Sensors now work over broadcast pipe
Added Polynomal actor Added Item adding dialog Added Factor Actor
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@ -29,14 +29,14 @@ public:
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SensorActor(const Sensor sensor, QObject* parent = nullptr);
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SensorActor(QObject* parent = nullptr);
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Sensor getSensor(){return sensor_;}
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virtual QString getName();
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virtual QString getName() const;
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virtual ~SensorActor(){}
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float getThreshold();
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uint8_t getSloap();
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virtual void store(QJsonObject& json);
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virtual void load(const QJsonObject& json);
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virtual void load(const QJsonObject& json, bool preserve);
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};
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