggered, this, &MainWindow::onActionSavePlaylist);
|
||||
connect(ui->actionLoadPlaylist, &QAction::triggered, this, &MainWindow::onActionLoadPlaylist);
|
||||
connect(ui->actionAppendPlaylist, &QAction::triggered, this, &MainWindow::onActionAppendPlaylist);
|
||||
connect(ui->actionSaveSong, &QAction::triggered, this, &MainWindow::onActionSaveSong);
|
||||
connect(ui->actionAdvancedSettings, &QAction::triggered, this, &MainWindow::on_advancedSettingsButton_clicked);
|
||||
connect(ui->actionSavePlaylist, &QAction::triggered, this, &MainWindow::on_actionSavePlaylist);
|
||||
connect(ui->actionLoadPlaylist, &QAction::triggered, this, &MainWindow::on_actionLoadPlaylist);
|
||||
connect(ui->actionAppendPlaylist, &QAction::triggered, this, &MainWindow::on_actionAppendPlaylist);
|
||||
connect(ui->actionSaveSong, &QAction::triggered, this, &MainWindow::on_actionSaveSong);
|
||||
connect(ui->actionQuit, &QAction::triggered, this, [this]()
|
||||
{
|
||||
close();
|
||||
|
|
@ -73,16 +62,16 @@ MainWindow::MainWindow(QWidget *parent)
|
|||
connect(audioPlayer, &AudioPlayer::playbackStarted, this, &MainWindow::playbackStarted);
|
||||
connect(audioPlayer, &AudioPlayer::positionChanged, this, &MainWindow::updatePosition);
|
||||
connect(audioPlayer, &AudioPlayer::durationChanged, this, &MainWindow::updateDuration);
|
||||
connect(aceStep, &AceStepWorker::songGenerated, this, &MainWindow::songGenerated);
|
||||
connect(aceStep, &AceStepWorker::generationCanceled, this, &MainWindow::generationCanceld);
|
||||
connect(aceStep, &AceStepWorker::generationError, this, &MainWindow::generationError);
|
||||
connect(aceStep, &AceStepWorker::progressUpdate, ui->progressBar, &QProgressBar::setValue);
|
||||
connect(aceStep, &AceStep::songGenerated, this, &MainWindow::songGenerated);
|
||||
connect(aceStep, &AceStep::generationCanceled, this, &MainWindow::generationCanceld);
|
||||
connect(aceStep, &AceStep::generationError, this, &MainWindow::generationError);
|
||||
connect(aceStep, &AceStep::progressUpdate, ui->progressBar, &QProgressBar::setValue);
|
||||
|
||||
// Connect double-click on song list for editing (works with QTableView too)
|
||||
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::onSongListViewDoubleClicked);
|
||||
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::on_songListView_doubleClicked);
|
||||
|
||||
// Connect audio player error signal
|
||||
connect(audioPlayer, &AudioPlayer::playbackError, this, [this](const QString &error)
|
||||
connect(audioPlayer, &AudioPlayer::playbackError, [this](const QString &error)
|
||||
{
|
||||
QMessageBox::warning(this, "Playback Error", "Failed to play audio: " + error);
|
||||
});
|
||||
|
|
@ -109,17 +98,11 @@ MainWindow::MainWindow(QWidget *parent)
|
|||
ui->nowPlayingLabel->setText("Now Playing:");
|
||||
|
||||
currentSong = songModel->getSong(0);
|
||||
|
||||
// Start the worker thread and enter its event loop
|
||||
QObject::connect(&aceThread, &QThread::started, [this]() {qDebug() << "Worker thread started";});
|
||||
aceThread.start();
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
aceStep->cancelGeneration();
|
||||
aceThread.quit();
|
||||
aceThread.wait();
|
||||
|
||||
autoSavePlaylist();
|
||||
saveSettings();
|
||||
|
|
@ -162,20 +145,13 @@ void MainWindow::loadSettings()
|
|||
|
||||
// Load path settings with defaults based on application directory
|
||||
QString appDir = QCoreApplication::applicationDirPath();
|
||||
aceStepPath = settings.value("aceStepPath", appDir + "/acestep.cpp").toString();
|
||||
qwen3ModelPath = settings.value("qwen3ModelPath",
|
||||
appDir + "/acestep.cpp/models/acestep-5Hz-lm-4B-Q8_0.gguf").toString();
|
||||
textEncoderModelPath = settings.value("textEncoderModelPath",
|
||||
appDir + "/acestep.cpp/models/Qwen3-Embedding-0.6B-BF16.gguf").toString();
|
||||
ditModelPath = settings.value("ditModelPath", appDir + "/acestep.cpp/models/acestep-v15-turbo-Q8_0.gguf").toString();
|
||||
vaeModelPath = settings.value("vaeModelPath", appDir + "/acestep.cpp/models/vae-BF16.gguf").toString();
|
||||
|
||||
// Load low VRAM mode
|
||||
bool lowVram = settings.value("lowVramMode", false).toBool();
|
||||
aceStep->setLowVramMode(lowVram);
|
||||
|
||||
// Load flash attention setting
|
||||
bool flashAttention = settings.value("flashAttention", false).toBool();
|
||||
aceStep->setFlashAttention(flashAttention);
|
||||
}
|
||||
|
||||
void MainWindow::saveSettings()
|
||||
|
|
@ -189,17 +165,12 @@ void MainWindow::saveSettings()
|
|||
settings.setValue("shuffleMode", shuffleMode);
|
||||
|
||||
// Save path settings
|
||||
settings.setValue("aceStepPath", aceStepPath);
|
||||
settings.setValue("qwen3ModelPath", qwen3ModelPath);
|
||||
settings.setValue("textEncoderModelPath", textEncoderModelPath);
|
||||
settings.setValue("ditModelPath", ditModelPath);
|
||||
settings.setValue("vaeModelPath", vaeModelPath);
|
||||
|
||||
// Save low VRAM mode
|
||||
settings.setValue("lowVramMode", aceStep->isLowVramMode());
|
||||
|
||||
// Save flash attention setting
|
||||
settings.setValue("flashAttention", aceStep->isFlashAttention());
|
||||
|
||||
settings.setValue("firstRun", false);
|
||||
}
|
||||
|
||||
|
|
@ -248,7 +219,7 @@ void MainWindow::updateControls()
|
|||
ui->removeSongButton->setEnabled(hasSongs && ui->songListView->currentIndex().isValid());
|
||||
}
|
||||
|
||||
void MainWindow::onPlayButtonClicked()
|
||||
void MainWindow::on_playButton_clicked()
|
||||
{
|
||||
if (isPaused)
|
||||
{
|
||||
|
|
@ -269,7 +240,7 @@ void MainWindow::onPlayButtonClicked()
|
|||
updateControls();
|
||||
}
|
||||
|
||||
void MainWindow::onPauseButtonClicked()
|
||||
void MainWindow::on_pauseButton_clicked()
|
||||
{
|
||||
if (isPlaying && !isPaused && audioPlayer->isPlaying())
|
||||
{
|
||||
|
|
@ -280,7 +251,7 @@ void MainWindow::onPauseButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onSkipButtonClicked()
|
||||
void MainWindow::on_skipButton_clicked()
|
||||
{
|
||||
if (isPlaying)
|
||||
{
|
||||
|
|
@ -290,7 +261,7 @@ void MainWindow::onSkipButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onStopButtonClicked()
|
||||
void MainWindow::on_stopButton_clicked()
|
||||
{
|
||||
if (isPlaying)
|
||||
{
|
||||
|
|
@ -304,7 +275,7 @@ void MainWindow::onStopButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onShuffleButtonClicked()
|
||||
void MainWindow::on_shuffleButton_clicked()
|
||||
{
|
||||
shuffleMode = ui->shuffleButton->isChecked();
|
||||
updateControls();
|
||||
|
|
@ -314,7 +285,7 @@ void MainWindow::onShuffleButtonClicked()
|
|||
ensureSongsInQueue();
|
||||
}
|
||||
|
||||
void MainWindow::onAddSongButtonClicked()
|
||||
void MainWindow::on_addSongButton_clicked()
|
||||
{
|
||||
SongDialog dialog(this);
|
||||
|
||||
|
|
@ -329,12 +300,12 @@ void MainWindow::onAddSongButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onSongListViewDoubleClicked(const QModelIndex &index)
|
||||
void MainWindow::on_songListView_doubleClicked(const QModelIndex &index)
|
||||
{
|
||||
if (!index.isValid())
|
||||
return;
|
||||
|
||||
disconnect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::onSongListViewDoubleClicked);
|
||||
disconnect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::on_songListView_doubleClicked);
|
||||
|
||||
int row = index.row();
|
||||
|
||||
|
|
@ -366,10 +337,10 @@ void MainWindow::onSongListViewDoubleClicked(const QModelIndex &index)
|
|||
songModel->updateSong(songModel->index(row, 1), dialog.getSong());
|
||||
}
|
||||
|
||||
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::onSongListViewDoubleClicked);
|
||||
connect(ui->songListView, &QTableView::doubleClicked, this, &MainWindow::on_songListView_doubleClicked);
|
||||
}
|
||||
|
||||
void MainWindow::onRemoveSongButtonClicked()
|
||||
void MainWindow::on_removeSongButton_clicked()
|
||||
{
|
||||
QModelIndex currentIndex = ui->songListView->currentIndex();
|
||||
if (!currentIndex.isValid())
|
||||
|
|
@ -389,18 +360,17 @@ void MainWindow::onRemoveSongButtonClicked()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onAdvancedSettingsButtonClicked()
|
||||
void MainWindow::on_advancedSettingsButton_clicked()
|
||||
{
|
||||
AdvancedSettingsDialog dialog(this);
|
||||
|
||||
// Set current values
|
||||
dialog.setJsonTemplate(jsonTemplate);
|
||||
dialog.setAceStepPath(aceStepPath);
|
||||
dialog.setQwen3ModelPath(qwen3ModelPath);
|
||||
dialog.setTextEncoderModelPath(textEncoderModelPath);
|
||||
dialog.setDiTModelPath(ditModelPath);
|
||||
dialog.setVAEModelPath(vaeModelPath);
|
||||
dialog.setLowVramMode(aceStep->isLowVramMode());
|
||||
dialog.setFlashAttention(aceStep->isFlashAttention());
|
||||
|
||||
if (dialog.exec() == QDialog::Accepted)
|
||||
{
|
||||
|
|
@ -415,20 +385,12 @@ void MainWindow::onAdvancedSettingsButtonClicked()
|
|||
|
||||
// Update settings
|
||||
jsonTemplate = dialog.getJsonTemplate();
|
||||
aceStepPath = dialog.getAceStepPath();
|
||||
qwen3ModelPath = dialog.getQwen3ModelPath();
|
||||
textEncoderModelPath = dialog.getTextEncoderModelPath();
|
||||
ditModelPath = dialog.getDiTModelPath();
|
