Sensors now work over broadcast pipe
Added Polynomal actor Added Item adding dialog Added Factor Actor
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@ -14,6 +14,8 @@
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#include "../broadcast.h"
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class MainObject;
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namespace Ui
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{
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class MainWindow;
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@ -24,7 +26,7 @@ class MainWindow : public QMainWindow
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Q_OBJECT
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public:
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explicit MainWindow(Microcontroller *micro, PowerItem* powerItem, ItemStore* itemStore, SensorStore *sensorStore, bool master, QWidget *parent = nullptr);
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explicit MainWindow(MainObject * const mainObject, QWidget *parent = nullptr);
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~MainWindow();
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private:
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@ -39,12 +41,14 @@ private:
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signals:
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void sigBrodcast();
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void createdItem(std::shared_ptr<Item> item);
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private slots:
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//RGB
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void slotChangedRgb(const QColor color);
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void showPowerItemDialog();
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void showItemCreationDialog();
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public slots:
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