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012271df51
...
73bcb6d3d3
10
.gitignore
vendored
10
.gitignore
vendored
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@ -1,10 +0,0 @@
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||||||
|
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||||||
config/points.json
|
|
||||||
|
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||||||
lovr-x86_64.AppImage
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||||||
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||||||
playspace.lovr
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||||||
|
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||||||
build/
|
|
||||||
|
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||||||
*.gz
|
|
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -1,3 +0,0 @@
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||||||
[submodule "json.lua"]
|
|
||||||
path = json
|
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||||||
url = https://github.com/rxi/json.lua
|
|
|
@ -9,7 +9,7 @@ Room boundary overlay for OpenXR, made with LÖVR.
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||||||
|
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||||||
## How to run
|
## How to run
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||||||
```
|
```
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||||||
git clone "https://github.com/SpookySkeletons/lovr-playspace"
|
git clone "https://git.lumen.sh/Fierelier/lovr-playspace"
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||||||
./lovr-*.AppImage lovr-playspace
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./lovr-*.AppImage lovr-playspace
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||||||
```
|
```
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||||||
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||||||
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@ -18,7 +18,8 @@ Press `action_button` (`trigger` by default) to set points. Hold `action_button`
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||||||
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||||||
## Configuration
|
## Configuration
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||||||
Settings are stored separated in the program directory, in `config/`.
|
Settings are stored separated in the program directory, in `config/`.
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||||||
- `action_button.txt`: The button to use to do actions like placing points. [See the LÖVR documentation](https://lovr.org/docs/v0.17.0/DeviceButton).
|
- `action_button.txt`: The button to use to do actions like placing points. [See the LÖVR documentation](https://lovr.org/docs/v0.16.0/DeviceButton).
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||||||
|
- `check_density.txt`: BROKEN! With how much line-density (in meters) to check if you're close to a wall.
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||||||
- `color_close_corners.json`: How to color the points you've set when they're close. Borders of edges of your defined shape, as well as your grid\_top/grid\_bottom.
|
- `color_close_corners.json`: How to color the points you've set when they're close. Borders of edges of your defined shape, as well as your grid\_top/grid\_bottom.
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||||||
- `color_close_grid.json`: How to color the lines between the corners when close.
|
- `color_close_grid.json`: How to color the lines between the corners when close.
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||||||
- `color_close_corners.json`: How to color the points you've set when they're far.
|
- `color_close_corners.json`: How to color the points you've set when they're far.
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||||||
|
|
13
build.sh
13
build.sh
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@ -1,13 +0,0 @@
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#!/bin/bash
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if [ ! -f "$(dirname "$0")/lovr-x86_64.AppImage" ]; then
|
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echo "Error: lovr-x86_64.AppImage not found!"
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echo "Please download a LÖVR AppImage from https://github.com/bjornbytes/lovr/actions and save it as lovr-x86_64.AppImage in this repository"
|
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exit 1
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fi
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rm -f playspace.lovr && zip -9qr playspace.lovr json/json.lua conf.lua main.lua
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rm -rf build && mkdir build && cp playspace.lovr lovr-playspace.sh lovr-x86_64.AppImage build/
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tar -czf "lovr-playspace-$(git describe --tags --abbrev=0).tar.gz" -C build/ .
|
|
3
conf.lua
3
conf.lua
|
@ -1,5 +1,4 @@
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function lovr.conf(t)
|
function lovr.conf(t)
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t.headset.overlay = 6
|
t.headset.overlay = 2
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t.window = false
|
t.window = false
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t.identity = "lovr-playspace"
|
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end
|
end
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|
|
1
config/action_button.txt
Normal file
1
config/action_button.txt
Normal file
|
@ -0,0 +1 @@
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|
trigger
|
1
config/check_density.txt
Normal file
1
config/check_density.txt
Normal file
|
@ -0,0 +1 @@
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||||||
|
0.05
|
1
config/color_close_corners.json
Normal file
1
config/color_close_corners.json
Normal file
|
@ -0,0 +1 @@
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||||||
|
[0.45,0.69,0.79,1.0]
|
1
config/color_close_grid.json
Normal file
1
config/color_close_grid.json
Normal file
|
@ -0,0 +1 @@
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|
[0.45,0.69,0.79,0.5]
|
1
config/color_far_corners.json
Normal file
1
config/color_far_corners.json
Normal file
|
@ -0,0 +1 @@
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||||||
|
[0.45,0.69,0.79,0]
|
1
config/color_far_grid.json
Normal file
1
config/color_far_grid.json
Normal file
|
@ -0,0 +1 @@
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|
[0.45,0.69,0.79,0]
|
1
config/fade_start.txt
Normal file
1
config/fade_start.txt
Normal file
|
@ -0,0 +1 @@
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||||||
|
0.5
|
1
config/fade_stop.txt
Normal file
1
config/fade_stop.txt
Normal file
|
@ -0,0 +1 @@
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|
2.0
|
1
config/grid_bottom.txt
Normal file
1
config/grid_bottom.txt
Normal file
|
@ -0,0 +1 @@
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|
0.0
|
1
config/grid_density.txt
Normal file
1
config/grid_density.txt
Normal file
|
@ -0,0 +1 @@
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||||||
|
1.0
|
1
config/grid_top.txt
Normal file
1
config/grid_top.txt
Normal file
|
@ -0,0 +1 @@
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|
3
|
1
json
1
json
|
@ -1 +0,0 @@
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Subproject commit dbf4b2dd2eb7c23be2773c89eb059dadd6436f94
|
|
388
lib/json.lua
Normal file
388
lib/json.lua
Normal file
|
@ -0,0 +1,388 @@
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||||||
|
--
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||||||
|
-- json.lua
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||||||
|
--
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||||||
|
-- Copyright (c) 2020 rxi
|
||||||
|
--
|
||||||
|
-- Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||||
|
-- this software and associated documentation files (the "Software"), to deal in
|
||||||
|
-- the Software without restriction, including without limitation the rights to
|
||||||
|
-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||||
|
-- of the Software, and to permit persons to whom the Software is furnished to do
|
||||||
|
-- so, subject to the following conditions:
|
||||||
|
--
|
||||||
|
-- The above copyright notice and this permission notice shall be included in all
|
||||||
|
-- copies or substantial portions of the Software.