||||
vaeModelPath = dialog.getVAEModelPath();
|
||||
|
||||
// Update model paths for acestep.cpp
|
||||
aceStep->setModelPaths(qwen3ModelPath, textEncoderModelPath, ditModelPath, vaeModelPath);
|
||||
|
||||
// Update low VRAM mode
|
||||
aceStep->setLowVramMode(dialog.getLowVramMode());
|
||||
|
||||
// Update flash attention setting
|
||||
aceStep->setFlashAttention(dialog.getFlashAttention());
|
||||
|
||||
saveSettings();
|
||||
}
|
||||
}
|
||||
|
|
@ -441,14 +403,7 @@ void MainWindow::playbackStarted()
|
|||
void MainWindow::playSong(const SongItem& song)
|
||||
{
|
||||
currentSong = song;
|
||||
if (song.audioData)
|
||||
{
|
||||
audioPlayer->play(song.audioData);
|
||||
}
|
||||
else if (!song.file.isEmpty())
|
||||
{
|
||||
audioPlayer->play(song.file);
|
||||
}
|
||||
audioPlayer->play(song.file);
|
||||
songModel->setPlayingIndex(songModel->findSongIndexById(song.uniqueId));
|
||||
ui->nowPlayingLabel->setText("Now Playing: " + song.caption);
|
||||
ui->lyricsTextEdit->setPlainText(song.lyrics);
|
||||
|
|
@ -539,7 +494,7 @@ void MainWindow::updatePlaybackStatus(bool playing)
|
|||
updateControls();
|
||||
}
|
||||
|
||||
void MainWindow::onPositionSliderSliderMoved(int position)
|
||||
void MainWindow::on_positionSlider_sliderMoved(int position)
|
||||
{
|
||||
if (isPlaying && audioPlayer->isPlaying())
|
||||
{
|
||||
|
|
@ -578,7 +533,10 @@ void MainWindow::ensureSongsInQueue(bool enqeueCurrent)
|
|||
isGeneratingNext = true;
|
||||
|
||||
ui->statusbar->showMessage("Generateing: "+nextSong.caption);
|
||||
QMetaObject::invokeMethod(aceStep, &AceStepWorker::requestGeneration, Qt::QueuedConnection, nextSong, jsonTemplate);
|
||||
aceStep->requestGeneration(nextSong, jsonTemplate,
|
||||
aceStepPath, qwen3ModelPath,
|
||||
textEncoderModelPath, ditModelPath,
|
||||
vaeModelPath);
|
||||
}
|
||||
|
||||
void MainWindow::flushGenerationQueue()
|
||||
|
|
@ -589,7 +547,7 @@ void MainWindow::flushGenerationQueue()
|
|||
}
|
||||
|
||||
// Playlist save/load methods
|
||||
void MainWindow::onActionSavePlaylist()
|
||||
void MainWindow::on_actionSavePlaylist()
|
||||
{
|
||||
QString filePath = QFileDialog::getSaveFileName(this, "Save Playlist",
|
||||
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation) + "/playlist.json",
|
||||
|
|
@ -601,7 +559,7 @@ void MainWindow::onActionSavePlaylist()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onActionLoadPlaylist()
|
||||
void MainWindow::on_actionLoadPlaylist()
|
||||
{
|
||||
QString filePath = QFileDialog::getOpenFileName(this, "Load Playlist",
|
||||
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation),
|
||||
|
|
@ -614,7 +572,7 @@ void MainWindow::onActionLoadPlaylist()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onActionAppendPlaylist()
|
||||
void MainWindow::on_actionAppendPlaylist()
|
||||
{
|
||||
QString filePath = QFileDialog::getOpenFileName(this, "Load Playlist",
|
||||
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation),
|
||||
|
|
@ -625,7 +583,7 @@ void MainWindow::onActionAppendPlaylist()
|
|||
}
|
||||
}
|
||||
|
||||
void MainWindow::onActionSaveSong()
|
||||
void MainWindow::on_actionSaveSong()
|
||||
{
|
||||
QString filePath = QFileDialog::getSaveFileName(this, "Save Playlist",
|
||||
QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation) + "/song.json",
|
||||
|
|
@ -649,22 +607,7 @@ void MainWindow::onActionSaveSong()
|
|||
QFile file(filePath);
|
||||
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
|
||||
return;
|
||||
|
||||
// Save audio from memory if available, otherwise fall back to file
|
||||
if (currentSong.audioData)
|
||||
{
|
||||
QFile wavFile(filePath + ".wav");
|
||||
if (wavFile.open(QIODevice::WriteOnly))
|
||||
{
|
||||
wavFile.write(*currentSong.audioData);
|
||||
wavFile.close();
|
||||
}
|
||||
}
|
||||
else if (!currentSong.file.isEmpty())
|
||||
{
|
||||
QFile::copy(currentSong.file, filePath + ".wav");
|
||||
}
|
||||
|
||||
QFile::copy(currentSong.file, filePath + ".wav");
|
||||
file.write(jsonData);
|
||||
file.close();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ class MainWindow : public QMainWindow
|
|||
SongListModel *songModel;
|
||||
AudioPlayer *audioPlayer;
|
||||
QThread aceThread;
|
||||
AceStepWorker *aceStep;
|
||||
AceStep *aceStep;
|
||||
QTimer *playbackTimer;
|
||||
|
||||
QString formatTime(int milliseconds);
|
||||
|
|
@ -50,6 +50,7 @@ class MainWindow : public QMainWindow
|
|||
QString jsonTemplate;
|
||||
|
||||
// Path settings
|
||||
QString aceStepPath;
|
||||
QString qwen3ModelPath;
