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No commits in common. "012271df5195c09c73d6c13797dd2d93642abbff" and "73bcb6d3d334c29784ce6cd2aae1b99dad3c3eb8" have entirely different histories.
012271df51
...
73bcb6d3d3
20 changed files with 508 additions and 171 deletions
10
.gitignore
vendored
10
.gitignore
vendored
|
|
@ -1,10 +0,0 @@
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|||
|
||||
config/points.json
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lovr-x86_64.AppImage
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playspace.lovr
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build/
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*.gz
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3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -1,3 +0,0 @@
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[submodule "json.lua"]
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path = json
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url = https://github.com/rxi/json.lua
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@ -9,7 +9,7 @@ Room boundary overlay for OpenXR, made with LÖVR.
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## How to run
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```
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git clone "https://github.com/SpookySkeletons/lovr-playspace"
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git clone "https://git.lumen.sh/Fierelier/lovr-playspace"
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./lovr-*.AppImage lovr-playspace
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```
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@ -18,7 +18,8 @@ Press `action_button` (`trigger` by default) to set points. Hold `action_button`
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## Configuration
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Settings are stored separated in the program directory, in `config/`.
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- `action_button.txt`: The button to use to do actions like placing points. [See the LÖVR documentation](https://lovr.org/docs/v0.17.0/DeviceButton).
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- `action_button.txt`: The button to use to do actions like placing points. [See the LÖVR documentation](https://lovr.org/docs/v0.16.0/DeviceButton).
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- `check_density.txt`: BROKEN! With how much line-density (in meters) to check if you're close to a wall.
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- `color_close_corners.json`: How to color the points you've set when they're close. Borders of edges of your defined shape, as well as your grid\_top/grid\_bottom.
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- `color_close_grid.json`: How to color the lines between the corners when close.
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- `color_close_corners.json`: How to color the points you've set when they're far.
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|
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13
build.sh
13
build.sh
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@ -1,13 +0,0 @@
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#!/bin/bash
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if [ ! -f "$(dirname "$0")/lovr-x86_64.AppImage" ]; then
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echo "Error: lovr-x86_64.AppImage not found!"
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echo "Please download a LÖVR AppImage from https://github.com/bjornbytes/lovr/actions and save it as lovr-x86_64.AppImage in this repository"
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exit 1
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fi
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rm -f playspace.lovr && zip -9qr playspace.lovr json/json.lua conf.lua main.lua
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rm -rf build && mkdir build && cp playspace.lovr lovr-playspace.sh lovr-x86_64.AppImage build/
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tar -czf "lovr-playspace-$(git describe --tags --abbrev=0).tar.gz" -C build/ .
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3
conf.lua
3
conf.lua
|
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@ -1,5 +1,4 @@
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function lovr.conf(t)
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t.headset.overlay = 6
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t.headset.overlay = 2
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t.window = false
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t.identity = "lovr-playspace"
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end
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|
|
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1
config/action_button.txt
Normal file
1
config/action_button.txt
Normal file
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@ -0,0 +1 @@
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trigger
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1
config/check_density.txt
Normal file
1
config/check_density.txt
Normal file
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@ -0,0 +1 @@
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0.05
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1
config/color_close_corners.json
Normal file
1
config/color_close_corners.json
Normal file
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@ -0,0 +1 @@
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[0.45,0.69,0.79,1.0]
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1
config/color_close_grid.json
Normal file
1
config/color_close_grid.json
Normal file
|
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@ -0,0 +1 @@
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[0.45,0.69,0.79,0.5]
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1
config/color_far_corners.json
Normal file
1
config/color_far_corners.json
Normal file
|
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@ -0,0 +1 @@
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[0.45,0.69,0.79,0]
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1
config/color_far_grid.json
Normal file
1
config/color_far_grid.json
Normal file
|
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@ -0,0 +1 @@
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[0.45,0.69,0.79,0]
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1
config/fade_start.txt
Normal file
1
config/fade_start.txt
Normal file
|
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@ -0,0 +1 @@
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0.5
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1
config/fade_stop.txt
Normal file
1
config/fade_stop.txt
Normal file
|
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@ -0,0 +1 @@
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2.0
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1
config/grid_bottom.txt
Normal file
1
config/grid_bottom.txt
Normal file
|
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@ -0,0 +1 @@
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0.0
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1
config/grid_density.txt
Normal file
1
config/grid_density.txt
Normal file
|
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@ -0,0 +1 @@
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1.0
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1
config/grid_top.txt
Normal file
1
config/grid_top.txt
Normal file
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@ -0,0 +1 @@
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3
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1
json
1
json
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@ -1 +0,0 @@
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Subproject commit dbf4b2dd2eb7c23be2773c89eb059dadd6436f94
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388
lib/json.lua
Normal file
388
lib/json.lua
Normal file
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@ -0,0 +1,388 @@
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--
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-- json.lua
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--
