Working TCP subsystem
This commit is contained in:
192
mainwindow.cpp
192
mainwindow.cpp
@ -1,14 +1,202 @@
|
||||
#include "mainwindow.h"
|
||||
#include "ui_mainwindow.h"
|
||||
|
||||
MainWindow::MainWindow(QWidget *parent) :
|
||||
MainWindow::MainWindow(QSettings *settings, Microcontroller *micro , bool isRemoteMode , QWidget *parent) :
|
||||
QMainWindow(parent),
|
||||
ui(new Ui::MainWindow)
|
||||
ui(new Ui::MainWindow),
|
||||
colorChooser(this),
|
||||
_settings(settings),
|
||||
_micro(micro)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
if(!_micro->connected()) ui->label_serialRecive->setText("No IO Port! Debug only.");
|
||||
|
||||
//Settings
|
||||
ui->alarmTime->setTime(_settings->value("alarmTime").toTime());
|
||||
ui->nightTime->setTime(_settings->value("nightTime").toTime());
|
||||
ui->checkBox_alarm->setChecked(_settings->value("alarmOn").toBool());
|
||||
|
||||
//RGB Leds
|
||||
connect(ui->presettApply, SIGNAL(clicked()), this, SLOT(slotApplyPreset()));
|
||||
connect(&colorChooser, SIGNAL(currentColorChanged(const QColor)), this, SLOT(slotChangedRgb(const QColor)));
|
||||
connect(ui->button_lightsOn, SIGNAL(clicked()), _micro, SLOT(rgbOn()));
|
||||
connect(ui->button_lightsOff, SIGNAL(clicked()), _micro, SLOT(rgbOff()));
|
||||
connect(ui->button_quit, SIGNAL(clicked()), this, SLOT(close()));
|
||||
connect(ui->button_color, SIGNAL(clicked()), &colorChooser, SLOT(show()));
|
||||
|
||||
new QListWidgetItem(tr("Pattern 0 Solid"), ui->listWidget_patern);
|
||||
new QListWidgetItem(tr("Pattern 1"), ui->listWidget_patern);
|
||||
new QListWidgetItem(tr("Pattern 2 Alarm"), ui->listWidget_patern);
|
||||
new QListWidgetItem(tr("Pattern 3"), ui->listWidget_patern);
|
||||
new QListWidgetItem(tr("Pattern 4 Sunrise"), ui->listWidget_patern);
|
||||
|
||||
|
||||
//Amp
|
||||
if(!isRemoteMode)connect(ui->checkBox_ampAuto, SIGNAL(stateChanged(int)), this, SLOT(slotAmpChkbtn(int)));
|
||||
connect(ui->checkBox_amp, SIGNAL(stateChanged(int)), this, SLOT(slotAmpToggle(int)));
|
||||
|
||||
|
||||
//Bedroom Speakers
|
||||
connect(ui->checkBox_bspeaker, SIGNAL(stateChanged(int)), this, SLOT(slotBSpeakerToggle(int)));
|
||||
if(!isRemoteMode)connect(ui->checkBox_bspeakerAuto, SIGNAL(stateChanged(int)), this, SLOT(slotBSpeakerAutoToggle(int)));
|
||||
|
||||
|
||||
//Infinity Mirror
|
||||
connect(ui->checkBox_inf, SIGNAL(stateChanged(int)), this, SLOT(slotInfMirrorToggle(int)));
|
||||
if(!isRemoteMode)connect(ui->checkBox_infAuto, SIGNAL(stateChanged(int)), this, SLOT(slotInfMirrorAutoToggle(int)));
|
||||
|
||||
|
||||
//Airconditioner
|
||||
connect(ui->checkBox_aircon, SIGNAL(stateChanged(int)), this, SLOT(slotAirconToggle(int)));
|
||||
|
||||
if(!isRemoteMode)
|
||||
{
|
||||
//Alarm
|
||||
connect(ui->alarmTime, SIGNAL(timeChanged(QTime)), this, SLOT(slotChangedAlarmTime(QTime)));
|
||||
connect(ui->checkBox_alarm, SIGNAL(stateChanged(int)), this, SIGNAL(signalAlmAlarmStateChanged(int)));
|
||||
connect(ui->checkBox_alarm, SIGNAL(stateChanged(int)), this, SLOT(saveAlarmState(int)));
|
||||
|
||||
|
||||
|
||||
//Night Time
|
||||
connect(ui->nightTime, SIGNAL(timeChanged(QTime)), this, SLOT(slotChangedNightTime(QTime)));
|
||||
connect(ui->checkBox_nightTime, SIGNAL(stateChanged(int)), this, SIGNAL(signalAlmNightStateChanged(int)));
|
||||
}
|
||||
else remoteMode();
|
||||
//adv relays
|
||||
connect(ui->button_advRelay, SIGNAL(clicked()), this, SIGNAL(showAdvRelayDialog()));
|
||||
}
|
||||
|
||||
void MainWindow::remoteMode()
|
||||
{
|
||||
ui->alarmTime->setEnabled(false);
|
||||
