45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
#ifndef ACTORSETTINGSDIALOG_H
|
|
#define ACTORSETTINGSDIALOG_H
|
|
|
|
#include <QDialog>
|
|
#include <QWidget>
|
|
#include "actorwidgets/alarmwidget.h"
|
|
#include "actorwidgets/sensoractorwidget.h"
|
|
#include "actorwidgets/timeractorwidget.h"
|
|
#include "actorwidgets/regulatorwdiget.h"
|
|
|
|
namespace Ui {
|
|
class ActorSettingsDialog;
|
|
}
|
|
|
|
class ActorSettingsDialog : public QDialog
|
|
{
|
|
Q_OBJECT
|
|
|
|
private:
|
|
Actor* actor_;
|
|
QWidget* widget;
|
|
|
|
void init();
|
|
|
|
public:
|
|
ActorSettingsDialog(AlarmTime* actor, QWidget *parent = nullptr);
|
|
ActorSettingsDialog(SensorActor* actor, SensorStore* sensors = nullptr, QWidget *parent = nullptr);
|
|
ActorSettingsDialog(Regulator* actor, SensorStore* sensors = nullptr, QWidget *parent = nullptr);
|
|
ActorSettingsDialog(TimerActor* actor, QWidget *parent);
|
|
ActorSettingsDialog(Actor* actor, QWidget *parent);
|
|
~ActorSettingsDialog();
|
|
|
|
void hideCancle(const bool hide);
|
|
|
|
private slots:
|
|
void changeAction(int index);
|
|
void valueChanged(int value);
|
|
|
|
|
|
private:
|
|
Ui::ActorSettingsDialog *ui;
|
|
};
|
|
|
|
#endif // ACTORSETTINGSDIALOG_H
|