Aceradio/MainWindow.h

100 lines
2.4 KiB
C++

#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QListWidgetItem>
#include <QStandardItemModel>
#include <QTimer>
#include <QStandardPaths>
#include <QJsonArray>
#include <QJsonObject>
#include <QJsonDocument>
#include "SongListModel.h"
#include "AudioPlayer.h"
#include "AceStepWorker.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void on_playButton_clicked();
void on_pauseButton_clicked();
void on_skipButton_clicked();
void on_stopButton_clicked();
void on_shuffleButton_clicked();
void on_positionSlider_sliderMoved(int position);
void updatePosition(int position);
void updateDuration(int duration);
void on_addSongButton_clicked();
void on_removeSongButton_clicked();
void on_advancedSettingsButton_clicked();
void on_songListView_doubleClicked(const QModelIndex &index);
void songGenerated(const QString &filePath);
void playNextSong();
void playbackStarted();
void updatePlaybackStatus(bool playing);
void generationFinished();
void generationError(const QString &error);
void on_actionSavePlaylist();
void on_actionLoadPlaylist();
private:
void startNextSongGeneration();
private:
Ui::MainWindow *ui;
SongListModel *songModel;
AudioPlayer *audioPlayer;
AceStepWorker *aceStepWorker;
QTimer *playbackTimer;
QString formatTime(int milliseconds);
int currentSongIndex;
bool isPlaying;
bool isPaused;
bool shuffleMode;
bool isGeneratingNext;
QString jsonTemplate;
// Path settings
QString aceStepPath;
QString qwen3ModelPath;
QString textEncoderModelPath;
QString ditModelPath;
QString vaeModelPath;
// Pre-generated song file path
QString nextSongFilePath;
private:
void highlightCurrentSong();
void loadSettings();
void saveSettings();
void loadPlaylist();
void savePlaylist(const QString &filePath);
void autoSavePlaylist();
void autoLoadPlaylist();
bool savePlaylistToJson(const QString &filePath, const QList<SongItem> &songs);
bool loadPlaylistFromJson(const QString &filePath, QList<SongItem> &songs);
void setupUI();
void updateControls();
void generateAndPlayNext();
};
#endif // MAINWINDOW_H