switched from qsettings to json added editng of actors
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141 changed files with 4402 additions and 5068 deletions
41
src/items/itemstore.h
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41
src/items/itemstore.h
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#pragma once
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#include <vector>
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#include <memory>
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#include "item.h"
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#include "../sensors/sensor.h"
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#include "../microcontroller.h"
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#include <QJsonObject>
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class ItemStore: public QObject
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{
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Q_OBJECT
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private:
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std::vector< std::shared_ptr<Item> > items_;
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SensorStore* sensors_;
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public:
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ItemStore(SensorStore* sensors_ = nullptr, QObject *parent = nullptr);
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virtual ~ItemStore(){}
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inline std::vector< std::shared_ptr<Item> >* getItems(){ return &items_; }
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void store(QJsonObject &json);
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void load(const QJsonObject &json, Microcontroller * const micro);
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void store(QString subsecton, QSettings* settings);
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void load(QString subsecton, QSettings* settings, Microcontroller* micro);
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signals:
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void itemDeleted(ItemData item);
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void itemAdded(std::weak_ptr<Item> Item);
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public slots:
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void addItem(std::shared_ptr<Item> item);
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void addItems(const std::vector<std::shared_ptr<Item>>& itemsIn);
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void itemStateChanged(const ItemData& item);
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};
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