Files
TrainControllerUi/src/trainControllerUI/ui/itemscrollbox.cpp

141 lines
4.5 KiB
C++

#include "itemscrollbox.h"
#include "ui_relayscrollbox.h"
#include "ui_relayscrollbox.h"
#include "train.h"
#include "turnout.h"
#include "trainsignal.h"
#include "trainjs.h"
#include "trainwidget.h"
#include "signalwidget.h"
ItemScrollBox::ItemScrollBox(QWidget *parent) :
QWidget(parent),
ui(new Ui::RelayScrollBox)
{
ui->setupUi(this);
QScroller::grabGesture(ui->scrollArea, QScroller::TouchGesture);
QScroller::grabGesture(ui->scrollArea, QScroller::LeftMouseButtonGesture);
}
ItemScrollBox::~ItemScrollBox()
{
delete ui;
}
void ItemScrollBox::addItem(std::weak_ptr<Item> item)
{
if(auto workItem = item.lock())
{
Train* train = dynamic_cast<Train*>(workItem.get());
Turnout* turnout = dynamic_cast<Turnout*>(workItem.get());
Signal* signal = dynamic_cast<Signal*>(workItem.get());
if(train)
{
TrainWidget *widget = new TrainWidget(item, this);
widgets_.push_back(widget);
if(train->getTrainId() == 0)
widget->setShortcuts(QKeySequence(Qt::Key_Q), QKeySequence(Qt::Key_A), QKeySequence(Qt::Key_Z));
else if(train->getTrainId() == 1)
widget->setShortcuts(QKeySequence(Qt::Key_W), QKeySequence(Qt::Key_S), QKeySequence(Qt::Key_X));
else if(train->getTrainId() == 2)
widget->setShortcuts(QKeySequence(Qt::Key_E), QKeySequence(Qt::Key_D), QKeySequence(Qt::Key_C));
else if(train->getTrainId() == 3)
widget->setShortcuts(QKeySequence(Qt::Key_R), QKeySequence(Qt::Key_F), QKeySequence(Qt::Key_V));
else if(train->getTrainId() == 4)
widget->setShortcuts(QKeySequence(Qt::Key_T), QKeySequence(Qt::Key_G), QKeySequence(Qt::Key_B));
std::vector<std::shared_ptr<TrainJs>> joysticks = TrainJs::getJsDevices();
for(auto joystick: joysticks)
{
if(!joystick->itemIsSet())
{
joystick->setItem(item);
connect(joystick.get(), &TrainJs::reqNewItem, this, &ItemScrollBox::jsReqNewItem);
break;
}
}
}
else if(turnout)
{
TrainWidget *widget = new TrainWidget(item, this);
widgets_.push_back(widget);
if(turnout->getTurnoutId() == 0)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_1));
else if(turnout->getTurnoutId() == 1)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_2));
else if(turnout->getTurnoutId() == 2)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_3));
else if(turnout->getTurnoutId() == 3)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_4));
else if(turnout->getTurnoutId() == 4)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_5));
else if(turnout->getTurnoutId() == 5)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_6));
else if(turnout->getTurnoutId() == 6)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_7));
else if(turnout->getTurnoutId() == 7)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_8));
else if(turnout->getTurnoutId() == 8)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_9));
else if(turnout->getTurnoutId() == 9)
widget->setShortcuts(QKeySequence(), QKeySequence(), QKeySequence(Qt::Key_0));
}
else if(signal)
{
SignalWidget *widget = new SignalWidget(item, this);
widgets_.push_back(widget);
}
ui->relayWidgetVbox->addWidget(widgets_.back());
connect(widgets_.back(), &ItemWidget::deleteRequest, this, &ItemScrollBox::deleteRequest);
connect(widgets_.back(), &ItemWidget::deleteRequest, this, &ItemScrollBox::removeItem);
}
}
void ItemScrollBox::jsReqNewItem()
{
if(widgets_.empty())
return;
std::vector<std::shared_ptr<TrainJs>> joysticks = TrainJs::getJsDevices();
for(auto joystick: joysticks)
{
if(joystick->getWantsNewItem())
{
std::shared_ptr<Item> oldItem = joystick->getItem().lock();
for(size_t i = 0; i < widgets_.size(); ++i)
{
std::shared_ptr<Item> item = widgets_[i]->getItem().lock();
if(item && (!oldItem || *item == *oldItem))
{
for(size_t j = 1; j < widgets_.size(); ++j)
{
ItemWidget* widget = widgets_[(i+j) % widgets_.size()];
std::shared_ptr<Item> item = widgets_[i]->getItem().lock();
if(item && dynamic_cast<Train*>(item.get()))
{
joystick->setItem(item);
break;
}
}
break;
}
}
}
}
}
void ItemScrollBox::removeItem(const ItemData& item)
{
for(unsigned i = 0; i < widgets_.size(); i++)
{
if(widgets_[i]->controles(item))
{
ui->relayWidgetVbox->removeWidget(widgets_[i]);
delete widgets_[i];
widgets_.erase(widgets_.begin()+i);
}
}
}