Sensors now work over broadcast pipe

Added Polynomal actor
Added Item adding dialog
Added Factor Actor
This commit is contained in:
Carl Klemm 2020-02-04 22:56:10 +01:00
parent f6aaebafc6
commit 772d21a982
63 changed files with 1450 additions and 225 deletions

View file

@ -20,7 +20,7 @@ public:
private slots:
void toggleRepeating(int state);
void setRepeatingType();
void setRepeatingType();
private:
Ui::AlarmWidget *ui;

View file

@ -0,0 +1,85 @@
#include "factoractorwidget.h"
#include "ui_factoractorwidget.h"
#include "../actorsettingsdialog.h"
FactorActorWidget::FactorActorWidget(MultiFactorActor* actor, QWidget *parent) :
QWidget(parent),
actor_(actor),
ui(new Ui::FactorActorWidget)
{
ui->setupUi(this);
ui->comboBox->setCurrentText(actor_->getFactorDirection() ? "True" : "False");
ui->spinBox->setValue(actor_->getPreCancleTime());
if(actor_->getFactorActor()) ui->label_FactorActor->setText(actor_->getFactorActor()->getName());
connect(ui->pushButton, &QPushButton::clicked, this, &FactorActorWidget::createFactorActor);
connect(ui->comboBox_Direcion, &QComboBox::currentTextChanged, this, &FactorActorWidget::setDirection);
connect(ui->spinBox, qOverload<int>(&QSpinBox::valueChanged), this, &FactorActorWidget::setPreCancleTime);
}
FactorActorWidget::~FactorActorWidget()
{
delete ui;
}
void FactorActorWidget::createFactorActor()
{
ActorSettingsDialog* dialog = nullptr;
Actor* actor = nullptr;
if(ui->comboBox->currentText() == "Alarm")
{
AlarmTime* alarm = new AlarmTime;
actor = alarm;
dialog = new ActorSettingsDialog(alarm, this);
}
else if(ui->comboBox->currentText() == "Sensor")
{
SensorActor* sensorActor = new SensorActor();
actor = sensorActor;
dialog = new ActorSettingsDialog(sensorActor, this);
}
else if(ui->comboBox->currentText() == "Timer" )
{
TimerActor* timerActor = new TimerActor();
actor = timerActor;
dialog = new ActorSettingsDialog(timerActor, this);
}
else if(ui->comboBox->currentText() == "Regulator")
{
Regulator* regulator = new Regulator();
actor = regulator;
dialog = new ActorSettingsDialog(regulator, this);
}
else if(ui->comboBox->currentText() == "Polynomal")
{
PolynomalActor* polynomalActor = new PolynomalActor();
actor = polynomalActor;
dialog = new ActorSettingsDialog(polynomalActor, this);
}
if(dialog != nullptr)
{
dialog->setParent(this);
dialog->show();
if(dialog->exec() == QDialog::Accepted)
{
actor_->setFactorActor(actor);
ui->label_FactorActor->setText(actor->getName());
}
else delete actor;
delete dialog;
}
}
void FactorActorWidget::setDirection(const QString& type)
{
if(type == "True") actor_->setFactorDirection(true);
else actor_->setFactorDirection(false);
}
void FactorActorWidget::setPreCancleTime(int time)
{
actor_->setPreCancleTime(time);
}

View file

@ -0,0 +1,30 @@
#ifndef FACTORACTORWIDGET_H
#define FACTORACTORWIDGET_H
#include <QWidget>
#include "../../actors/factoractor.h"
namespace Ui {
class FactorActorWidget;
}
class FactorActorWidget : public QWidget
{
Q_OBJECT
MultiFactorActor* actor_;
public:
explicit FactorActorWidget(MultiFactorActor* actor, QWidget *parent = nullptr);
~FactorActorWidget();
private slots:
void createFactorActor();
void setDirection(const QString& direction);
void setPreCancleTime(int time);
private:
Ui::FactorActorWidget *ui;
};
#endif // FACTORACTORWIDGET_H

View file

@ -0,0 +1,136 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>FactorActorWidget</class>
<widget class="QWidget" name="FactorActorWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>395</width>
<height>169</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="0">
<widget class="QComboBox" name="comboBox">
<item>
<property name="text">
<string>Sensor</string>
</property>
</item>
<item>
<property name="text">
<string>Polynomal</string>
</property>
</item>
<item>
<property name="text">
<string>Alarm</string>
</property>
</item>
<item>
<property name="text">
<string>Timer</string>
</property>
</item>
<item>
<property name="text">
<string>Regulator</string>
</property>
</item>
</widget>
</item>
<item row="0" column="2">
<widget class="QLabel" name="label_FactorActor">
<property name="text">
<string>None</string>
</property>
</widget>
</item>
<item row="1" column="2">
<widget class="QPushButton" name="pushButton">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Create Factor</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Factor Direciton:</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QComboBox" name="comboBox_Direcion">
<item>
<property name="text">
<string>True</string>
</property>
</item>
<item>
<property name="text">
<string>False</string>
</property>
</item>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Current Factor:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Factor time tollerance</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="spinBox">
<property name="maximum">
<number>10000</number>
</property>
<property name="value">
<number>10</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_4">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Min</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View file