|
||||||
|
--
|
||||||
|
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
-- SOFTWARE.
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||||||
|
--
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||||||
|
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||||||
|
local json = { _version = "0.1.2" }
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------
|
||||||
|
-- Encode
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||||||
|
-------------------------------------------------------------------------------
|
||||||
|
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||||||
|
local encode
|
||||||
|
|
||||||
|
local escape_char_map = {
|
||||||
|
[ "\\" ] = "\\",
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||||||
|
[ "\"" ] = "\"",
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||||||
|
[ "\b" ] = "b",
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||||||
|
[ "\f" ] = "f",
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||||||
|
[ "\n" ] = "n",
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||||||
|
[ "\r" ] = "r",
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||||||
|
[ "\t" ] = "t",
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||||||
|
}
|
||||||
|
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||||||
|
local escape_char_map_inv = { [ "/" ] = "/" }
|
||||||
|
for k, v in pairs(escape_char_map) do
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||||||
|
escape_char_map_inv[v] = k
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||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function escape_char(c)
|
||||||
|
return "\\" .. (escape_char_map[c] or string.format("u%04x", c:byte()))
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||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function encode_nil(val)
|
||||||
|
return "null"
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||||||
|
end
|
||||||
|
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||||||
|
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||||||
|
local function encode_table(val, stack)
|
||||||
|
local res = {}
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||||||
|
stack = stack or {}
|
||||||
|
|
||||||
|
-- Circular reference?
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||||||
|
if stack[val] then error("circular reference") end
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||||||
|
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||||||
|
stack[val] = true
|
||||||
|
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||||||
|
if rawget(val, 1) ~= nil or next(val) == nil then
|
||||||
|
-- Treat as array -- check keys are valid and it is not sparse
|
||||||
|
local n = 0
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||||||
|
for k in pairs(val) do
|
||||||
|
if type(k) ~= "number" then
|
||||||
|
error("invalid table: mixed or invalid key types")
|
||||||
|
end
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||||||
|
n = n + 1
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||||||
|
end
|
||||||
|
if n ~= #val then
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||||||
|
error("invalid table: sparse array")
|
||||||
|
end
|
||||||
|
-- Encode
|
||||||
|
for i, v in ipairs(val) do
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||||||
|
table.insert(res, encode(v, stack))
|
||||||
|
end
|
||||||
|
stack[val] = nil
|
||||||
|
return "[" .. table.concat(res, ",") .. "]"
|
||||||
|
|
||||||
|
else
|
||||||
|
-- Treat as an object
|
||||||
|
for k, v in pairs(val) do
|
||||||
|
if type(k) ~= "string" then
|
||||||
|
error("invalid table: mixed or invalid key types")
|
||||||
|
end
|
||||||
|
table.insert(res, encode(k, stack) .. ":" .. encode(v, stack))
|
||||||
|
end
|
||||||
|
stack[val] = nil
|
||||||
|
return "{" .. table.concat(res, ",") .. "}"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function encode_string(val)
|
||||||
|
return '"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"'
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function encode_number(val)
|
||||||
|
-- Check for NaN, -inf and inf
|
||||||
|
if val ~= val or val <= -math.huge or val >= math.huge then
|
||||||
|
error("unexpected number value '" .. tostring(val) .. "'")
|
||||||
|
end
|
||||||
|
return string.format("%.14g", val)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local type_func_map = {
|
||||||
|
[ "nil" ] = encode_nil,
|
||||||
|
[ "table" ] = encode_table,
|
||||||
|
[ "string" ] = encode_string,
|
||||||
|
[ "number" ] = encode_number,
|
||||||
|
[ "boolean" ] = tostring,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
encode = function(val, stack)
|
||||||
|
local t = type(val)
|
||||||
|
local f = type_func_map[t]
|
||||||
|
if f then
|
||||||
|
return f(val, stack)
|
||||||
|
end
|
||||||
|
error("unexpected type '" .. t .. "'")
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function json.encode(val)
|
||||||
|
return ( encode(val) )
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------
|
||||||
|
-- Decode
|
||||||
|
-------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
local parse
|
||||||
|
|
||||||
|
local function create_set(...)
