Sensors now work over broadcast pipe
Added Polynomal actor Added Item adding dialog Added Factor Actor
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63 changed files with 1450 additions and 225 deletions
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@ -13,11 +13,9 @@ class ItemStore: public QObject
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private:
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std::vector< std::shared_ptr<Item> > items_;
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SensorStore* sensors_;
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public:
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ItemStore(SensorStore* sensors_ = nullptr, QObject *parent = nullptr);
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ItemStore(QObject *parent = nullptr);
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virtual ~ItemStore(){}
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inline std::vector< std::shared_ptr<Item> >* getItems(){ return &items_; }
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@ -34,6 +32,7 @@ signals:
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public slots:
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void removeItem(const ItemData& item);
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void addItem(std::shared_ptr<Item> item);
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void addItems(const std::vector<std::shared_ptr<Item>>& itemsIn);
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void itemStateChanged(const ItemData& item);
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