Files
UvosSmartHomeInterface/mainwindow.cpp

190 lines
5.9 KiB
C++

#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QSettings *settings, Microcontroller *micro , bool isRemoteMode , QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow),
colorChooser(this),
_settings(settings),
_micro(micro)
{
ui->setupUi(this);
if(!_micro->connected()) ui->label_serialRecive->setText("No IO Port! Debug only.");
//Settings
ui->alarmTime->setTime(_settings->value("alarmTime").toTime());
ui->nightTime->setTime(_settings->value("nightTime").toTime());
ui->checkBox_alarm->setChecked(_settings->value("alarmOn").toBool());
//RGB Leds
connect(ui->presettApply, SIGNAL(clicked()), this, SLOT(slotApplyPreset()));
connect(&colorChooser, SIGNAL(colorSelected(const QColor)), this, SLOT(slotChangedRgb(const QColor)));
connect(ui->button_lightsOn, SIGNAL(clicked()), _micro, SLOT(rgbOn()));
connect(ui->button_lightsOff, SIGNAL(clicked()), _micro, SLOT(rgbOff()));
connect(ui->button_quit, SIGNAL(clicked()), this, SLOT(close()));
connect(ui->button_color, SIGNAL(clicked()), &colorChooser, SLOT(show()));
new QListWidgetItem(tr("Pattern 0 Solid"), ui->listWidget_patern);
new QListWidgetItem(tr("Pattern 1"), ui->listWidget_patern);
new QListWidgetItem(tr("Pattern 2 Alarm"), ui->listWidget_patern);
new QListWidgetItem(tr("Pattern 3"), ui->listWidget_patern);
new QListWidgetItem(tr("Pattern 4 Sunrise"), ui->listWidget_patern);
//Relays
_relayCheckBoxes.push_back(ui->checkBox_amp);
_relayCheckBoxes.push_back(ui->checkBox_bspeaker);
_relayCheckBoxes.push_back(ui->checkBox_inf);
_relayCheckBoxes.push_back(ui->checkBox_aircon);
for(unsigned int i = 0; i < _relayCheckBoxes.size(); i++) connect(_relayCheckBoxes[i], SIGNAL(stateChanged(int)), this, SLOT(relayCheckBoxToggeled(int)));
//Amp
if(!isRemoteMode)connect(ui->checkBox_ampAuto, SIGNAL(stateChanged(int)), this, SLOT(slotAmpAutoToggle(int)));
//Bedroom Speakers
if(!isRemoteMode)connect(ui->checkBox_bspeakerAuto, SIGNAL(stateChanged(int)), this, SLOT(slotBSpeakerAutoToggle(int)));
//Infinity Mirror
if(!isRemoteMode)connect(ui->checkBox_infAuto, SIGNAL(stateChanged(int)), this, SLOT(slotInfMirrorAutoToggle(int)));
if(!isRemoteMode)
{
//Alarm
connect(ui->alarmTime, SIGNAL(timeChanged(QTime)), this, SLOT(slotChangedAlarmTime(QTime)));
connect(ui->checkBox_alarm, SIGNAL(stateChanged(int)), this, SIGNAL(signalAlmAlarmStateChanged(int)));
connect(ui->checkBox_alarm, SIGNAL(stateChanged(int)), this, SLOT(saveAlarmState(int)));
//Night Time
connect(ui->nightTime, SIGNAL(timeChanged(QTime)), this, SLOT(slotChangedNightTime(QTime)));
connect(ui->checkBox_nightTime, SIGNAL(stateChanged(int)), this, SIGNAL(signalAlmNightStateChanged(int)));
}
else remoteMode();
//adv relays
connect(ui->button_advRelay, SIGNAL(clicked()), this, SIGNAL(showAdvRelayDialog()));
}
void MainWindow::remoteMode()
{
ui->alarmTime->setEnabled(false);
ui->checkBox_alarm->setEnabled(false);
ui->pushButton_alarm->setEnabled(false);
ui->nightTime->setEnabled(false);
ui->checkBox_nightTime->setEnabled(false);
ui->label_nightTime->setEnabled(false);
ui->checkBox_ampAuto->setEnabled(false);
ui->checkBox_ampAuto->setChecked(false);
ui->checkBox_bspeakerAuto->setEnabled(false);
ui->checkBox_amp->setEnabled(true);
ui->checkBox_bspeaker->setEnabled(true);
ui->checkBox_inf->setEnabled(true);
ui->checkBox_inf->setChecked(false);
ui->checkBox_infAuto->setEnabled(false);
ui->checkBox_infAuto->setChecked(false);
}
void MainWindow::postActivate()
{
QMetaObject::invokeMethod( this, "signalAlmNightStateChanged", Qt::QueuedConnection, Q_ARG(int, ui->checkBox_nightTime->checkState()) );
signalAlmAlarmStateChanged(ui->checkBox_alarm->checkState());
}
MainWindow::~MainWindow()
{
_settings->sync();
delete ui;
}
void MainWindow::slotChangedRgb(const QColor color)
{
_micro->changeRgbColor(color);
if( ui->checkBox_infAuto->isChecked() )
{
if( color.redF() < 0.2 && color.greenF() < 0.2 && color.blueF() > 0.8 )
{
qDebug()<<"Auto turn on inf mirror\n";
_micro->relayOn(2);
}
else _micro->relayOff(2);
}
}
void MainWindow::slotApplyPreset()
{
if(ui->listWidget_patern->selectedItems().count() == 1) _micro->setPattern(ui->listWidget_patern->currentRow());
}
void MainWindow::relayCheckBoxToggeled(int state)
{
for(unsigned int i = 0; i < _relayCheckBoxes.size(); i++)
if(_relayCheckBoxes[i] == sender()) _micro->relayToggle(state, i);
}
void MainWindow::relayStateChanged(std::vector<bool> relayStates)
{
if(relayStates.size() >= 4) for(unsigned int i = 0; i < _relayCheckBoxes.size(); i++)
{
_relayCheckBoxes[i]->blockSignals(true);
_relayCheckBoxes[i]->setChecked(relayStates[i]);
_relayCheckBoxes[i]->blockSignals(false);
}
}
void MainWindow::slotBSpeakerAutoToggle(int state)
{
ui->checkBox_bspeaker->setEnabled(!state);
}
void MainWindow::slotInfMirrorAutoToggle(int state)
{
ui->checkBox_inf->setEnabled(!state);
if(!state)
{
_micro->relayToggle(ui->checkBox_inf->isChecked(), 2);
}
}
void MainWindow::slotChangedAlarmTime(const QTime time)
{
_settings->setValue("alarmTime", time);
signalAlmAlarmChanged(time);
}
void MainWindow::saveAlarmState(int state)
{
_settings->setValue("alarmOn", state);
}
void MainWindow::slotChangedNightTime(const QTime time)
{
_settings->setValue("nightTime", time);
signalAlmNightChanged(time);
}
void MainWindow::slotAmpAutoToggle(int state)
{
ui->checkBox_amp->setEnabled(!state);
if(state)
{
signalAmpOn();
}
else
{
signalAmpOff();
_micro->relayToggle(ui->checkBox_amp->checkState(), 0);
}
}
void MainWindow::changeHeaderLableText(const QString string)
{
ui->label_serialRecive->setText(string);
}