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-- Copyright (c) 2020 rxi
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--
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-- Permission is hereby granted, free of charge, to any person obtaining a copy of
|
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-- this software and associated documentation files (the "Software"), to deal in
|
||||
-- the Software without restriction, including without limitation the rights to
|
||||
-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
-- of the Software, and to permit persons to whom the Software is furnished to do
|
||||
-- so, subject to the following conditions:
|
||||
--
|
||||
-- The above copyright notice and this permission notice shall be included in all
|
||||
-- copies or substantial portions of the Software.
|
||||
--
|
||||
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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-- SOFTWARE.
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--
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local json = { _version = "0.1.2" }
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-------------------------------------------------------------------------------
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-- Encode
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-------------------------------------------------------------------------------
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local encode
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local escape_char_map = {
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[ "\\" ] = "\\",
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[ "\"" ] = "\"",
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[ "\b" ] = "b",
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[ "\f" ] = "f",
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[ "\n" ] = "n",
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[ "\r" ] = "r",
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[ "\t" ] = "t",
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}
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local escape_char_map_inv = { [ "/" ] = "/" }
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for k, v in pairs(escape_char_map) do
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escape_char_map_inv[v] = k
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end
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local function escape_char(c)
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return "\\" .. (escape_char_map[c] or string.format("u%04x", c:byte()))
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end
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local function encode_nil(val)
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return "null"
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end
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local function encode_table(val, stack)
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local res = {}
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stack = stack or {}
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-- Circular reference?
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if stack[val] then error("circular reference") end
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stack[val] = true
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if rawget(val, 1) ~= nil or next(val) == nil then
|
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-- Treat as array -- check keys are valid and it is not sparse
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local n = 0
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for k in pairs(val) do
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if type(k) ~= "number" then
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error("invalid table: mixed or invalid key types")
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end
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n = n + 1
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end
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if n ~= #val then
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error("invalid table: sparse array")
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||||
end
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-- Encode
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||||
for i, v in ipairs(val) do
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table.insert(res, encode(v, stack))
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||||
end
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stack[val] = nil
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return "[" .. table.concat(res, ",") .. "]"
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||||
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else
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-- Treat as an object
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for k, v in pairs(val) do
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if type(k) ~= "string" then
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error("invalid table: mixed or invalid key types")
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||||
end
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table.insert(res, encode(k, stack) .. ":" .. encode(v, stack))
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end
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stack[val] = nil
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return "{" .. table.concat(res, ",") .. "}"
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end
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end
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local function encode_string(val)
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return '"' .. val:gsub('[%z\1-\31\\"]', escape_char) .. '"'
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end
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|
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local function encode_number(val)
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-- Check for NaN, -inf and inf
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if val ~= val or val <= -math.huge or val >= math.huge then
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error("unexpected number value '" .. tostring(val) .. "'")
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end
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return string.format("%.14g", val)
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end
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|
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|
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local type_func_map = {
|
||||
[ "nil" ] = encode_nil,
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||||
[ "table" ] = encode_table,
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||||
[ "string" ] = encode_string,
|
||||
[ "number" ] = encode_number,
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[ "boolean" ] = tostring,
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}
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|
||||
|
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encode = function(val, stack)
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local t = type(val)
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local f = type_func_map[t]
|
||||
if f then
|
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return f(val, stack)
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||||
end
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error("unexpected type '" .. t .. "'")
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||||
end
|
||||
|
||||
|
||||
function json.encode(val)
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return ( encode(val) )
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||||
end
|
||||
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- Decode
|
||||
-------------------------------------------------------------------------------
|
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|
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local parse
|
||||
|
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local function create_set(...)
