Files
UvosSmartHomeInterface/src/ui/itemsettingsdialog.cpp
2022-04-15 13:28:47 +02:00

188 lines
6.3 KiB
C++

#include "itemsettingsdialog.h"
#include "ui_itemsettingsdialog.h"
#include "actorsettingsdialog.h"
#include "../actors/alarmtime.h"
#include "../actors/sensoractor.h"
#include "../actors/timeractor.h"
#include "../actors/regulator.h"
#include "../actors/factoractor.h"
#include "../items/messageitem.h"
#include "../items/systemitem.h"
#include "./itemsettingswidgets/messageitemsettingswidget.h"
#include "./itemsettingswidgets/systemitemsettingswidget.h"
#include "./itemsettingswidgets/relayitemsettingswidget.h"
#include<memory>
ItemSettingsDialog::ItemSettingsDialog(std::shared_ptr<Item> item, QWidget *parent) :
QDialog(parent),
item_(item),
ui(new Ui::ItemSettingsDialog)
{
ui->setupUi(this);
setModal(false);
ui->label_name->setText(item_->getName());
ui->checkBox_Override->setChecked(item_->getOverride());
if(std::shared_ptr<Relay> relay = std::dynamic_pointer_cast<Relay>(item_))
{
itemSpecificWidget_ = new RelayItemSettingsWidget(relay);
}
else if(std::shared_ptr<MessageItem> msgItem = std::dynamic_pointer_cast<MessageItem>(item_))
{
itemSpecificWidget_ = new MessageItemSettingsWidget(msgItem);
}
else if(std::shared_ptr<SystemItem> sysItem = std::dynamic_pointer_cast<SystemItem>(item_))
{
itemSpecificWidget_ = new SystemItemSettingsWidget(sysItem);
}
if(itemSpecificWidget_)
{
ui->verticalLayout_2->addWidget(itemSpecificWidget_);
}
connect(ui->pushButton_add, &QPushButton::clicked, this, &ItemSettingsDialog::addActor);
connect(ui->pushButton_remove, &QPushButton::clicked, this, &ItemSettingsDialog::removeActor);
connect(ui->pushButton_edit, &QPushButton::clicked, this, &ItemSettingsDialog::editActor);
connect(ui->checkBox_Override, &QPushButton::clicked, this, &ItemSettingsDialog::changeOverride);
ui->tableWidget->setHorizontalHeaderItem(0, new QTableWidgetItem("Actor"));
ui->tableWidget->setHorizontalHeaderItem(1, new QTableWidgetItem("Action"));
ui->tableWidget->setHorizontalHeaderItem(2, new QTableWidgetItem("Enabled"));
ui->tableWidget->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Stretch);
ui->tableWidget->horizontalHeader()->resizeSection(1, 60);
ui->tableWidget->horizontalHeader()->resizeSection(2, 75);
loadActorList();
}
ItemSettingsDialog::~ItemSettingsDialog()
{
if(itemSpecificWidget_) delete itemSpecificWidget_;
delete ui;
}
void ItemSettingsDialog::changeOverride()
{
item_->setOverride(ui->checkBox_Override->isChecked());
}
void ItemSettingsDialog::loadActorList()
{
//ui->listWidget->clear();
ui->tableWidget->setRowCount(item_->getActors().size());
for(unsigned i = 0; i < item_->getActors().size(); i++)
{
ui->tableWidget->setItem(i, 0, new QTableWidgetItem(item_->getActors()[i]->getName()));
ui->tableWidget->setItem(i, 1, new QTableWidgetItem(item_->getActors()[i]->actionName()));
ui->tableWidget->setItem(i, 2, new QTableWidgetItem(item_->getActors()[i]->isActive() ? "Y" : "N"));
}
}
void ItemSettingsDialog::addActor()
{
ActorSettingsDialog* dialog = nullptr;
std::shared_ptr<Actor> actor = nullptr;
if(ui->comboBox->currentText() == "Alarm")
{
std::shared_ptr<AlarmTime> alarm = std::shared_ptr<AlarmTime>(new AlarmTime);
