move build system to cmake, add train overlord
This commit is contained in:
423
src/trainControllerUI/jsbackend/VirtualJoystick.cpp.orig
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423
src/trainControllerUI/jsbackend/VirtualJoystick.cpp.orig
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/*
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* Copyright (c) 2015-2017 Alex Spataru <alex_spataru@outlook.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <math.h>
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#include "VirtualJoystick.h"
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VirtualJoystick::VirtualJoystick(QObject *parent)
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: QObject(parent)
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{
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m_axisRange = 1;
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m_joystickEnabled = false;
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m_joystick.blacklisted = false;
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m_joystick.name = tr("Virtual Joystick");
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/* Initialize POVs */
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m_joystick.povs.append(0);
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/* Initialize axes */
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m_axisStatus = QVector<AxisState>(NUMBER_OF_AXES, AxisState::STILL);
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m_axisValue = QVector<qint16>(NUMBER_OF_AXES, 0);
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for (int i = 0; i < NUMBER_OF_AXES; ++i)
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{
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m_joystick.axes.append(0);
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}
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/* Initialize buttons */
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for (int i = 0; i < NUMBER_OF_BUTTONS; ++i)
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m_joystick.buttons.append(false);
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m_timerUpdateAxis.reset(new QTimer());
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connect(m_timerUpdateAxis.get(), &QTimer::timeout, this, &VirtualJoystick::updateAxis);
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}
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/**
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* Returns the current axis range of the joystick.
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* The axis range is an absolute value that represents the maximum value that
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* the joystick can have.
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*
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* For example, the \c QJoystick system supports an axis range of 1 (-1 to 1).
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* If you set an axis range of 0.8 to the virtual joystick, then it will report
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* values ranging from -0.8 to 0.8.
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*/
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qreal VirtualJoystick::axisRange() const
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{
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return m_axisRange;
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}
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/**
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* Returns \c true if the virtual joystick is enabled.
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*/
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bool VirtualJoystick::joystickEnabled() const
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{
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return m_joystickEnabled;
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}
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/**
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* Returns a pointer to the virtual josytick device. This can be used if you
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* need to customize the virtual joystick (e.g. add new axes or buttons).
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*/
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QJoystickDevice *VirtualJoystick::joystick()
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{
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return &m_joystick;
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}
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/**
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* Sets the ID of the virtual joystick device. The \c QJoysticks will
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* automatically change the \a ID of the virtual joystick when it scans for
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* new joysticks.
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*
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* The virtual joystick will ALWAYS be the last joystick to be registered.
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*/
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void VirtualJoystick::setJoystickID(int id)
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{
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m_joystick.id = id;
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}
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/**
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* Changes the axis range that the joystick can use. For example, if you set
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* an axis range of 0.8, then axis values will be reported from -0.8 to 0.8.
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*
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* If you set an axis range of 1 (maximum), then the joystick will report axis
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* values ranging from -1 to 1.
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*/
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void VirtualJoystick::setAxisRange(qreal range)
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{
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range = fabs(range);
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if (range > 1)
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range = 1;
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m_axisRange = range;
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}
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/**
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* Enables or disables the virtual joystick device.
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*/
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void VirtualJoystick::setJoystickEnabled(bool enabled)
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{
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if (enabled)
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{
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// That means that the axes will be updated each 10 ms
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m_timerUpdateAxis->start(10);
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qApp->installEventFilter(this);
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}
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else
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{
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m_timerUpdateAxis->stop();
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// Removing the event filter since the joystick is no longer active
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qApp->removeEventFilter(this);
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}
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m_joystickEnabled = enabled;
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emit enabledChanged();
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}
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void VirtualJoystick::setAxisSensibility(qreal sensibility)
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{
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if (sensibility > 1 || sensibility < 0)
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{
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qFatal("Fatal: VirtualJoystick Axis sensibility must be a value between 0 and 1");
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}
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const qint16 stepMinimum = 50;
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const qint16 stepMaximum = 1000;
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m_axisStep = static_cast<qint16>((-stepMaximum + stepMinimum) * sensibility) + stepMaximum;
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}
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/**
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* Polls the keyboard events and if required, reports a change in the axis
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* values of the virtual joystick device.
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*/
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void VirtualJoystick::readAxes(int key, bool pressed)
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{
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/* Horizontal axis on thumb 1 */
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if (key == Qt::Key_A)
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{
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if (pressed)
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m_axisStatus[AXIS_AD] = DECREASE;
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else
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m_axisStatus[AXIS_AD] = STILL;
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}
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else if (key == Qt::Key_D)
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{
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if (pressed)
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m_axisStatus[AXIS_AD] = INCREASE;
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else
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m_axisStatus[AXIS_AD] = STILL;
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}
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/* Vertical axis on thumb 1 */
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if (key == Qt::Key_S)
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{
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if (pressed)
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m_axisStatus[AXIS_SW] = DECREASE;
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else
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m_axisStatus[AXIS_SW] = STILL;
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}
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else if (key == Qt::Key_W)
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{
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if (pressed)
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m_axisStatus[AXIS_SW] = INCREASE;
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else
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m_axisStatus[AXIS_SW] = STILL;
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}
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/* Trigger 1 */
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if (key == Qt::Key_Q)
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{
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if (pressed)
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m_axisStatus[AXIS_QE] = DECREASE;
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else
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m_axisStatus[AXIS_QE] = STILL;
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}
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else if (key == Qt::Key_E)
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{
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if (pressed)
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m_axisStatus[AXIS_QE] = INCREASE;
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else
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m_axisStatus[AXIS_QE] = STILL;
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}
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/* Trigger 2 */
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if (key == Qt::Key_U)
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{
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if (pressed)
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m_axisStatus[AXIS_UO] = DECREASE;
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else
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m_axisStatus[AXIS_UO] = STILL;
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}
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else if (key == Qt::Key_O)
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{
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if (pressed)
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m_axisStatus[AXIS_UO] = INCREASE;
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else
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m_axisStatus[AXIS_UO] = STILL;
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}
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/* Horizontal axis on thumb 2 */
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if (key == Qt::Key_J)
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{
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if (pressed)
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m_axisStatus[AXIS_JL] = DECREASE;
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else
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m_axisStatus[AXIS_JL] = STILL;
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}
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else if (key == Qt::Key_L)
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{
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if (pressed)
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m_axisStatus[AXIS_JL] = INCREASE;
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else
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m_axisStatus[AXIS_JL] = STILL;
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}
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/* Vertical axis on thumb 2 */
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if (key == Qt::Key_K)
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{
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if (pressed)
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m_axisStatus[AXIS_KI] = DECREASE;
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else
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m_axisStatus[AXIS_KI] = STILL;
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}
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else if (key == Qt::Key_I)
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{
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if (pressed)
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m_axisStatus[AXIS_KI] = INCREASE;
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else
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m_axisStatus[AXIS_KI] = STILL;
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}
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}
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void VirtualJoystick::updateAxis()
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{
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for (quint8 i = 0; i < NUMBER_OF_AXES; i++)
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{
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changeAxisValue(i);
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}
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}
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/**
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* Polls the keyboard events and if required, reports a change in the POV/hat
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* values of the virtual joystick device.