|
||||||
|
local res = {}
|
||||||
|
for i = 1, select("#", ...) do
|
||||||
|
res[ select(i, ...) ] = true
|
||||||
|
end
|
||||||
|
return res
|
||||||
|
end
|
||||||
|
|
||||||
|
local space_chars = create_set(" ", "\t", "\r", "\n")
|
||||||
|
local delim_chars = create_set(" ", "\t", "\r", "\n", "]", "}", ",")
|
||||||
|
local escape_chars = create_set("\\", "/", '"', "b", "f", "n", "r", "t", "u")
|
||||||
|
local literals = create_set("true", "false", "null")
|
||||||
|
|
||||||
|
local literal_map = {
|
||||||
|
[ "true" ] = true,
|
||||||
|
[ "false" ] = false,
|
||||||
|
[ "null" ] = nil,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
local function next_char(str, idx, set, negate)
|
||||||
|
for i = idx, #str do
|
||||||
|
if set[str:sub(i, i)] ~= negate then
|
||||||
|
return i
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return #str + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function decode_error(str, idx, msg)
|
||||||
|
local line_count = 1
|
||||||
|
local col_count = 1
|
||||||
|
for i = 1, idx - 1 do
|
||||||
|
col_count = col_count + 1
|
||||||
|
if str:sub(i, i) == "\n" then
|
||||||
|
line_count = line_count + 1
|
||||||
|
col_count = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
error( string.format("%s at line %d col %d", msg, line_count, col_count) )
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function codepoint_to_utf8(n)
|
||||||
|
-- http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=iws-appendixa
|
||||||
|
local f = math.floor
|
||||||
|
if n <= 0x7f then
|
||||||
|
return string.char(n)
|
||||||
|
elseif n <= 0x7ff then
|
||||||
|
return string.char(f(n / 64) + 192, n % 64 + 128)
|
||||||
|
elseif n <= 0xffff then
|
||||||
|
return string.char(f(n / 4096) + 224, f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||||
|
elseif n <= 0x10ffff then
|
||||||
|
return string.char(f(n / 262144) + 240, f(n % 262144 / 4096) + 128,
|
||||||
|
f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||||
|
end
|
||||||
|
error( string.format("invalid unicode codepoint '%x'", n) )
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function parse_unicode_escape(s)
|
||||||
|
local n1 = tonumber( s:sub(1, 4), 16 )
|
||||||
|
local n2 = tonumber( s:sub(7, 10), 16 )
|
||||||
|
-- Surrogate pair?
|
||||||
|
if n2 then
|
||||||
|
return codepoint_to_utf8((n1 - 0xd800) * 0x400 + (n2 - 0xdc00) + 0x10000)
|
||||||
|
else
|
||||||
|
return codepoint_to_utf8(n1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function parse_string(str, i)
|
||||||
|
local res = ""
|
||||||
|
local j = i + 1
|
||||||
|
local k = j
|
||||||
|
|
||||||
|
while j <= #str do
|
||||||
|
local x = str:byte(j)
|
||||||
|
|
||||||
|
if x < 32 then
|
||||||
|
decode_error(str, j, "control character in string")
|
||||||
|
|
||||||
|
elseif x == 92 then -- `\`: Escape
|
||||||
|
res = res .. str:sub(k, j - 1)
|
||||||
|
j = j + 1
|
||||||
|
local c = str:sub(j, j)
|
||||||
|
if c == "u" then
|
||||||
|
local hex = str:match("^[dD][89aAbB]%x%x\\u%x%x%x%x", j + 1)
|
||||||
|
or str:match("^%x%x%x%x", j + 1)
|
||||||
|
or decode_error(str, j - 1, "invalid unicode escape in string")
|
||||||
|
res = res .. parse_unicode_escape(hex)
|
||||||
|
j = j + #hex
|
||||||
|
else
|
||||||
|
if not escape_chars[c] then
|
||||||
|
decode_error(str, j - 1, "invalid escape char '" .. c .. "' in string")
|
||||||
|
end
|
||||||
|
res = res .. escape_char_map_inv[c]
|
||||||
|
end
|
||||||
|
k = j + 1
|
||||||
|
|
||||||
|
elseif x == 34 then -- `"`: End of string
|
||||||
|
res = res .. str:sub(k, j - 1)
|
||||||
|
return res, j + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
j = j + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
decode_error(str, i, "expected closing quote for string")
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function parse_number(str, i)
|
||||||
|
local x = next_char(str, i, delim_chars)
|
||||||
|
local s = str:sub(i, x - 1)
|
||||||
|
local n = tonumber(s)
|
||||||
|
if not n then
|
||||||
|
decode_error(str, i, "invalid number '" .. s .. "'")
|
||||||
|
end
|
||||||
|
return n, x
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function parse_literal(str, i)
|
||||||
|
local x = next_char(str, i, delim_chars)
|
||||||
|
local word = str:sub(i, x - 1)
|
||||||
|
if not literals[word] then
|
||||||
|
decode_error(str, i, "invalid literal '" .. word .. "'")
|
||||||
|
end
|
||||||
|
return literal_map[word], x
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function parse_array(str, i)
|
||||||
|
local res = {}
|
||||||
|
local n = 1
|
||||||
|
i = i + 1
|
||||||
|
while 1 do
|
||||||
|
local x
|
||||||
|
i = next_char(str, i, space_chars, true)
|
||||||
|
-- Empty / end of array?
|
||||||
|
if str:sub(i, i) == "]" then
|
||||||
|
i = i + 1
|
||||||
|
break
|
||||||
|
end
|
||||||
|
-- Read token
|
||||||
|
x, i = parse(str, i)
|
||||||
|
res[n] = x
|
||||||
|
n = n + 1
|
||||||
|
-- Next token
|
||||||
|
i = next_char(str, i, space_chars, true)
|
||||||
|
local chr = str:sub(i, i)
|
||||||
|
i = i + 1
|
||||||
|
if chr == "]" then break end
|
||||||
|
if chr ~= "," then decode_error(str, i, "expected ']' or ','") end
|
||||||
|
end
|
||||||
|
return res, i
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function parse_object(str, i)
|
||||||
|
local res = {}
|
||||||
|
i = i + 1
|
||||||
|
while 1 do
|
||||||
|
local key, val
|
||||||
|
i = next_char(str, i, space_chars, true)
|
||||||
|
-- Empty / end of object?
|
||||||
|
if str:sub(i, i) == "}" then
|
||||||
|
i = i + 1
|
||||||
|
break
|
||||||
|
end
|
||||||
|
-- Read key
|
||||||
|
if str:sub(i, i) ~= '"' then
|
||||||
|
decode_error(str, i, "expected string for key")
|
||||||
|
end
|
||||||
|
key, i = parse(str, i)
|
||||||
|
-- Read ':' delimiter
|
||||||
|
i = next_char(str, i, space_chars, true)
|
||||||
|
if str:sub(i, i) ~= ":" then
|
||||||
|
decode_error(str, i, "expected ':' after key")
|
||||||
|
end
|
||||||
|
i = next_char(str, i + 1, space_chars, true)
|
||||||
|
-- Read value
|
||||||
|
val, i = parse(str, i)
|
||||||
|
-- Set
|
||||||
|
res[key] = val
|
||||||
|
-- Next token
|
||||||
|
i = next_char(str, i, space_chars, true)
|
||||||
|
local chr = str:sub(i, i)
|
||||||
|
i = i + 1
|
||||||
|
if chr == "}" then break end
|
||||||
|
if chr ~= "," then decode_error(str, i, "expected '}' or ','") end
|
||||||
|
end
|
||||||
|
return res, i
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local char_func_map = {
|
||||||
|
[ '"' ] = parse_string,
|
||||||
|
[ "0" ] = parse_number,
|
||||||
|
[ "1" ] = parse_number,
|
||||||
|
[ "2" ] = parse_number,
|
||||||
|
[ "3" ] = parse_number,
|
||||||
|
[ "4" ] = parse_number,
|
||||||
|
[ "5" ] = parse_number,
|
||||||
|
[ "6" ] = parse_number,
|
||||||
|
[ "7" ] = parse_number,
|
||||||
|
[ "8" ] = parse_number,
|
||||||
|
[ "9" ] = parse_number,
|
||||||
|
[ "-" ] = parse_number,
|
||||||
|
[ "t" ] = parse_literal,
|
||||||
|
[ "f" ] = parse_literal,
|
||||||
|
[ "n" ] = parse_literal,
|
||||||
|
[ "[" ] = parse_array,
|
||||||
|
[ "{" ] = parse_object,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
parse = function(str, idx)
|
||||||
|
local chr = str:sub(idx, idx)
|
||||||
|
local f = char_func_map[chr]
|
||||||
|
if f then
|
||||||
|
return f(str, idx)
|
||||||
|
end
|
||||||
|
decode_error(str, idx, "unexpected character '" .. chr .. "'")
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function json.decode(str)
|
||||||
|
if type(str) ~= "string" then
|
||||||
|
error("expected argument of type string, got " .. type(str))
|
||||||
|
end
|
||||||
|
local res, idx = parse(str, next_char(str, 1, space_chars, true))
|
||||||
|
idx = next_char(str, idx, space_chars, true)
|
||||||
|
if idx <= #str then
|
||||||
|
decode_error(str, idx, "trailing garbage")
|
||||||
|
end
|
||||||
|
return res
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
return json
|
|
@ -1,3 +0,0 @@
|
||||||
#!/bin/bash
|
|
||||||
dir="$(dirname "$(readlink -f "$0")")"
|
|
||||||
"$dir/lovr-x86_64.AppImage" "$dir/playspace.lovr"
|
|
230
main.lua
230
main.lua
|
@ -1,5 +1,7 @@
|
||||||
-- Bootstrap
|
-- Bootstrap
|
||||||
appName = "lovr-playspace"
|
appName = "lovr-playspace"
|
||||||
|
mainScriptPath = (debug.getinfo(1, "S").source:sub(2):match("(.*[/\\])") or "./"):sub(1,-2)
|
||||||
|
package.path = mainScriptPath.. "/lib/?.lua;" ..mainScriptPath.. "/lib/?/_main.lua;" ..package.path
|
||||||
|
|
||||||
-- App
|
-- App
|
||||||
hands = {"hand/right","hand/left"}
|
hands = {"hand/right","hand/left"}
|
||||||
|
@ -7,8 +9,8 @@ limbs = {
|
||||||