|
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local res = {}
|
||||
for i = 1, select("#", ...) do
|
||||
res[ select(i, ...) ] = true
|
||||
end
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return res
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||||
end
|
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|
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local space_chars = create_set(" ", "\t", "\r", "\n")
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local delim_chars = create_set(" ", "\t", "\r", "\n", "]", "}", ",")
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local escape_chars = create_set("\\", "/", '"', "b", "f", "n", "r", "t", "u")
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local literals = create_set("true", "false", "null")
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|
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local literal_map = {
|
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[ "true" ] = true,
|
||||
[ "false" ] = false,
|
||||
[ "null" ] = nil,
|
||||
}
|
||||
|
||||
|
||||
local function next_char(str, idx, set, negate)
|
||||
for i = idx, #str do
|
||||
if set[str:sub(i, i)] ~= negate then
|
||||
return i
|
||||
end
|
||||
end
|
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return #str + 1
|
||||
end
|
||||
|
||||
|
||||
local function decode_error(str, idx, msg)
|
||||
local line_count = 1
|
||||
local col_count = 1
|
||||
for i = 1, idx - 1 do
|
||||
col_count = col_count + 1
|
||||
if str:sub(i, i) == "\n" then
|
||||
line_count = line_count + 1
|
||||
col_count = 1
|
||||
end
|
||||
end
|
||||
error( string.format("%s at line %d col %d", msg, line_count, col_count) )
|
||||
end
|
||||
|
||||
|
||||
local function codepoint_to_utf8(n)
|
||||
-- http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=iws-appendixa
|
||||
local f = math.floor
|
||||
if n <= 0x7f then
|
||||
return string.char(n)
|
||||
elseif n <= 0x7ff then
|
||||
return string.char(f(n / 64) + 192, n % 64 + 128)
|
||||
elseif n <= 0xffff then
|
||||
return string.char(f(n / 4096) + 224, f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||
elseif n <= 0x10ffff then
|
||||
return string.char(f(n / 262144) + 240, f(n % 262144 / 4096) + 128,
|
||||
f(n % 4096 / 64) + 128, n % 64 + 128)
|
||||
end
|
||||
error( string.format("invalid unicode codepoint '%x'", n) )
|
||||
end
|
||||
|
||||
|
||||
local function parse_unicode_escape(s)
|
||||
local n1 = tonumber( s:sub(1, 4), 16 )
|
||||
local n2 = tonumber( s:sub(7, 10), 16 )
|
||||
-- Surrogate pair?
|
||||
if n2 then
|
||||
return codepoint_to_utf8((n1 - 0xd800) * 0x400 + (n2 - 0xdc00) + 0x10000)
|
||||
else
|
||||
return codepoint_to_utf8(n1)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function parse_string(str, i)
|
||||
local res = ""
|
||||
local j = i + 1
|
||||
local k = j
|
||||
|
||||
while j <= #str do
|
||||
local x = str:byte(j)
|
||||
|
||||
if x < 32 then
|
||||
decode_error(str, j, "control character in string")
|
||||
|
||||
elseif x == 92 then -- `\`: Escape
|
||||
res = res .. str:sub(k, j - 1)
|
||||
j = j + 1
|
||||
local c = str:sub(j, j)
|
||||
if c == "u" then
|
||||
local hex = str:match("^[dD][89aAbB]%x%x\\u%x%x%x%x", j + 1)
|
||||
or str:match("^%x%x%x%x", j + 1)
|
||||
or decode_error(str, j - 1, "invalid unicode escape in string")
|
||||
res = res .. parse_unicode_escape(hex)
|
||||
j = j + #hex
|
||||
else
|
||||
if not escape_chars[c] then
|
||||
decode_error(str, j - 1, "invalid escape char '" .. c .. "' in string")
|
||||
end
|
||||
res = res .. escape_char_map_inv[c]
|
||||
end
|
||||
k = j + 1
|
||||
|
||||
elseif x == 34 then -- `"`: End of string
|
||||
res = res .. str:sub(k, j - 1)
|
||||
return res, j + 1
|
||||
end
|
||||
|
||||
j = j + 1
|
||||
end
|
||||
|
||||
decode_error(str, i, "expected closing quote for string")
|
||||
end
|
||||
|
||||
|
||||
local function parse_number(str, i)
|
||||
local x = next_char(str, i, delim_chars)
|
||||
local s = str:sub(i, x - 1)
|
||||
local n = tonumber(s)
|
||||
if not n then
|
||||
decode_error(str, i, "invalid number '" .. s .. "'")
|
||||
end
|
||||
return n, x
|
||||
end
|
||||
|
||||
|
||||
local function parse_literal(str, i)
|
||||
local x = next_char(str, i, delim_chars)
|
||||
local word = str:sub(i, x - 1)
|
||||
if not literals[word] then
|
||||
decode_error(str, i, "invalid literal '" .. word .. "'")
|
||||
end
|
||||
return literal_map[word], x
|
||||
end
|
||||
|
||||
|
||||
local function parse_array(str, i)
|
||||
local res = {}
|
||||
local n = 1
|
||||
i = i + 1
|
||||
while 1 do
|
||||
local x
|
||||
i = next_char(str, i, space_chars, true)
|
||||
-- Empty / end of array?
|
||||
if str:sub(i, i) == "]" then
|
||||
i = i + 1
|
||||
break
|
||||
end
|
||||
-- Read token
|
||||
x, i = parse(str, i)
|
||||
res[n] = x
|
||||
n = n + 1
|
||||
-- Next token
|
||||
i = next_char(str, i, space_chars, true)
|
||||
local chr = str:sub(i, i)
|
||||
i = i + 1
|
||||
if chr == "]" then break end
|
||||
if chr ~= "," then decode_error(str, i, "expected ']' or ','") end
|
||||
end
|
||||
return res, i
|
||||
end
|
||||
|
||||
|
||||
local function parse_object(str, i)
|
||||
local res = {}
|
||||
i = i + 1
|
||||
while 1 do
|
||||
local key, val
|
||||
i = next_char(str, i, space_chars, true)
|
||||
-- Empty / end of object?
|
||||
if str:sub(i, i) == "}" then
|
||||
i = i + 1
|
||||
break
|
||||
end
|
||||
-- Read key
|
||||
if str:sub(i, i) ~= '"' then
|
||||
decode_error(str, i, "expected string for key")
|
||||
end
|
||||
key, i = parse(str, i)
|
||||
-- Read ':' delimiter
|
||||
i = next_char(str, i, space_chars, true)
|
||||
if str:sub(i, i) ~= ":" then
|
||||
decode_error(str, i, "expected ':' after key")
|
||||
end
|
||||
i = next_char(str, i + 1, space_chars, true)
|
||||
-- Read value
|
||||
val, i = parse(str, i)
|
||||
-- Set
|
||||
res[key] = val
|
||||
-- Next token
|
||||
i = next_char(str, i, space_chars, true)
|
||||
local chr = str:sub(i, i)
|
||||
i = i + 1
|
||||
if chr == "}" then break end
|
||||
if chr ~= "," then decode_error(str, i, "expected '}' or ','") end
|
||||
end
|
||||
return res, i
|
||||
end
|
||||
|
||||
|
||||
local char_func_map = {
|
||||
[ '"' ] = parse_string,
|
||||
[ "0" ] = parse_number,
|
||||
[ "1" ] = parse_number,
|
||||
[ "2" ] = parse_number,
|
||||
[ "3" ] = parse_number,
|
||||
[ "4" ] = parse_number,
|
||||
[ "5" ] = parse_number,
|
||||
[ "6" ] = parse_number,
|
||||
[ "7" ] = parse_number,
|
||||
[ "8" ] = parse_number,
|
||||
[ "9" ] = parse_number,
|
||||
[ "-" ] = parse_number,
|
||||
[ "t" ] = parse_literal,
|
||||
[ "f" ] = parse_literal,
|
||||
[ "n" ] = parse_literal,
|
||||
[ "[" ] = parse_array,
|
||||
[ "{" ] = parse_object,
|
||||
}
|
||||
|
||||
|
||||
parse = function(str, idx)
|
||||
local chr = str:sub(idx, idx)
|
||||
local f = char_func_map[chr]
|
||||
if f then
|
||||
return f(str, idx)
|
||||
end
|
||||
decode_error(str, idx, "unexpected character '" .. chr .. "'")
|
||||
end
|
||||
|
||||
|
||||
function json.decode(str)
|
||||
if type(str) ~= "string" then
|
||||
error("expected argument of type string, got " .. type(str))
|
||||
end
|
||||
local res, idx = parse(str, next_char(str, 1, space_chars, true))
|
||||
idx = next_char(str, idx, space_chars, true)
|
||||
if idx <= #str then
|
||||
decode_error(str, idx, "trailing garbage")
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
|
||||
return json
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
#!/bin/bash
|
||||
dir="$(dirname "$(readlink -f "$0")")"
|
||||
"$dir/lovr-x86_64.AppImage" "$dir/playspace.lovr"
|
||||
214
main.lua
214
main.lua
|
|
@ -1,5 +1,7 @@
|
|||
-- Bootstrap
|
||||
appName = "lovr-playspace"
|
||||
mainScriptPath = (debug.getinfo(1, "S").source:sub(2):match("(.*[/\\])") or "./"):sub(1,-2)
|
||||
package.path = mainScriptPath.. "/lib/?.lua;" ..mainScriptPath.. "/lib/?/_main.lua;" ..package.path
|
||||
|
||||
-- App
|
||||
hands = {"hand/right","hand/left"}
|
||||
|
|
@ -7,8 +9,8 @@ limbs = {
|
|||
"head",
|
||||
"hand/left",
|
||||
"hand/right",
|
||||
"hand/left/grip",
|
||||
"hand/right/grip",
|
||||
"hand/left/point",
|
||||
"hand/right/point",
|
||||
"elbow/left",
|
||||
"elbow/right",
|
||||
"shoulder/left",
|
||||
|
|
@ -22,19 +24,50 @@ limbs = {
|
|||
}
|
||||
|
||||
configDirs = {}
|
||||
json = require('json/json')
|
||||
json = require("json")
|
||||
|
||||
function platformConfig()
|
||||
if os.getenv("HOME") ~= nil then
|
||||
return os.getenv("HOME") .. "/.config"
|
||||
end
|
||||
|
||||
return os.getenv("APPDATA")
|
||||
end
|
||||
|
||||
function fileExists(fileName)
|
||||
local file = io.open(fileName,"rb")
|
||||
if file == nil then return false end
|
||||
file:close()
|
||||
return true
|
||||
end
|
||||
|
||||
function getConfigFile(fileName)
|
||||
for _,path in ipairs(configDirs) do
|
||||
if fileExists(path .. "/" .. fileName) then
|
||||
return path .. "/" .. fileName
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function userConfig(fileName)
|
||||
return configDirs[1] .. "/" ..fileName
|
||||
end
|
||||
|
||||
function getDistanceBetweenPoints3D(x1, y1, z1, x2, y2, z2)
|
||||
return math.sqrt((x2 - x1)^2 + (z2 - z1)^2)
|
||||
function fileWrite(fileName,content)
|
||||
local file = io.open(fileName,"wb")
|
||||
file:write(content)
|
||||
file:close()
|
||||
end
|
||||
|
||||
function getFloorMatrix()
|
||||
local fx, fy, fz, fangle, fax, fay, faz = lovr.headset.getPose("floor")
|
||||
return lovr.math.newMat4(lovr.math.vec3(fx, fy, fz), lovr.math.vec3(1, 1, 1), lovr.math.quat(fangle, fax, fay, faz))
|
||||
function readFile(fileName)
|
||||
local file = io.open(fileName,"rb")
|
||||
content = file:read("*all")
|
||||
file:close()
|
||||
return content
|
||||
end
|
||||
|
||||
function getDistanceBetweenPoints3D(x1, y1, z1, x2, y2, z2)
|
||||
return math.sqrt((x2 - x1)^2 + (z2 - z1)^2)
|
||||
end
|
||||
|
||||
function getLineDistance(x, _, z, point1, point2) -- Notice the underscore for y
|
||||
|
|
@ -72,6 +105,8 @@ function getLineDistance(x, _, z, point1, point2) -- Notice the underscore for
|
|||
return math.sqrt(dx_ * dx_ + dz_ * dz_)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function getClosestDistanceToPerimeter(x, y, z, points)
|
||||
local lowestDist = 9999
|
||||
local length = #points
|
||||
|
|
@ -92,6 +127,12 @@ function getButton(method,button,devices)
|
|||
end
|
||||
end
|
||||
|
||||
function isTracked(device)
|
||||
local x,y,z = lovr.headset.getPosition(device)
|
||||
if x == 0.0 and y == 0.0 and z == 0.0 then return false end
|
||||
return true
|
||||
end
|
||||
|
||||
function drawSinglePointGrid(pass, point1, point2, cornerColor, miscColor)
|
||||
local _, hy, _ = lovr.headset.getPosition("head")
|
||||
local lx1 = point1[1]
|
||||
|
|
@ -142,102 +183,54 @@ function drawPointGrid(pass,points,cornerColor,miscColor)
|
|||
drawSinglePointGrid(pass,points[length],points[1],cornerColor,miscColor)
|
||||
end
|
||||
|
||||
function printTable(table)
|
||||
for _,point in ipairs(table) do
|
||||
print(point[1], " ", point[2])
|
||||
end
|
||||
end
|
||||
|
||||
function lovr.load()
|
||||
lovr.graphics.setBackgroundColor(0.0, 0.0, 0.0, 0.0)
|
||||
print("Is tracked floor:", lovr.headset.isTracked('floor'))
|
||||
--table.insert(configDirs,platformConfig() .. "/" .. appName)
|
||||
table.insert(configDirs,mainScriptPath .. "/config")
|
||||
|
||||
-- Default settings
|
||||
local defaults = {
|
||||
action_button = "trigger",
|
||||
check_density = 0.05,
|
||||
fade_start = 0.5,
|
||||
fade_stop = 2.0,
|
||||
grid_density = 1.0,
|
||||
grid_bottom = 0.0,
|
||||
grid_top = 3,
|
||||
color_close_corners = {0.45, 0.69, 0.79, 1.0},
|
||||
color_close_grid = {0.45, 0.69, 0.79, 0.5},
|
||||
color_far_corners = {0.45, 0.69, 0.79, 0},
|
||||
color_far_grid = {0.45, 0.69, 0.79, 0},
|
||||
points = {}
|
||||
}
|
||||
settings = {}
|
||||
settings.action_button = readFile(getConfigFile("action_button.txt"))
|
||||
settings.check_density = tonumber(readFile(getConfigFile("check_density.txt")))
|
||||
settings.fade_start = tonumber(readFile(getConfigFile("fade_start.txt")))
|
||||
settings.fade_stop = tonumber(readFile(getConfigFile("fade_stop.txt")))
|
||||
settings.grid_density = tonumber(readFile(getConfigFile("grid_density.txt")))
|
||||
settings.grid_bottom = tonumber(readFile(getConfigFile("grid_bottom.txt")))
|
||||
settings.grid_top = tonumber(readFile(getConfigFile("grid_top.txt")))
|
||||
settings.color_close_corners = json.decode(readFile(getConfigFile("color_close_corners.json")))
|
||||
settings.color_close_grid = json.decode(readFile(getConfigFile("color_close_grid.json")))
|
||||
settings.color_far_corners = json.decode(readFile(getConfigFile("color_far_corners.json")))
|
||||
settings.color_far_grid = json.decode(readFile(getConfigFile("color_far_grid.json")))
|
||||
settings.points = {}
|
||||
|
||||
-- Helper function to read file with fallback to default
|
||||
local function loadSetting(filename, default, parser)
|
||||
print("Checking file:", filename)
|
||||
--[[if not lovr.filesystem.isDirectory(configDirs[1]) then
|
||||
fileWrite(userConfig("action_button.txt"),readFile(getConfigFile("action_button.txt")))
|
||||