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*/
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void VirtualJoystick::readPOVs(int key, bool pressed)
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{
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int angle = 0;
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if (key == Qt::Key_Up)
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angle = 360;
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else if (key == Qt::Key_Right)
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angle = 90;
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else if (key == Qt::Key_Left)
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angle = 270;
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else if (key == Qt::Key_Down)
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angle = 180;
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if (!pressed)
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angle = 0;
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if (joystickEnabled())
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{
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QJoystickPOVEvent event;
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event.pov = 0;
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event.angle = angle;
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event.joystick = joystick();
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emit povEvent(event);
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}
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}
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/**
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* Polls the keyboard events and if required, reports a change in the button
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* values of the virtual joystick device.
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*/
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void VirtualJoystick::readButtons(int key, bool pressed)
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{
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int button = -1;
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if (key == Qt::Key_0)
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{ // Special key that reset all axes
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button = 0;
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resetAllAxes();
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}
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else if (key == Qt::Key_1)
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button = 1;
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else if (key == Qt::Key_2)
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button = 2;
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else if (key == Qt::Key_3)
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button = 3;
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else if (key == Qt::Key_4)
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button = 4;
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else if (key == Qt::Key_5)
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button = 5;
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else if (key == Qt::Key_6)
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button = 6;
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else if (key == Qt::Key_7)
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button = 7;
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else if (key == Qt::Key_8)
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button = 8;
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else if (key == Qt::Key_9)
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button = 9;
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if (button != -1 && joystickEnabled())
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{
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QJoystickButtonEvent event;
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event.button = button;
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event.pressed = pressed;
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event.joystick = joystick();
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emit buttonEvent(event);
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}
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}
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/**
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* Called when the event filter detects a keyboard event.
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*
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* This function prompts the joystick to update its axis, button and POV values
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* based on the keys that have been pressed or released.
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*/
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void VirtualJoystick::processKeyEvent(QKeyEvent *event, bool pressed)
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{
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if (joystickEnabled())
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{
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readPOVs(event->key(), pressed);
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readAxes(event->key(), pressed);
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readButtons(event->key(), pressed);
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}
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}
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/**
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* "Listens" for keyboard presses or releases while any window or widget of the
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* application is focused.
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*
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* \note This function may or may not detect keyboard events when the
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* application is not focused. This depends on the operating system and
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* the window manager that is being used.
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*/
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bool VirtualJoystick::eventFilter(QObject *object, QEvent *event)
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{
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Q_UNUSED(object);
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switch (event->type())
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{
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case QEvent::KeyPress:
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processKeyEvent(static_cast<QKeyEvent *>(event), true);
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break;
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case QEvent::KeyRelease:
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processKeyEvent(static_cast<QKeyEvent *>(event), false);
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break;
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default:
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break;
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}
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return false;
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}
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void VirtualJoystick::changeAxisValue(quint8 axis)
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{
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switch (m_axisStatus[axis])
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{
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case STILL:
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return;
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case INCREASE:
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if (m_axisValue[axis] > AXIS_MAXIMUM_VIRTUAL_JOYSTICK - m_axisStep)
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m_axisValue[axis] = AXIS_MAXIMUM_VIRTUAL_JOYSTICK;
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else
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m_axisValue[axis] += m_axisStep;
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break;
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case DECREASE:
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if (m_axisValue[axis] < AXIS_MINIMUM_VIRTUAL_JOYSTICK + m_axisStep)
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m_axisValue[axis] = AXIS_MINIMUM_VIRTUAL_JOYSTICK;
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else
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m_axisValue[axis] -= m_axisStep;
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break;
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}
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QJoystickAxisEvent event;
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event.axis = axis;
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event.value = m_axisRange * static_cast<qreal>(m_axisValue[axis]) / AXIS_MAXIMUM_VIRTUAL_JOYSTICK;
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event.joystick = joystick();
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emit axisEvent(event);
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}
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void VirtualJoystick::resetAllAxes()
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{
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for (quint8 i = 0; i < NUMBER_OF_AXES; i++)
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{
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m_axisValue[i] = 0;
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QJoystickAxisEvent event;
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event.axis = i;
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event.value = 0;
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event.joystick = joystick();
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emit axisEvent(event);
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}
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}
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Block a user