|
||||
QString textEncoderModelPath;
|
||||
QString ditModelPath;
|
||||
|
|
@ -67,19 +68,19 @@ public slots:
|
|||
void show();
|
||||
|
||||
private slots:
|
||||
void onPlayButtonClicked();
|
||||
void onPauseButtonClicked();
|
||||
void onSkipButtonClicked();
|
||||
void onStopButtonClicked();
|
||||
void onShuffleButtonClicked();
|
||||
void onPositionSliderSliderMoved(int position);
|
||||
void on_playButton_clicked();
|
||||
void on_pauseButton_clicked();
|
||||
void on_skipButton_clicked();
|
||||
void on_stopButton_clicked();
|
||||
void on_shuffleButton_clicked();
|
||||
void on_positionSlider_sliderMoved(int position);
|
||||
void updatePosition(int position);
|
||||
void updateDuration(int duration);
|
||||
void onAddSongButtonClicked();
|
||||
void onRemoveSongButtonClicked();
|
||||
void onAdvancedSettingsButtonClicked();
|
||||
void on_addSongButton_clicked();
|
||||
void on_removeSongButton_clicked();
|
||||
void on_advancedSettingsButton_clicked();
|
||||
|
||||
void onSongListViewDoubleClicked(const QModelIndex &index);
|
||||
void on_songListView_doubleClicked(const QModelIndex &index);
|
||||
|
||||
void songGenerated(const SongItem& song);
|
||||
void generationCanceld(const SongItem& song);
|
||||
|
|
@ -88,10 +89,10 @@ private slots:
|
|||
void updatePlaybackStatus(bool playing);
|
||||
void generationError(const QString &error);
|
||||
|
||||
void onActionSavePlaylist();
|
||||
void onActionLoadPlaylist();
|
||||
void onActionAppendPlaylist();
|
||||
void onActionSaveSong();
|
||||
void on_actionSavePlaylist();
|
||||
void on_actionLoadPlaylist();
|
||||
void on_actionAppendPlaylist();
|
||||
void on_actionSaveSong();
|
||||
|
||||
private:
|
||||
void loadSettings();
|
||||
|
|
|
|||
|
|
@ -12,10 +12,6 @@ SongDialog::SongDialog(QWidget *parent, const SongItem &song)
|
|||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
// Connect signals and slots explicitly
|
||||
connect(ui->okButton, &QPushButton::clicked, this, &SongDialog::onOkButtonClicked);
|
||||
connect(ui->cancelButton, &QPushButton::clicked, this, &SongDialog::onCancelButtonClicked);
|
||||
|
||||
ui->captionEdit->setPlainText(song.caption);
|
||||
ui->lyricsEdit->setPlainText(song.lyrics);
|
||||
ui->checkBoxEnhanceCaption->setChecked(song.cotCaption);
|
||||
|
|
@ -144,7 +140,7 @@ SongDialog::~SongDialog()
|
|||
delete ui;
|
||||
}
|
||||
|
||||
void SongDialog::onOkButtonClicked()
|
||||
void SongDialog::on_okButton_clicked()
|
||||
{
|
||||
// Validate that caption is not empty
|
||||
QString caption = ui->captionEdit->toPlainText();
|
||||
|
|
@ -157,7 +153,7 @@ void SongDialog::onOkButtonClicked()
|
|||
accept();
|
||||
}
|
||||
|
||||
void SongDialog::onCancelButtonClicked()
|
||||
void SongDialog::on_cancelButton_clicked()
|
||||
{
|
||||
reject();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,8 +28,8 @@ public:
|
|||
const SongItem& getSong();
|
||||
|
||||
private slots:
|
||||
void onOkButtonClicked();
|
||||
void onCancelButtonClicked();
|
||||
void on_okButton_clicked();
|
||||
void on_cancelButton_clicked();
|
||||
|
||||
private:
|
||||
Ui::SongDialog *ui;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,6 @@
|
|||
#include <QRandomGenerator>
|
||||
#include <cstdint>
|
||||
#include <QJsonObject>
|
||||
#include <memory>
|
||||
|
||||
class SongItem
|
||||
{
|
||||
|
|
@ -23,7 +22,6 @@ public:
|
|||
uint64_t uniqueId;
|
||||
QString file;
|
||||
QString json;
|
||||
std::shared_ptr<QByteArray> audioData;
|
||||
|
||||
SongItem(const QString &caption = "", const QString &lyrics = "");
|
||||
SongItem(const QJsonObject& json);
|
||||
|
|
|
|||
|
|
@ -1,525 +0,0 @@
|
|||
// Test for AceStepWorker
|
||||
// Compile with: cmake .. && make test_acestep_worker && ./test_acestep_worker
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QTimer>
|
||||
#include <QEventLoop>
|
||||
#include <QDebug>
|
||||
#include <QThread>
|
||||
#include <QSettings>
|
||||
#include <QFile>
|
||||
#include <QFileInfo>
|
||||
#include <iostream>
|
||||
#include <cassert>
|
||||
|
||||
#include "../src/AceStepWorker.h"
|
||||
|
||||
// Test result tracking
|
||||
static int testsPassed = 0;
|
||||
static int testsFailed = 0;
|
||||
static int testsSkipped = 0;
|
||||
|
||||
#define TEST(name) void test_##name()
|
||||
#define RUN_TEST(name) do { \
|
||||
std::cout << "Running " << #name << "... "; \
|
||||
test_##name(); \
|
||||
if (test_skipped) { \
|
||||
std::cout << "SKIPPED" << std::endl; \
|
||||
testsSkipped++; \
|
||||
test_skipped = false; \
|
||||
} else if (test_failed) { \
|
||||
std::cout << "FAILED" << std::endl; \
|
||||
testsFailed++; \
|
||||
test_failed = false; \
|
||||
} else { \
|
||||
std::cout << "PASSED" << std::endl; \
|
||||
testsPassed++; \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
static bool test_failed = false;
|
||||
static bool test_skipped = false;
|
||||
|
||||
#define ASSERT_TRUE(cond) do { \
|
||||
if (!(cond)) { \
|
||||
std::cout << "FAILED: " << #cond << " at line " << __LINE__ << std::endl; \
|
||||
test_failed = true; \
|
||||
return; \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
#define ASSERT_FALSE(cond) ASSERT_TRUE(!(cond))
|
||||
|
||||
#define SKIP_IF(cond) do { \
|
||||
if (cond) { \
|
||||
std::cout << "(skipping: " << #cond << ") "; \
|
||||
test_skipped = true; \
|
||||
return; \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
// Helper to get model paths from settings like main app
|
||||
struct ModelPaths {
|
||||
QString lmPath;
|
||||
QString textEncoderPath;
|
||||
QString ditPath;
|
||||
QString vaePath;
|
||||
};
|
||||
|
||||
static ModelPaths getModelPathsFromSettings()
|
||||
{
|
||||
ModelPaths paths;
|
||||
QSettings settings("MusicGenerator", "AceStepGUI");
|
||||
|
||||
QString appDir = QCoreApplication::applicationDirPath();
|
||||
paths.lmPath = settings.value("qwen3ModelPath",
|
||||
appDir + "/acestep.cpp/models/acestep-5Hz-lm-4B-Q8_0.gguf").toString();
|
||||
paths.textEncoderPath = settings.value("textEncoderModelPath",
|
||||
appDir + "/acestep.cpp/models/Qwen3-Embedding-0.6B-Q8_0.gguf").toString();
|
||||
paths.ditPath = settings.value("ditModelPath",
|
||||
appDir + "/acestep.cpp/models/acestep-v15-turbo-Q8_0.gguf").toString();
|
||||
paths.vaePath = settings.value("vaeModelPath",
|
||||
appDir + "/acestep.cpp/models/vae-BF16.gguf").toString();
|
||||
|
||||
return paths;
|
||||
}
|
||||
|
||||
static bool modelsExist(const ModelPaths& paths)
|
||||
{
|
||||
return QFileInfo::exists(paths.lmPath) &&
|
||||
QFileInfo::exists(paths.textEncoderPath) &&
|
||||
QFileInfo::exists(paths.ditPath) &&
|
||||
QFileInfo::exists(paths.vaePath);
|
||||
}
|
||||
|
||||
// Test 1: Check that isGenerating returns false initially
|
||||
TEST(initialState)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
ASSERT_TRUE(!worker.isGenerating());
|
||||
}
|
||||
|
||||
// Test 2: Check that requestGeneration returns false when no model paths set
|
||||
TEST(noModelPaths)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
SongItem song("test caption", "");
|
||||
|
||||
bool result = worker.requestGeneration(song, "{}");
|
||||
ASSERT_FALSE(result);
|
||||
ASSERT_TRUE(!worker.isGenerating());
|
||||
}
|
||||
|
||||
// Test 3: Check that setModelPaths stores paths correctly
|
||||
TEST(setModelPaths)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
|
||||
ASSERT_TRUE(true);
|
||||
}
|
||||
|
||||
// Test 4: Check async behavior - requestGeneration returns immediately
|
||||
TEST(asyncReturnsImmediately)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
|
||||
|
||||
SongItem song("test caption", "");
|
||||
|
||||
// If this blocks, the test will hang
|
||||
bool result = worker.requestGeneration(song, "{}");
|
||||
|
||||
// Should return false due to invalid paths, but immediately
|
||||
ASSERT_FALSE(result);
|
||||
}
|
||||
|
||||
// Test 5: Check that cancelGeneration sets the cancel flag
|
||||
TEST(cancellationFlag)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
|
||||
worker.cancelGeneration();
|
||||
ASSERT_TRUE(true);
|
||||
}
|
||||
|
||||
// Test 6: Check that signals are defined correctly
|
||||
TEST(signalsExist)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
|
||||
// Verify signals exist by connecting to them (compile-time check)
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated, [](const SongItem&) {});
|
||||
QObject::connect(&worker, &AceStepWorker::generationCanceled, [](const SongItem&) {});
|
||||
QObject::connect(&worker, &AceStepWorker::generationError, [](const QString&) {});
|
||||
QObject::connect(&worker, &AceStepWorker::progressUpdate, [](int) {});
|
||||
|
||||
ASSERT_TRUE(true);
|
||||
}
|
||||
|
||||
// Test 7: Check SongItem to AceRequest conversion (internal)
|
||||
TEST(requestConversion)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
|
||||
SongItem song("Upbeat pop rock", "[Verse 1]");
|
||||
song.cotCaption = true;
|
||||
|
||||
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
|
||||
|
||||
worker.setModelPaths("/path/lm.gguf", "/path/encoder.gguf", "/path/dit.gguf", "/path/vae.gguf");