"head",
|
"head",
|
||||||
"hand/left",
|
"hand/left",
|
||||||
"hand/right",
|
"hand/right",
|
||||||
"hand/left/grip",
|
"hand/left/point",
|
||||||
"hand/right/grip",
|
"hand/right/point",
|
||||||
"elbow/left",
|
"elbow/left",
|
||||||
"elbow/right",
|
"elbow/right",
|
||||||
"shoulder/left",
|
"shoulder/left",
|
||||||
|
@ -22,19 +24,50 @@ limbs = {
|
||||||
}
|
}
|
||||||
|
|
||||||
configDirs = {}
|
configDirs = {}
|
||||||
json = require('json/json')
|
json = require("json")
|
||||||
|
|
||||||
|
function platformConfig()
|
||||||
|
if os.getenv("HOME") ~= nil then
|
||||||
|
return os.getenv("HOME") .. "/.config"
|
||||||
|
end
|
||||||
|
|
||||||
|
return os.getenv("APPDATA")
|
||||||
|
end
|
||||||
|
|
||||||
|
function fileExists(fileName)
|
||||||
|
local file = io.open(fileName,"rb")
|
||||||
|
if file == nil then return false end
|
||||||
|
file:close()
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function getConfigFile(fileName)
|
||||||
|
for _,path in ipairs(configDirs) do
|
||||||
|
if fileExists(path .. "/" .. fileName) then
|
||||||
|
return path .. "/" .. fileName
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function userConfig(fileName)
|
function userConfig(fileName)
|
||||||
return configDirs[1] .. "/" ..fileName
|
return configDirs[1] .. "/" ..fileName
|
||||||
end
|
end
|
||||||
|
|
||||||
function getDistanceBetweenPoints3D(x1, y1, z1, x2, y2, z2)
|
function fileWrite(fileName,content)
|
||||||
return math.sqrt((x2 - x1)^2 + (z2 - z1)^2)
|
local file = io.open(fileName,"wb")
|
||||||
|
file:write(content)
|
||||||
|
file:close()
|
||||||
end
|
end
|
||||||
|
|
||||||
function getFloorMatrix()
|
function readFile(fileName)
|
||||||
local fx, fy, fz, fangle, fax, fay, faz = lovr.headset.getPose("floor")
|
local file = io.open(fileName,"rb")
|
||||||
return lovr.math.newMat4(lovr.math.vec3(fx, fy, fz), lovr.math.vec3(1, 1, 1), lovr.math.quat(fangle, fax, fay, faz))
|
content = file:read("*all")
|
||||||
|
file:close()
|
||||||
|
return content
|
||||||
|
end
|
||||||
|
|
||||||
|
function getDistanceBetweenPoints3D(x1, y1, z1, x2, y2, z2)
|
||||||
|
return math.sqrt((x2 - x1)^2 + (z2 - z1)^2)
|
||||||
end
|
end
|
||||||
|
|
||||||
function getLineDistance(x, _, z, point1, point2) -- Notice the underscore for y
|
function getLineDistance(x, _, z, point1, point2) -- Notice the underscore for y
|
||||||
|
@ -72,6 +105,8 @@ function getLineDistance(x, _, z, point1, point2) -- Notice the underscore for
|
||||||
return math.sqrt(dx_ * dx_ + dz_ * dz_)
|
return math.sqrt(dx_ * dx_ + dz_ * dz_)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
function getClosestDistanceToPerimeter(x, y, z, points)
|
function getClosestDistanceToPerimeter(x, y, z, points)
|
||||||
local lowestDist = 9999
|
local lowestDist = 9999
|
||||||
local length = #points
|
local length = #points
|
||||||
|
@ -92,6 +127,12 @@ function getButton(method,button,devices)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function isTracked(device)
|
||||||
|
local x,y,z = lovr.headset.getPosition(device)
|
||||||
|
if x == 0.0 and y == 0.0 and z == 0.0 then return false end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
function drawSinglePointGrid(pass, point1, point2, cornerColor, miscColor)
|
function drawSinglePointGrid(pass, point1, point2, cornerColor, miscColor)
|
||||||
local _, hy, _ = lovr.headset.getPosition("head")
|
local _, hy, _ = lovr.headset.getPosition("head")
|
||||||
local lx1 = point1[1]
|
local lx1 = point1[1]
|
||||||
|
@ -142,103 +183,55 @@ function drawPointGrid(pass,points,cornerColor,miscColor)
|
||||||
drawSinglePointGrid(pass,points[length],points[1],cornerColor,miscColor)
|
drawSinglePointGrid(pass,points[length],points[1],cornerColor,miscColor)
|
||||||
end
|
end
|
||||||
|
|
||||||
function printTable(table)
|
|
||||||
for _,point in ipairs(table) do
