Sensors now work over broadcast pipe

Added Polynomal actor
Added Item adding dialog
Added Factor Actor
This commit is contained in:
2020-02-04 22:56:10 +01:00
parent f6aaebafc6
commit 772d21a982
63 changed files with 1450 additions and 225 deletions

View File

@ -14,6 +14,8 @@
#include "../broadcast.h"
class MainObject;
namespace Ui
{
class MainWindow;
@ -24,7 +26,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
explicit MainWindow(Microcontroller *micro, PowerItem* powerItem, ItemStore* itemStore, SensorStore *sensorStore, bool master, QWidget *parent = nullptr);
explicit MainWindow(MainObject * const mainObject, QWidget *parent = nullptr);
~MainWindow();
private:
@ -39,12 +41,14 @@ private:
signals:
void sigBrodcast();
void createdItem(std::shared_ptr<Item> item);
private slots:
//RGB
void slotChangedRgb(const QColor color);
void showPowerItemDialog();
void showItemCreationDialog();
public slots: