// QCodeEditor
#include <QLanguage>

// Qt
#include <QIODevice>
#include <QXmlStreamReader>

QLanguage::QLanguage(QIODevice* device, QObject* parent) :
    QObject(parent),
    m_loaded(false),
    m_list()
{
    load(device);
}

bool QLanguage::load(QIODevice* device)
{
    if (device == nullptr)
    {
        return false;
    }

    QXmlStreamReader reader(device);

    QString name;
    QStringList list;
    bool readText = false;

    while (!reader.atEnd() && !reader.hasError())
    {
        auto type = reader.readNext();

        if (type == QXmlStreamReader::TokenType::StartElement)
        {
            if (reader.name().toString() == "section") {
                if (!list.empty())
                {
                    m_list[name] = list;
                    list.clear();
                }

                name = reader.attributes().value("name").toString();
            } else if (reader.name().toString() == "name") {
                readText = true;
            }
        }
        else if (type == QXmlStreamReader::TokenType::Characters &&
                 readText)
        {
            list << reader.text().toString();
            readText = false;
        }

    }

    if (!list.empty())
    {
        m_list[name] = list;
    }

    m_loaded = !reader.hasError();

    return m_loaded;
}

QStringList QLanguage::keys()
{
    return m_list.keys();
}

QStringList QLanguage::names(const QString& key)
{
    return m_list[key];
}

bool QLanguage::isLoaded() const
{
    return m_loaded;
}