|
|
||||||
print(point[1], " ", point[2])
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function lovr.load()
|
function lovr.load()
|
||||||
lovr.graphics.setBackgroundColor(0.0, 0.0, 0.0, 0.0)
|
lovr.graphics.setBackgroundColor(0.0, 0.0, 0.0, 0.0)
|
||||||
print("Is tracked floor:", lovr.headset.isTracked('floor'))
|
--table.insert(configDirs,platformConfig() .. "/" .. appName)
|
||||||
|
table.insert(configDirs,mainScriptPath .. "/config")
|
||||||
|
|
||||||
-- Default settings
|
settings = {}
|
||||||
local defaults = {
|
settings.action_button = readFile(getConfigFile("action_button.txt"))
|
||||||
action_button = "trigger",
|
settings.check_density = tonumber(readFile(getConfigFile("check_density.txt")))
|
||||||
check_density = 0.05,
|
settings.fade_start = tonumber(readFile(getConfigFile("fade_start.txt")))
|
||||||
fade_start = 0.5,
|
settings.fade_stop = tonumber(readFile(getConfigFile("fade_stop.txt")))
|
||||||
fade_stop = 2.0,
|
settings.grid_density = tonumber(readFile(getConfigFile("grid_density.txt")))
|
||||||
grid_density = 1.0,
|
settings.grid_bottom = tonumber(readFile(getConfigFile("grid_bottom.txt")))
|
||||||
grid_bottom = 0.0,
|
settings.grid_top = tonumber(readFile(getConfigFile("grid_top.txt")))
|
||||||
grid_top = 3,
|
settings.color_close_corners = json.decode(readFile(getConfigFile("color_close_corners.json")))
|
||||||
color_close_corners = {0.45, 0.69, 0.79, 1.0},
|
settings.color_close_grid = json.decode(readFile(getConfigFile("color_close_grid.json")))
|
||||||
color_close_grid = {0.45, 0.69, 0.79, 0.5},
|
settings.color_far_corners = json.decode(readFile(getConfigFile("color_far_corners.json")))
|
||||||
color_far_corners = {0.45, 0.69, 0.79, 0},
|
settings.color_far_grid = json.decode(readFile(getConfigFile("color_far_grid.json")))
|
||||||
color_far_grid = {0.45, 0.69, 0.79, 0},
|
settings.points = {}
|
||||||
points = {}
|
|
||||||
}
|
|
||||||
|
|
||||||
-- Helper function to read file with fallback to default
|
--[[if not lovr.filesystem.isDirectory(configDirs[1]) then
|
||||||
local function loadSetting(filename, default, parser)
|
fileWrite(userConfig("action_button.txt"),readFile(getConfigFile("action_button.txt")))
|
||||||
print("Checking file:", filename)
|
fileWrite(userConfig("check_density.txt"),readFile(getConfigFile("check_density.txt")))
|
||||||
|
fileWrite(userConfig("fade_start.txt"),readFile(getConfigFile("fade_start.txt")))
|
||||||
|
fileWrite(userConfig("fade_stop.txt"),readFile(getConfigFile("fade_stop.txt")))
|
||||||
|
fileWrite(userConfig("grid_density.txt"),readFile(getConfigFile("grid_density.txt")))
|
||||||
|
fileWrite(userConfig("grid_bottom.txt"),readFile(getConfigFile("grid_bottom.txt")))
|
||||||
|
fileWrite(userConfig("grid_top.txt"),readFile(getConfigFile("grid_top.txt")))
|
||||||
|
fileWrite(userConfig("color_close_corners.json"),readFile(getConfigFile("color_close_corners.json")))
|
||||||
|
fileWrite(userConfig("color_close_grid.json"),readFile(getConfigFile("color_close_grid.json")))
|
||||||
|
fileWrite(userConfig("color_far_corners.json"),readFile(getConfigFile("color_far_corners.json")))
|
||||||
|
fileWrite(userConfig("color_far_grid.json"),readFile(getConfigFile("color_far_grid.json")))
|
||||||
|
initConfigure()
|
||||||
|
return
|
||||||
|
end]]--
|
||||||
|
|
||||||
if not lovr.filesystem.isFile(filename) then
|
if getConfigFile("points.json") == nil then
|
||||||
print("File doesn't exist, creating:", filename)
|
initConfigure()
|
||||||
local valueToSave
|
return
|
||||||
if type(default) == "table" then
|
|
||||||
valueToSave = json.encode(default)
|
|
||||||
else
|
|
||||||
valueToSave = tostring(default)
|
|
||||||
end
|
|
||||||
|
|
||||||
local success = lovr.filesystem.write(filename, valueToSave)
|
|
||||||
print("Write success:", success, "for", filename, "with value:", valueToSave)