ui->checkBox_alarm->setEnabled(false);
|
||||
ui->label_alarm->setEnabled(false);
|
||||
|
||||
ui->nightTime->setEnabled(false);
|
||||
ui->checkBox_nightTime->setEnabled(false);
|
||||
ui->label_nightTime->setEnabled(false);
|
||||
|
||||
ui->checkBox_ampAuto->setEnabled(false);
|
||||
ui->checkBox_bspeakerAuto->setEnabled(false);
|
||||
ui->checkBox_amp->setEnabled(true);
|
||||
ui->checkBox_bspeaker->setEnabled(true);
|
||||
ui->checkBox_inf->setEnabled(true);
|
||||
ui->checkBox_infAuto->setEnabled(false);
|
||||
}
|
||||
|
||||
void MainWindow::postActivate()
|
||||
{
|
||||
QMetaObject::invokeMethod( this, "signalAlmNightStateChanged", Qt::QueuedConnection, Q_ARG(int, ui->checkBox_nightTime->checkState()) );
|
||||
signalAlmAlarmStateChanged(ui->checkBox_alarm->checkState());
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
_settings->sync();
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void MainWindow::slotChangedRgb(const QColor color)
|
||||
{
|
||||
_micro->changeRgbColor(color);
|
||||
if( ui->checkBox_infAuto->isChecked() )
|
||||
{
|
||||
if( color.redF() < 0.2 && color.greenF() < 0.2 && color.blueF() > 0.8 )
|
||||
{
|
||||
qDebug()<<"Auto turn on inf mirror\n";
|
||||
slotInfMirrorToggle(true);
|
||||
}
|
||||
else slotInfMirrorToggle(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void MainWindow::slotApplyPreset()
|
||||
{
|
||||
if(ui->listWidget_patern->selectedItems().count() == 1) _micro->setPattern(ui->listWidget_patern->currentRow());
|
||||
}
|
||||
|
||||
void MainWindow::slotAmpToggle(int state)
|
||||
{
|
||||
_micro->relayToggle(state, 0);
|
||||
}
|
||||
|
||||
void MainWindow::slotBSpeakerToggle(int state)
|
||||
{
|
||||
_micro->relayToggle(state, 1);
|
||||
}
|
||||
|
||||
void MainWindow::slotBSpeakerAutoToggle(int state)
|
||||
{
|
||||
ui->checkBox_bspeaker->setEnabled(!state);
|
||||
}
|
||||
|
||||
void MainWindow::slotInfMirrorToggle(int state)
|
||||
{
|
||||
_micro->relayToggle(state, 2);
|
||||
}
|
||||
|
||||
void MainWindow::slotInfMirrorAutoToggle(int state)
|
||||
{
|
||||
ui->checkBox_inf->setEnabled(!state);
|
||||
if(!state)
|
||||
{
|
||||
slotInfMirrorToggle(ui->checkBox_inf->isChecked());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void MainWindow::slotAirconToggle(int state)
|
||||
{
|
||||
_micro->relayToggle(state, 3);
|
||||
}
|
||||
|
||||
void MainWindow::slotChangedAlarmTime(const QTime time)
|
||||
{
|
||||
_settings->setValue("alarmTime", time);
|
||||
signalAlmAlarmChanged(time);
|
||||
}
|
||||
|
||||
void MainWindow::saveAlarmState(int state)
|
||||
{
|
||||
_settings->setValue("alarmOn", state);
|
||||
}
|
||||
|
||||
void MainWindow::slotChangedNightTime(const QTime time)
|
||||
{
|
||||
_settings->setValue("nightTime", time);
|
||||
signalAlmNightChanged(time);
|
||||
}
|
||||
|
||||
void MainWindow::slotAmpChkbtn(int state)
|
||||
{
|
||||
ui->checkBox_amp->setEnabled(!state);
|
||||
if(state)
|
||||
{
|
||||
signalAmpOn();
|
||||
}
|
||||
else
|
||||
{
|
||||
signalAmpOff();
|
||||
slotAmpToggle(ui->checkBox_amp->checkState());
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::changeHeaderLableText(const QString string)
|
||||
{
|
||||
ui->label_serialRecive->setText(string);
|
||||
}
|
||||
|
||||
void MainWindow::slotSyncoff()
|
||||
{
|
||||
qDebug()<<"Power Off on alarm\n";
|
||||
_settings->sync();
|
||||
slotAmpToggle(false);
|
||||
slotBSpeakerToggle(false);
|
||||
slotInfMirrorToggle(false);
|
||||
slotAirconToggle(false);
|
||||
|
||||
QProcess::execute ( "syncoff" );
|
||||
}
|
||||
|
Reference in New Issue
Block a user