Track Playspace relative to the presitant floor coordinate system

This commit is contained in:
uvos 2025-03-23 00:12:12 +01:00
parent cd3b21d129
commit 012271df51

View file

@ -32,6 +32,11 @@ function getDistanceBetweenPoints3D(x1, y1, z1, x2, y2, z2)
return math.sqrt((x2 - x1)^2 + (z2 - z1)^2)
end
function getFloorMatrix()
local fx, fy, fz, fangle, fax, fay, faz = lovr.headset.getPose("floor")
return lovr.math.newMat4(lovr.math.vec3(fx, fy, fz), lovr.math.vec3(1, 1, 1), lovr.math.quat(fangle, fax, fay, faz))
end
function getLineDistance(x, _, z, point1, point2) -- Notice the underscore for y
-- Vector from point1 to point2
local dx = point2[1] - point1[1]
@ -67,8 +72,6 @@ function getLineDistance(x, _, z, point1, point2) -- Notice the underscore for
return math.sqrt(dx_ * dx_ + dz_ * dz_)
end
function getClosestDistanceToPerimeter(x, y, z, points)
local lowestDist = 9999
local length = #points
@ -89,12 +92,6 @@ function getButton(method,button,devices)
end
end
function isTracked(device)
local x,y,z = lovr.headset.getPosition(device)
if x == 0.0 and y == 0.0 and z == 0.0 then return false end
return true
end
function drawSinglePointGrid(pass, point1, point2, cornerColor, miscColor)
local _, hy, _ = lovr.headset.getPosition("head")
local lx1 = point1[1]
@ -145,8 +142,15 @@ function drawPointGrid(pass,points,cornerColor,miscColor)
drawSinglePointGrid(pass,points[length],points[1],cornerColor,miscColor)
end
function printTable(table)
for _,point in ipairs(table) do
print(point[1], " ", point[2])
end
end
function lovr.load()
lovr.graphics.setBackgroundColor(0.0, 0.0, 0.0, 0.0)
print("Is tracked floor:", lovr.headset.isTracked('floor'))
-- Default settings
local defaults = {
@ -207,7 +211,8 @@ function lovr.load()
color_close_grid = loadSetting("color_close_grid.json", defaults.color_close_grid, json.decode),
color_far_corners = loadSetting("color_far_corners.json", defaults.color_far_corners, json.decode),
color_far_grid = loadSetting("color_far_grid.json", defaults.color_far_grid, json.decode),
points = {}
points = {},
transformed = false
}
-- Handle points.json
@ -229,6 +234,8 @@ function lovr.load()
local pointsContent = lovr.filesystem.read(pointsPath)
if pointsContent then
settings.points = json.decode(pointsContent)
print("FloorSpace:")
printTable(settings.points)
end
mode = modeDraw
@ -253,10 +260,14 @@ end
function modeConfigure(pass)
local hx, hy, hz = lovr.headset.getPosition("head")
floorMatrixInv = getFloorMatrix():invert()
for _, hand in ipairs(hands) do
if isTracked(hand) then
if lovr.headset.isTracked(hand) then
local cx, cy, cz = lovr.headset.getPosition(hand)
local floorSpaceControlerVector = lovr.math.vec3(cx, cy, cz):transform(floorMatrixInv)
local fcx, fcy, fcz = floorSpaceControlerVector:unpack()
-- Compute the direction from the controller to the headset
local dirX = hx - cx
@ -274,23 +285,29 @@ function modeConfigure(pass)
pass:text(
"- Press '" .. settings.action_button .. "' to add a point -\n" ..
"- Hold '" .. settings.action_button .. "' to save -\n\n" ..
string.format("%.2f", cx) .. "," .. string.format("%.2f", cy) .. "," .. string.format("%.2f", cz),
string.format("%.2f", fcx) .. "," .. string.format("%.2f", fcy) .. "," .. string.format("%.2f", fcz),
cx, cy - 0.3, cz, 0.066, angle, 0, 1, 0
)
end
end
local inputDev = getButton(lovr.headset.wasReleased,settings.action_button,hands)
if inputDev ~= nil and isTracked(inputDev) then
local hx,_,hz = lovr.headset.getPosition(inputDev)
table.insert(settings.points,{hx,hz})
if inputDev ~= nil and lovr.headset.isTracked(inputDev) then
local cx, _, cz = lovr.headset.getPosition(inputDev)
table.insert(settings.points,{cx,cz})
end
inputDev = getButton(lovr.headset.isDown,settings.action_button,hands)
if inputDev ~= nil then
saveProg = saveProg - (deltaTime / 3)
if saveProg <= 0 then
lovr.filesystem.write("points.json", json.encode(settings.points))
local floorSpacePoints = {}
for _,point in ipairs(settings.points) do
local floorSpacePoint = lovr.math.vec3(point[1], 0, point[2]):transform(floorMatrixInv)
local x, _, z = floorSpacePoint:unpack()
table.insert(floorSpacePoints,{x,z})
end
lovr.filesystem.write("points.json", json.encode(floorSpacePoints))
deinitConfigure()
modeDraw(pass)
return
@ -310,13 +327,28 @@ end
function modeDraw(pass)
local hx, hy, hz = lovr.headset.getPosition("head")
if not settings.transformed and lovr.headset.isTracked("floor") then
local floorMatrix = getFloorMatrix()
print("floorMatrix: ", floorMatrix)
transformedPoints = {}
for _,point in ipairs(settings.points) do
local point = lovr.math.vec3(point[1], 0, point[2]):transform(floorMatrix)
local x, _, z = point:unpack()
table.insert(transformedPoints, {x, z})
end
settings.points = transformedPoints
print("HeadSpace:")
printTable(settings.points)
settings.transformed = true
end
-- Calculate the distance from the head to the perimeter
local perimeterDistHead = getClosestDistanceToPerimeter(hx, hy, hz, settings.points)
-- Check distance from each hand to the perimeter
local handDistances = {perimeterDistHead}
for _, hand in ipairs(hands) do
if isTracked(hand) then
if lovr.headset.isTracked(hand) then
local handX, handY, handZ = lovr.headset.getPosition(hand)
local dist = getClosestDistanceToPerimeter(handX, handY, handZ, settings.points)
table.insert(handDistances, dist)