@ -0,0 +1,48 @@
#include "polynomalactorwidget.h"
#include "ui_polynomalactorwidget.h"
PolynomalActorWidget::PolynomalActorWidget(PolynomalActor* actor, SensorStore* sensors, QWidget *parent):
QWidget(parent),
sensors_(sensors),
actor_(actor),
ui(new Ui::PolynomalActorWidget)
{
ui->setupUi(this);
if(sensors)ui->listView->sensorsChanged(*(sensors->getSensors()));
else
{
ui->listView->hide();
ui->label->hide();
}
double pow3, pow2, pow1, pow0;
actor_->getCoeffiancts(pow3, pow2, pow1, pow0);
ui->doubleSpinBox_pow0->setValue(pow0);
ui->doubleSpinBox_pow1->setValue(pow1);
ui->doubleSpinBox_pow2->setValue(pow2);
ui->doubleSpinBox_pow3->setValue(pow3);
connect(ui->doubleSpinBox_pow3, &QDoubleSpinBox::editingFinished, this, &PolynomalActorWidget::setPow);
connect(ui->doubleSpinBox_pow2, &QDoubleSpinBox::editingFinished, this, &PolynomalActorWidget::setPow);
connect(ui->doubleSpinBox_pow1, &QDoubleSpinBox::editingFinished, this, &PolynomalActorWidget::setPow);
connect(ui->doubleSpinBox_pow0, &QDoubleSpinBox::editingFinished, this, &PolynomalActorWidget::setPow);
connect(ui->listView, &SensorListWidget::clicked, this, &PolynomalActorWidget::setSensor);
}
PolynomalActorWidget::~PolynomalActorWidget()
{
delete ui;
}
void PolynomalActorWidget::setPow()
{
actor_->setCoeffiancts(ui->doubleSpinBox_pow3->value(), ui->doubleSpinBox_pow2->value(), ui->doubleSpinBox_pow1->value(), ui->doubleSpinBox_pow0->value());
}
void PolynomalActorWidget::setSensor(const QModelIndex &index)
{
actor_->setSensor(sensors_->getSensors()->at(index.row()));
}

View file

@ -0,0 +1,30 @@
#ifndef POLYNOMALACTORWIDGET_H
#define POLYNOMALACTORWIDGET_H
#include <QWidget>
#include "../../actors/polynomalactor.h"
namespace Ui {
class PolynomalActorWidget;
}
class PolynomalActorWidget : public QWidget
{
Q_OBJECT
SensorStore* sensors_;
PolynomalActor* actor_;
public:
explicit PolynomalActorWidget(PolynomalActor* regulator, SensorStore* sensors = nullptr, QWidget *parent = nullptr);
~PolynomalActorWidget();
private slots:
void setPow();
void setSensor(const QModelIndex &index);
private:
Ui::PolynomalActorWidget *ui;
};
#endif // POLYNOMALACTORWIDGET_H

View file

@ -0,0 +1,140 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>PolynomalActorWidget</class>
<widget class="QWidget" name="PolynomalActorWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>420</width>
<height>306</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="label_4">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Select Sensor</string>
</property>
</widget>
</item>
<item>
<widget class="SensorListWidget" name="listView">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QDoubleSpinBox" name="doubleSpinBox_pow3">
<property name="minimum">
<double>-500.000000000000000</double>
</property>
<property name="maximum">
<double>500.000000000000000</double>
</property>
<property name="value">
<double>0.000000000000000</double>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>x³+</string>
</property>
</widget>
</item>
<item>
<widget class="QDoubleSpinBox" name="doubleSpinBox_pow2">
<property name="minimum">
<double>-500.000000000000000</double>
</property>
<property name="maximum">
<double>500.000000000000000</double>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_2">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>x²+</string>
</property>
</widget>
</item>
<item>
<widget class="QDoubleSpinBox" name="doubleSpinBox_pow1">
<property name="minimum">
<double>-500.000000000000000</double>
</property>
<property name="maximum">
<double>500.000000000000000</double>
</property>
<property name="value">
<double>1.000000000000000</double>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_3">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>x+</string>
</property>
</widget>
</item>
<item>
<widget class="QDoubleSpinBox" name="doubleSpinBox_pow0">
<property name="minimum">
<double>-500.000000000000000</double>
</property>
<property name="maximum">
<double>500.000000000000000</double>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>SensorListWidget</class>
<extends>QListView</extends>
<header location="global">../src/ui/sensorlistwidget.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>