actor = alarm;
dialog = new ActorSettingsDialog(alarm, this);
}
else if(ui->comboBox->currentText() == "Sensor")
{
std::shared_ptr<SensorActor> sensorActor = std::shared_ptr<SensorActor>(new SensorActor);
actor = sensorActor;
dialog = new ActorSettingsDialog(sensorActor, this);
}
else if(ui->comboBox->currentText() == "Timer" )
{
std::shared_ptr<TimerActor> timerActor = std::shared_ptr<TimerActor>(new TimerActor);
actor = timerActor;
dialog = new ActorSettingsDialog(timerActor, this);
}
else if(ui->comboBox->currentText() == "Regulator")
{
std::shared_ptr<Regulator> regulator = std::shared_ptr<Regulator>(new Regulator);
actor = regulator;
dialog = new ActorSettingsDialog(regulator, this);
}
else if(ui->comboBox->currentText() == "Polynomal")
{
std::shared_ptr<PolynomalActor> polynomalActor = std::shared_ptr<PolynomalActor>(new PolynomalActor);
actor = polynomalActor;
dialog = new ActorSettingsDialog(polynomalActor, this);
}
else if(ui->comboBox->currentText() == "Multi Factor")
{
std::shared_ptr<MultiFactorActor> polynomalActor = std::shared_ptr<MultiFactorActor>(new MultiFactorActor);
actor = polynomalActor;
dialog = new ActorSettingsDialog(polynomalActor, this);
}
if(dialog != nullptr)
{
dialog->setParent(this);
dialog->show();
if(dialog->exec() == QDialog::Accepted)
{
item_->addActor(actor);
loadActorList();
}
delete dialog;
}
}
void ItemSettingsDialog::removeActor()
{
if(item_->getActors().size() > ui->tableWidget->currentRow())
{
item_->removeActor(item_->getActors().at(ui->tableWidget->currentRow()));
loadActorList();
}
}
void ItemSettingsDialog::editActor()
{
if(item_->getActors().size() > ui->tableWidget->currentRow())
{
std::shared_ptr<Actor> actor = item_->getActors()[ui->tableWidget->currentRow()];
std::shared_ptr<AlarmTime> alarmTime = std::dynamic_pointer_cast<AlarmTime>(actor);
std::shared_ptr<Regulator> regulator = std::dynamic_pointer_cast<Regulator>(actor);
std::shared_ptr<SensorActor> sensorActor = std::dynamic_pointer_cast<SensorActor>(actor);
std::shared_ptr<TimerActor> timerActor = std::dynamic_pointer_cast<TimerActor>(actor);
std::shared_ptr<PolynomalActor> polynomalActor = std::dynamic_pointer_cast<PolynomalActor>(actor);
std::shared_ptr<MultiFactorActor> factorActor = std::dynamic_pointer_cast<MultiFactorActor>(actor);
ActorSettingsDialog* dialog;
if(alarmTime) dialog = new ActorSettingsDialog(alarmTime, this);
else if(regulator) dialog = new ActorSettingsDialog(regulator, this);
else if(sensorActor) dialog = new ActorSettingsDialog(sensorActor, this);
else if(timerActor) dialog = new ActorSettingsDialog(timerActor, this);
else if(polynomalActor) dialog = new ActorSettingsDialog(polynomalActor, this);
else if(factorActor) dialog = new ActorSettingsDialog(factorActor, this);
else dialog = new ActorSettingsDialog(actor, this);
dialog->setParent(this);
dialog->show();
dialog->exec();
for(int i = 0; i < ui->tableWidget->rowCount() && i < item_->getActors().size(); ++i)
{
ui->tableWidget->item(i, 0)->setText(item_->getActors()[i]->getName());
ui->tableWidget->item(i, 1)->setText(item_->getActors()[i]->actionName());
ui->tableWidget->item(i, 2)->setText(item_->getActors()[i]->isActive() ? "Y" : "N");
}
}
}