|
||||
bool result = worker.requestGeneration(song, templateJson);
|
||||
|
||||
// Should fail due to invalid paths, but shouldn't crash
|
||||
ASSERT_FALSE(result);
|
||||
}
|
||||
|
||||
// Test 8: Read model paths from settings
|
||||
TEST(readSettings)
|
||||
{
|
||||
ModelPaths paths = getModelPathsFromSettings();
|
||||
|
||||
std::cout << "\n Model paths from settings:" << std::endl;
|
||||
std::cout << " LM: " << paths.lmPath.toStdString() << std::endl;
|
||||
std::cout << " Text Encoder: " << paths.textEncoderPath.toStdString() << std::endl;
|
||||
std::cout << " DiT: " << paths.ditPath.toStdString() << std::endl;
|
||||
std::cout << " VAE: " << paths.vaePath.toStdString() << std::endl;
|
||||
|
||||
ASSERT_TRUE(!paths.lmPath.isEmpty());
|
||||
ASSERT_TRUE(!paths.textEncoderPath.isEmpty());
|
||||
ASSERT_TRUE(!paths.ditPath.isEmpty());
|
||||
ASSERT_TRUE(!paths.vaePath.isEmpty());
|
||||
}
|
||||
|
||||
// Test 9: Check if model files exist
|
||||
TEST(checkModelFiles)
|
||||
{
|
||||
ModelPaths paths = getModelPathsFromSettings();
|
||||
|
||||
bool lmExists = QFileInfo::exists(paths.lmPath);
|
||||
bool encoderExists = QFileInfo::exists(paths.textEncoderPath);
|
||||
bool ditExists = QFileInfo::exists(paths.ditPath);
|
||||
bool vaeExists = QFileInfo::exists(paths.vaePath);
|
||||
|
||||
std::cout << "\n Model file status:" << std::endl;
|
||||
std::cout << " LM: " << (lmExists ? "EXISTS" : "MISSING") << std::endl;
|
||||
std::cout << " Text Encoder: " << (encoderExists ? "EXISTS" : "MISSING") << std::endl;
|
||||
std::cout << " DiT: " << (ditExists ? "EXISTS" : "MISSING") << std::endl;
|
||||
std::cout << " VAE: " << (vaeExists ? "EXISTS" : "MISSING") << std::endl;
|
||||
|
||||
ASSERT_TRUE(lmExists);
|
||||
ASSERT_TRUE(encoderExists);
|
||||
ASSERT_TRUE(ditExists);
|
||||
ASSERT_TRUE(vaeExists);
|
||||
}
|
||||
|
||||
// Test 10: Actually generate a song (requires valid model paths)
|
||||
TEST(generateSong)
|
||||
{
|
||||
ModelPaths paths = getModelPathsFromSettings();
|
||||
|
||||
// Skip if models don't exist
|
||||
SKIP_IF(!modelsExist(paths));
|
||||
|
||||
AceStepWorker worker;
|
||||
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
|
||||
|
||||
SongItem song("Upbeat pop rock with driving guitars", "");
|
||||
|
||||
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
|
||||
|
||||
// Track if we get progress updates
|
||||
bool gotProgress = false;
|
||||
QObject::connect(&worker, &AceStepWorker::progressUpdate, [&gotProgress](int p) {
|
||||
std::cout << "\n Progress: " << p << "%" << std::endl;
|
||||
gotProgress = true;
|
||||
});
|
||||
|
||||
// Track generation result
|
||||
bool generationCompleted = false;
|
||||
SongItem resultSong;
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated,
|
||||
[&generationCompleted, &resultSong](const SongItem& song) {
|
||||
std::cout << "\n Song generated successfully!" << std::endl;
|
||||
std::cout << " Caption: " << song.caption.toStdString() << std::endl;
|
||||
std::cout << " Lyrics: " << song.lyrics.left(100).toStdString() << "..." << std::endl;
|
||||
std::cout << " File: " << song.file.toStdString() << std::endl;
|
||||
resultSong = song;
|
||||
generationCompleted = true;
|
||||
});
|
||||
|
||||
QString errorMsg;
|
||||
QObject::connect(&worker, &AceStepWorker::generationError,
|
||||
[&errorMsg](const QString& err) {
|
||||
std::cout << "\n Error: " << err.toStdString() << std::endl;
|
||||
errorMsg = err;
|
||||
});
|
||||
|
||||
std::cout << "\n Starting generation..." << std::endl;
|
||||
|
||||
// Request generation
|
||||
bool result = worker.requestGeneration(song, templateJson);
|
||||
ASSERT_TRUE(result);
|
||||
|
||||
// Use QEventLoop with timer for proper event processing
|
||||
QEventLoop loop;
|
||||
QTimer timeoutTimer;
|
||||
|
||||
timeoutTimer.setSingleShot(true);
|
||||
timeoutTimer.start(300000); // 5 minute timeout
|
||||
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop, &QEventLoop::quit);
|
||||
QObject::connect(&worker, &AceStepWorker::generationError, &loop, &QEventLoop::quit);
|
||||
QObject::connect(&timeoutTimer, &QTimer::timeout, &loop, &QEventLoop::quit);
|
||||
|
||||
loop.exec();
|
||||
|
||||
ASSERT_TRUE(generationCompleted);
|
||||
ASSERT_TRUE(resultSong.audioData != nullptr);
|
||||
ASSERT_TRUE(!resultSong.audioData->isEmpty());
|
||||
|
||||
// Check audio data is not empty
|
||||
std::cout << " Audio data size: " << resultSong.audioData->size() << " bytes" << std::endl;
|
||||
