Files
TrainControllerUi/src/items/item.h
2022-02-11 11:46:30 +01:00

66 lines
1.2 KiB
C++

#pragma once
#include <QObject>
#include <vector>
#include <QRandomGenerator>
#include <QSettings>
#include <QJsonObject>
#include <memory>
class Actor;
class ItemData
{
protected:
QString name_;
int8_t value_;
uint32_t itemId_;
public:
ItemData(uint32_t itemIdIn = QRandomGenerator::global()->generate(), QString name = "Item", int8_t value = 0);
inline bool operator==(const ItemData& in) const
{
return itemId_==in.itemId_;
}
inline bool operator!=(const ItemData& in) const
{
return itemId_!=in.itemId_;
}
uint32_t id() const;
void setName(QString name);
int8_t getValue() const;
virtual QString getName() const;
};
class Item: public QObject, public ItemData
{
Q_OBJECT
private:
signals:
void valueChanged(int8_t value);
void functionChanged(uint8_t function, bool on);
public slots:
virtual void setValue(int8_t value);
virtual void setFunction(uint8_t funciton, bool value);
public:
Item(uint32_t itemIdIn = QRandomGenerator::global()->generate(), QString name = "Item", int8_t value = 0,
QObject *parent = nullptr);
Item(const ItemData& itemData, QObject *parent = nullptr);
virtual ~Item();
void informValue(int8_t value);
};