Sensors now work over broadcast pipe
Added Polynomal actor Added Item adding dialog Added Factor Actor
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63 changed files with 1450 additions and 225 deletions
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@ -2,9 +2,9 @@
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#include <QProcess>
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#include <QApplication>
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PowerItem::PowerItem(SensorStore* sensors, uint32_t itemIdIn, QString name, uint8_t value, QObject* parent): Item(sensors, itemIdIn, name, value, parent)
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PowerItem::PowerItem(uint32_t itemIdIn, QString name, uint8_t value, QObject* parent): Item(itemIdIn, name, value, parent)
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{
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stateChanged(Sensor(Sensor::TYPE_SHUTDOWN_IMMINENT, 0, 0));
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stateChanged(Sensor(Sensor::TYPE_SHUTDOWN_IMMINENT, 0, 0, "Shutdown Imminent", true));
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setValue(true);
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}
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@ -14,7 +14,7 @@ void PowerItem::setValue(uint8_t value)
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if(!value)
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{
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QTimer::singleShot(5000, this, &PowerItem::timeout);
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stateChanged(Sensor(Sensor::TYPE_SHUTDOWN_IMMINENT, 0, 1));
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stateChanged(Sensor(Sensor::TYPE_SHUTDOWN_IMMINENT, 0, 1, "Shutdown Imminent", true));
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}
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}
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