ASSERT_TRUE(resultSong.audioData->size() > 1000); // Should be at least 1KB for valid audio
|
||||
}
|
||||
|
||||
// Test 11: Test cancellation
|
||||
TEST(cancellation)
|
||||
{
|
||||
ModelPaths paths = getModelPathsFromSettings();
|
||||
|
||||
// Skip if models don't exist
|
||||
SKIP_IF(!modelsExist(paths));
|
||||
|
||||
AceStepWorker worker;
|
||||
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
|
||||
|
||||
SongItem song("A very long ambient piece", "");
|
||||
|
||||
QString templateJson = R"({"inference_steps": 50, "shift": 3.0, "vocal_language": "en"})";
|
||||
|
||||
bool cancelReceived = false;
|
||||
QObject::connect(&worker, &AceStepWorker::generationCanceled,
|
||||
[&cancelReceived](const SongItem&) {
|
||||
std::cout << "\n Generation was canceled!" << std::endl;
|
||||
cancelReceived = true;
|
||||
});
|
||||
|
||||
std::cout << "\n Starting generation and will cancel after 2 seconds..." << std::endl;
|
||||
|
||||
// Start generation
|
||||
bool result = worker.requestGeneration(song, templateJson);
|
||||
ASSERT_TRUE(result);
|
||||
|
||||
// Wait 2 seconds then cancel
|
||||
QThread::sleep(2);
|
||||
worker.cancelGeneration();
|
||||
|
||||
// Wait a bit for cancellation to be processed
|
||||
QThread::sleep(1);
|
||||
QCoreApplication::processEvents();
|
||||
|
||||
// Note: cancellation may or may not complete depending on where in the process
|
||||
// the cancel was requested. The important thing is it doesn't crash.
|
||||
std::cout << " Cancel requested, no crash detected" << std::endl;
|
||||
ASSERT_TRUE(true);
|
||||
}
|
||||
|
||||
// Test 12: Test low VRAM mode generation
|
||||
TEST(generateSongLowVram)
|
||||
{
|
||||
ModelPaths paths = getModelPathsFromSettings();
|
||||
|
||||
// Skip if models don't exist
|
||||
SKIP_IF(!modelsExist(paths));
|
||||
|
||||
AceStepWorker worker;
|
||||
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
|
||||
worker.setLowVramMode(true);
|
||||
|
||||
ASSERT_TRUE(worker.isLowVramMode());
|
||||
|
||||
SongItem song("Chill electronic music", "");
|
||||
|
||||
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
|
||||
|
||||
// Track generation result
|
||||
bool generationCompleted = false;
|
||||
SongItem resultSong;
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated,
|
||||
[&generationCompleted, &resultSong](const SongItem& song) {
|
||||
std::cout << "\n Low VRAM mode: Song generated successfully!" << std::endl;
|
||||
std::cout << " Caption: " << song.caption.toStdString() << std::endl;
|
||||
if (song.audioData) {
|
||||
std::cout << " Audio data size: " << song.audioData->size() << " bytes" << std::endl;
|
||||
} else {
|
||||
std::cout << " Audio data size: null" << std::endl;
|
||||
}
|
||||
resultSong = song;
|
||||
generationCompleted = true;
|
||||
});
|
||||
|
||||
QString errorMsg;
|
||||
QObject::connect(&worker, &AceStepWorker::generationError,
|
||||
[&errorMsg](const QString& err) {
|
||||
std::cout << "\n Error: " << err.toStdString() << std::endl;
|
||||
errorMsg = err;
|
||||
});
|
||||
|
||||
std::cout << "\n Starting low VRAM mode generation..." << std::endl;
|
||||
|
||||
// Request generation
|
||||
bool result = worker.requestGeneration(song, templateJson);
|
||||
ASSERT_TRUE(result);
|
||||
|
||||
// Use QEventLoop with timer for proper event processing
|
||||
QEventLoop loop;
|
||||
QTimer timeoutTimer;
|
||||
|
||||
timeoutTimer.setSingleShot(true);
|
||||
timeoutTimer.start(300000); // 5 minute timeout
|
||||
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop, &QEventLoop::quit);
|
||||
QObject::connect(&worker, &AceStepWorker::generationError, &loop, &QEventLoop::quit);
|
||||
QObject::connect(&timeoutTimer, &QTimer::timeout, &loop, &QEventLoop::quit);
|
||||
|
||||
loop.exec();
|
||||
|
||||
ASSERT_TRUE(generationCompleted);
|
||||
ASSERT_TRUE(resultSong.audioData != nullptr);
|
||||
ASSERT_TRUE(!resultSong.audioData->isEmpty());
|
||||
|
||||
std::cout << " Audio data size: " << resultSong.audioData->size() << " bytes" << std::endl;
|
||||
ASSERT_TRUE(resultSong.audioData->size() > 1000);
|
||||
}
|
||||
|
||||
// Test 13: Test normal mode keeps models loaded between generations
|
||||
TEST(normalModeKeepsModelsLoaded)
|
||||
{
|
||||
ModelPaths paths = getModelPathsFromSettings();
|
||||
|
||||
// Skip if models don't exist
|
||||
SKIP_IF(!modelsExist(paths));
|
||||
|
||||
AceStepWorker worker;
|
||||
worker.setModelPaths(paths.lmPath, paths.textEncoderPath, paths.ditPath, paths.vaePath);
|
||||
// Normal mode is default (lowVramMode = false)
|
||||
|
||||
ASSERT_FALSE(worker.isLowVramMode());