|
|
||||||
return default
|
|
||||||
end
|
|
||||||
|
|
||||||
-- File exists, try to read it
|
|
||||||
local content = lovr.filesystem.read(filename)
|
|
||||||
if content and parser then
|
|
||||||
local success, value = pcall(parser, content)
|
|
||||||
if success then return value end
|
|
||||||
elseif content then
|
|
||||||
return content
|
|
||||||
end
|
|
||||||
|
|
||||||
return default
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Initialize settings with fallbacks
|
for _,hand in ipairs(hands) do
|
||||||
settings = {
|
if lovr.headset.isDown(hand,settings.action_button) then
|
||||||
action_button = loadSetting("action_button.txt", defaults.action_button),
|
initConfigure()
|
||||||
check_density = loadSetting("check_density.txt", defaults.check_density, tonumber),
|
return
|
||||||
fade_start = loadSetting("fade_start.txt", defaults.fade_start, tonumber),
|
end
|
||||||
fade_stop = loadSetting("fade_stop.txt", defaults.fade_stop, tonumber),
|
end
|
||||||
grid_density = loadSetting("grid_density.txt", defaults.grid_density, tonumber),
|
|
||||||
grid_bottom = loadSetting("grid_bottom.txt", defaults.grid_bottom, tonumber),
|
|
||||||
grid_top = loadSetting("grid_top.txt", defaults.grid_top, tonumber),
|
|
||||||
color_close_corners = loadSetting("color_close_corners.json", defaults.color_close_corners, json.decode),
|
|
||||||
color_close_grid = loadSetting("color_close_grid.json", defaults.color_close_grid, json.decode),
|
|
||||||
color_far_corners = loadSetting("color_far_corners.json", defaults.color_far_corners, json.decode),
|
|
||||||
color_far_grid = loadSetting("color_far_grid.json", defaults.color_far_grid, json.decode),
|
|
||||||
points = {},
|
|
||||||
transformed = false
|
|
||||||
}
|
|
||||||
|
|
||||||
-- Handle points.json
|
settings.points = json.decode(readFile(getConfigFile("points.json")))
|
||||||
local pointsPath = "points.json"
|
mode = modeDraw
|
||||||
if not lovr.filesystem.isFile(pointsPath) then
|
|
||||||
initConfigure()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Check for action button press
|
|
||||||
for _, hand in ipairs(hands) do
|
|
||||||
if lovr.headset.isDown(hand, settings.action_button) then
|
|
||||||
initConfigure()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Load points if we haven't returned already
|
|
||||||
local pointsContent = lovr.filesystem.read(pointsPath)
|
|
||||||
if pointsContent then
|
|
||||||
settings.points = json.decode(pointsContent)
|
|
||||||
print("FloorSpace:")
|
|
||||||
printTable(settings.points)
|
|
||||||
end
|
|
||||||
|
|
||||||
mode = modeDraw
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function initConfigure()
|
function initConfigure()
|
||||||
|
@ -260,14 +253,10 @@ end
|
||||||
|
|
||||||
function modeConfigure(pass)
|
function modeConfigure(pass)
|
||||||
local hx, hy, hz = lovr.headset.getPosition("head")
|
local hx, hy, hz = lovr.headset.getPosition("head")
|
||||||
floorMatrixInv = getFloorMatrix():invert()
|
|
||||||
|
|
||||||
for _, hand in ipairs(hands) do
|
for _, hand in ipairs(hands) do
|
||||||
if lovr.headset.isTracked(hand) then
|
if isTracked(hand .. "/point") then
|
||||||
local cx, cy, cz = lovr.headset.getPosition(hand)
|
local cx, cy, cz = lovr.headset.getPosition(hand .. "/point")
|
||||||
local floorSpaceControlerVector = lovr.math.vec3(cx, cy, cz):transform(floorMatrixInv)
|
|
||||||
local fcx, fcy, fcz = floorSpaceControlerVector:unpack()
|
|
||||||
|
|
||||||
|
|
||||||
-- Compute the direction from the controller to the headset
|
-- Compute the direction from the controller to the headset
|
||||||
local dirX = hx - cx
|
local dirX = hx - cx
|
||||||
|
@ -285,29 +274,23 @@ function modeConfigure(pass)
|
||||||
pass:text(
|
pass:text(
|
||||||
"- Press '" .. settings.action_button .. "' to add a point -\n" ..