fileWrite(userConfig("check_density.txt"),readFile(getConfigFile("check_density.txt")))
|
||||
fileWrite(userConfig("fade_start.txt"),readFile(getConfigFile("fade_start.txt")))
|
||||
fileWrite(userConfig("fade_stop.txt"),readFile(getConfigFile("fade_stop.txt")))
|
||||
fileWrite(userConfig("grid_density.txt"),readFile(getConfigFile("grid_density.txt")))
|
||||
fileWrite(userConfig("grid_bottom.txt"),readFile(getConfigFile("grid_bottom.txt")))
|
||||
fileWrite(userConfig("grid_top.txt"),readFile(getConfigFile("grid_top.txt")))
|
||||
fileWrite(userConfig("color_close_corners.json"),readFile(getConfigFile("color_close_corners.json")))
|
||||
fileWrite(userConfig("color_close_grid.json"),readFile(getConfigFile("color_close_grid.json")))
|
||||
fileWrite(userConfig("color_far_corners.json"),readFile(getConfigFile("color_far_corners.json")))
|
||||
fileWrite(userConfig("color_far_grid.json"),readFile(getConfigFile("color_far_grid.json")))
|
||||
initConfigure()
|
||||
return
|
||||
end]]--
|
||||
|
||||
if not lovr.filesystem.isFile(filename) then
|
||||
print("File doesn't exist, creating:", filename)
|
||||
local valueToSave
|
||||
if type(default) == "table" then
|
||||
valueToSave = json.encode(default)
|
||||
else
|
||||
valueToSave = tostring(default)
|
||||
end
|
||||
|
||||
local success = lovr.filesystem.write(filename, valueToSave)
|
||||
print("Write success:", success, "for", filename, "with value:", valueToSave)
|
||||
return default
|
||||
end
|
||||
|
||||
-- File exists, try to read it
|
||||
local content = lovr.filesystem.read(filename)
|
||||
if content and parser then
|
||||
local success, value = pcall(parser, content)
|
||||
if success then return value end
|
||||
elseif content then
|
||||
return content
|
||||
end
|
||||
|
||||
return default
|
||||
end
|
||||
|
||||
-- Initialize settings with fallbacks
|
||||
settings = {
|
||||
action_button = loadSetting("action_button.txt", defaults.action_button),
|
||||
check_density = loadSetting("check_density.txt", defaults.check_density, tonumber),
|
||||
fade_start = loadSetting("fade_start.txt", defaults.fade_start, tonumber),
|
||||
fade_stop = loadSetting("fade_stop.txt", defaults.fade_stop, tonumber),
|
||||
grid_density = loadSetting("grid_density.txt", defaults.grid_density, tonumber),
|
||||
grid_bottom = loadSetting("grid_bottom.txt", defaults.grid_bottom, tonumber),
|
||||
grid_top = loadSetting("grid_top.txt", defaults.grid_top, tonumber),
|
||||
color_close_corners = loadSetting("color_close_corners.json", defaults.color_close_corners, json.decode),
|
||||
color_close_grid = loadSetting("color_close_grid.json", defaults.color_close_grid, json.decode),
|
||||
color_far_corners = loadSetting("color_far_corners.json", defaults.color_far_corners, json.decode),
|
||||
color_far_grid = loadSetting("color_far_grid.json", defaults.color_far_grid, json.decode),
|
||||
points = {},
|
||||
transformed = false
|
||||
}
|
||||
|
||||
-- Handle points.json
|
||||
local pointsPath = "points.json"
|
||||
if not lovr.filesystem.isFile(pointsPath) then
|
||||
if getConfigFile("points.json") == nil then
|
||||
initConfigure()
|
||||
return
|
||||
end
|
||||
|
||||
-- Check for action button press
|
||||
for _, hand in ipairs(hands) do
|
||||
if lovr.headset.isDown(hand, settings.action_button) then
|
||||
for _,hand in ipairs(hands) do