|
||||
|
||||
QString templateJson = R"({"inference_steps": 8, "shift": 3.0, "vocal_language": "en"})";
|
||||
|
||||
// Generate first song
|
||||
bool firstGenerationCompleted = false;
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated,
|
||||
[&firstGenerationCompleted](const SongItem&) {
|
||||
firstGenerationCompleted = true;
|
||||
});
|
||||
|
||||
QObject::connect(&worker, &AceStepWorker::generationError,
|
||||
[](const QString& err) {
|
||||
std::cout << "\n Error: " << err.toStdString() << std::endl;
|
||||
});
|
||||
|
||||
std::cout << "\n Generating first song (normal mode)..." << std::endl;
|
||||
|
||||
SongItem song1("First song", "");
|
||||
bool result = worker.requestGeneration(song1, templateJson);
|
||||
ASSERT_TRUE(result);
|
||||
|
||||
QEventLoop loop;
|
||||
QTimer timeoutTimer;
|
||||
timeoutTimer.setSingleShot(true);
|
||||
timeoutTimer.start(300000);
|
||||
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop, &QEventLoop::quit);
|
||||
QObject::connect(&worker, &AceStepWorker::generationError, &loop, &QEventLoop::quit);
|
||||
QObject::connect(&timeoutTimer, &QTimer::timeout, &loop, &QEventLoop::quit);
|
||||
|
||||
loop.exec();
|
||||
|
||||
ASSERT_TRUE(firstGenerationCompleted);
|
||||
std::cout << " First generation completed, models should still be loaded" << std::endl;
|
||||
|
||||
// Generate second song - in normal mode this should be faster since models are already loaded
|
||||
bool secondGenerationCompleted = false;
|
||||
SongItem secondResult;
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated,
|
||||
[&secondGenerationCompleted, &secondResult](const SongItem& song) {
|
||||
secondGenerationCompleted = true;
|
||||
secondResult = song;
|
||||
});
|
||||
|
||||
std::cout << " Generating second song (should use cached models)..." << std::endl;
|
||||
|
||||
SongItem song2("Second song", "");
|
||||
result = worker.requestGeneration(song2, templateJson);
|
||||
ASSERT_TRUE(result);
|
||||
|
||||
QEventLoop loop2;
|
||||
QTimer timeoutTimer2;
|
||||
timeoutTimer2.setSingleShot(true);
|
||||
timeoutTimer2.start(300000);
|
||||
|
||||
QObject::connect(&worker, &AceStepWorker::songGenerated, &loop2, &QEventLoop::quit);
|
||||
QObject::connect(&worker, &AceStepWorker::generationError, &loop2, &QEventLoop::quit);
|
||||
QObject::connect(&timeoutTimer2, &QTimer::timeout, &loop2, &QEventLoop::quit);
|
||||
|
||||
loop2.exec();
|
||||
|
||||
ASSERT_TRUE(secondGenerationCompleted);
|
||||
ASSERT_TRUE(secondResult.audioData != nullptr);
|
||||
ASSERT_TRUE(!secondResult.audioData->isEmpty());
|
||||
|
||||
std::cout << " Second generation completed successfully" << std::endl;
|
||||
std::cout << " Audio data size: " << secondResult.audioData->size() << " bytes" << std::endl;
|
||||
}
|
||||
|
||||
// Test 14: Test setLowVramMode toggle
|
||||
TEST(lowVramModeToggle)
|
||||
{
|
||||
AceStepWorker worker;
|
||||
|
||||
// Default should be false (normal mode)
|
||||
ASSERT_FALSE(worker.isLowVramMode());
|
||||
|
||||
// Enable low VRAM mode
|
||||
worker.setLowVramMode(true);
|
||||
ASSERT_TRUE(worker.isLowVramMode());
|
||||
|
||||
// Disable low VRAM mode
|
||||
worker.setLowVramMode(false);
|
||||
ASSERT_FALSE(worker.isLowVramMode());
|
||||
|
||||
// Toggle again
|
||||
worker.setLowVramMode(true);
|
||||
ASSERT_TRUE(worker.isLowVramMode());
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
QCoreApplication app(argc, argv);
|
||||
|
||||
std::cout << "=== AceStepWorker Tests ===" << std::endl;
|
||||
|
||||
RUN_TEST(initialState);
|
||||
RUN_TEST(noModelPaths);
|
||||
RUN_TEST(setModelPaths);
|
||||
RUN_TEST(asyncReturnsImmediately);
|
||||
RUN_TEST(cancellationFlag);
|
||||
RUN_TEST(signalsExist);
|
||||
RUN_TEST(requestConversion);
|
||||
RUN_TEST(readSettings);
|
||||
RUN_TEST(checkModelFiles);
|
||||
RUN_TEST(generateSong);
|
||||
RUN_TEST(cancellation);
|
||||
RUN_TEST(generateSongLowVram);
|
||||
RUN_TEST(normalModeKeepsModelsLoaded);
|
||||
RUN_TEST(lowVramModeToggle);
|
||||
|
||||
std::cout << "\n=== Results ===" << std::endl;
|
||||
std::cout << "Passed: " << testsPassed << std::endl;
|
||||
std::cout << "Skipped: " << testsSkipped << std::endl;
|
||||
std::cout << "Failed: " << testsFailed << std::endl;
|
||||
|
||||
return testsFailed > 0 ? 1 : 0;
|
||||
}
|
||||
1
third_party/acestep.cpp
vendored
1
third_party/acestep.cpp
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Subproject commit d28398db0ffdb77e8ae071ff31bde8c559e7085a
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