|
"- Press '" .. settings.action_button .. "' to add a point -\n" ..
|
||||||
"- Hold '" .. settings.action_button .. "' to save -\n\n" ..
|
"- Hold '" .. settings.action_button .. "' to save -\n\n" ..
|
||||||
string.format("%.2f", fcx) .. "," .. string.format("%.2f", fcy) .. "," .. string.format("%.2f", fcz),
|
string.format("%.2f", cx) .. "," .. string.format("%.2f", cy) .. "," .. string.format("%.2f", cz),
|
||||||
cx, cy - 0.3, cz, 0.066, angle, 0, 1, 0
|
cx, cy - 0.3, cz, 0.066, angle, 0, 1, 0
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local inputDev = getButton(lovr.headset.wasReleased,settings.action_button,hands)
|
local inputDev = getButton(lovr.headset.wasReleased,settings.action_button,hands)
|
||||||
if inputDev ~= nil and lovr.headset.isTracked(inputDev) then
|
if inputDev ~= nil and isTracked(inputDev) then
|
||||||
local cx, _, cz = lovr.headset.getPosition(inputDev)
|
local hx,_,hz = lovr.headset.getPosition(inputDev)
|
||||||
table.insert(settings.points,{cx,cz})
|
table.insert(settings.points,{hx,hz})
|
||||||
end
|
end
|
||||||
|
|
||||||
inputDev = getButton(lovr.headset.isDown,settings.action_button,hands)
|
inputDev = getButton(lovr.headset.isDown,settings.action_button,hands)
|
||||||
if inputDev ~= nil then
|
if inputDev ~= nil then
|
||||||
saveProg = saveProg - (deltaTime / 3)
|
saveProg = saveProg - (deltaTime / 3)
|
||||||
if saveProg <= 0 then
|
if saveProg <= 0 then
|
||||||
local floorSpacePoints = {}
|
fileWrite(userConfig("points.json"),json.encode(settings.points))
|
||||||
for _,point in ipairs(settings.points) do
|
|
||||||
local floorSpacePoint = lovr.math.vec3(point[1], 0, point[2]):transform(floorMatrixInv)
|
|
||||||
local x, _, z = floorSpacePoint:unpack()
|
|
||||||
table.insert(floorSpacePoints,{x,z})
|
|
||||||
end
|
|
||||||
lovr.filesystem.write("points.json", json.encode(floorSpacePoints))
|
|
||||||
deinitConfigure()
|
deinitConfigure()
|
||||||
modeDraw(pass)
|
modeDraw(pass)
|
||||||
return
|
return
|
||||||
|
@ -327,28 +310,13 @@ end
|
||||||
function modeDraw(pass)
|
function modeDraw(pass)
|
||||||
local hx, hy, hz = lovr.headset.getPosition("head")
|
local hx, hy, hz = lovr.headset.getPosition("head")
|
||||||
|
|
||||||
if not settings.transformed and lovr.headset.isTracked("floor") then
|
|
||||||
local floorMatrix = getFloorMatrix()
|
|
||||||
print("floorMatrix: ", floorMatrix)
|
|
||||||
transformedPoints = {}
|
|
||||||
for _,point in ipairs(settings.points) do
|
|
||||||
local point = lovr.math.vec3(point[1], 0, point[2]):transform(floorMatrix)
|
|
||||||
local x, _, z = point:unpack()
|
|
||||||
table.insert(transformedPoints, {x, z})
|
|
||||||
end
|
|
||||||
settings.points = transformedPoints
|
|
||||||
print("HeadSpace:")
|
|
||||||
printTable(settings.points)
|
|
||||||
settings.transformed = true
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Calculate the distance from the head to the perimeter
|
-- Calculate the distance from the head to the perimeter
|
||||||
local perimeterDistHead = getClosestDistanceToPerimeter(hx, hy, hz, settings.points)
|
local perimeterDistHead = getClosestDistanceToPerimeter(hx, hy, hz, settings.points)
|
||||||
|
|
||||||
-- Check distance from each hand to the perimeter
|
-- Check distance from each hand to the perimeter
|
||||||
local handDistances = {perimeterDistHead}
|
local handDistances = {perimeterDistHead}
|
||||||
for _, hand in ipairs(hands) do
|
for _, hand in ipairs(hands) do
|
||||||
if lovr.headset.isTracked(hand) then
|
if isTracked(hand) then
|
||||||
local handX, handY, handZ = lovr.headset.getPosition(hand)
|
local handX, handY, handZ = lovr.headset.getPosition(hand)
|
||||||
local dist = getClosestDistanceToPerimeter(handX, handY, handZ, settings.points)
|
local dist = getClosestDistanceToPerimeter(handX, handY, handZ, settings.points)
|
||||||
table.insert(handDistances, dist)
|
table.insert(handDistances, dist)
|
||||||
|
|
Loading…
Reference in a new issue