#include "relaydialog.h" #include "ui_relaydialog.h" RelayDialog::RelayDialog(Microcontroller *micro, QWidget *parent) : QDialog(parent), ui(new Ui::RelayDialog), _micro(micro) { ui->setupUi(this); _relayCheckBoxes.push_back(ui->checkBox_R0); _relayCheckBoxes.push_back(ui->checkBox_R1); _relayCheckBoxes.push_back(ui->checkBox_R2); _relayCheckBoxes.push_back(ui->checkBox_R3); for(unsigned int i = 0; i < _relayCheckBoxes.size(); i++) connect(_relayCheckBoxes[i], SIGNAL(toggled(bool)), this, SLOT(relayCheckBoxToggeled(bool))); _micro->relayOn(STARTING_RELAY); _micro->relayOn(STARTING_RELAY+1); } RelayDialog::~RelayDialog() { delete ui; } void RelayDialog::relayCheckBoxToggeled(bool checked) { for(unsigned int i = 0; i < _relayCheckBoxes.size(); i++) { if(_relayCheckBoxes[i] == sender()) { checked ? _micro->relayOn(i+4) : _micro->relayOff(i+4); } } } void RelayDialog::relayStateChanged(std::vector relayStates) { if(relayStates.size() >= 8) for(unsigned int i = 0; i < _relayCheckBoxes.size(); i++) _relayCheckBoxes[i]->setChecked(relayStates[i+4]); }