|
||||
if lovr.headset.isDown(hand,settings.action_button) then
|
||||
initConfigure()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Load points if we haven't returned already
|
||||
local pointsContent = lovr.filesystem.read(pointsPath)
|
||||
if pointsContent then
|
||||
settings.points = json.decode(pointsContent)
|
||||
print("FloorSpace:")
|
||||
printTable(settings.points)
|
||||
end
|
||||
|
||||
settings.points = json.decode(readFile(getConfigFile("points.json")))
|
||||
mode = modeDraw
|
||||
end
|
||||
|
||||
|
|
@ -260,14 +253,10 @@ end
|
|||
|
||||
function modeConfigure(pass)
|
||||
local hx, hy, hz = lovr.headset.getPosition("head")
|
||||
floorMatrixInv = getFloorMatrix():invert()
|
||||
|
||||
for _, hand in ipairs(hands) do
|
||||
if lovr.headset.isTracked(hand) then
|
||||
local cx, cy, cz = lovr.headset.getPosition(hand)
|
||||
local floorSpaceControlerVector = lovr.math.vec3(cx, cy, cz):transform(floorMatrixInv)
|
||||
local fcx, fcy, fcz = floorSpaceControlerVector:unpack()
|
||||
|
||||
if isTracked(hand .. "/point") then
|
||||
local cx, cy, cz = lovr.headset.getPosition(hand .. "/point")
|
||||
|
||||
-- Compute the direction from the controller to the headset
|
||||
local dirX = hx - cx
|
||||
|
|
@ -285,29 +274,23 @@ function modeConfigure(pass)
|
|||
pass:text(
|
||||
"- Press '" .. settings.action_button .. "' to add a point -\n" ..
|
||||
"- Hold '" .. settings.action_button .. "' to save -\n\n" ..
|
||||
string.format("%.2f", fcx) .. "," .. string.format("%.2f", fcy) .. "," .. string.format("%.2f", fcz),
|
||||
string.format("%.2f", cx) .. "," .. string.format("%.2f", cy) .. "," .. string.format("%.2f", cz),
|
||||
cx, cy - 0.3, cz, 0.066, angle, 0, 1, 0
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
local inputDev = getButton(lovr.headset.wasReleased,settings.action_button,hands)
|
||||
if inputDev ~= nil and lovr.headset.isTracked(inputDev) then
|
||||
local cx, _, cz = lovr.headset.getPosition(inputDev)
|
||||
table.insert(settings.points,{cx,cz})
|
||||
if inputDev ~= nil and isTracked(inputDev) then
|
||||
local hx,_,hz = lovr.headset.getPosition(inputDev)
|
||||
table.insert(settings.points,{hx,hz})
|
||||
end
|
||||
|
||||
inputDev = getButton(lovr.headset.isDown,settings.action_button,hands)
|
||||
if inputDev ~= nil then
|
||||
saveProg = saveProg - (deltaTime / 3)
|
||||
if saveProg <= 0 then
|
||||
local floorSpacePoints = {}
|
||||
for _,point in ipairs(settings.points) do
|
||||
local floorSpacePoint = lovr.math.vec3(point[1], 0, point[2]):transform(floorMatrixInv)
|
||||
local x, _, z = floorSpacePoint:unpack()
|
||||
table.insert(floorSpacePoints,{x,z})
|
||||
end
|
||||
lovr.filesystem.write("points.json", json.encode(floorSpacePoints))
|
||||
fileWrite(userConfig("points.json"),json.encode(settings.points))
|
||||
deinitConfigure()
|
||||
modeDraw(pass)
|
||||
return
|
||||
|
|
@ -327,28 +310,13 @@ end
|
|||
function modeDraw(pass)
|
||||
local hx, hy, hz = lovr.headset.getPosition("head")
|
||||
|
||||
if not settings.transformed and lovr.headset.isTracked("floor") then
|
||||
local floorMatrix = getFloorMatrix()
|
||||
print("floorMatrix: ", floorMatrix)
|
||||
transformedPoints = {}
|
||||
for _,point in ipairs(settings.points) do
|
||||
local point = lovr.math.vec3(point[1], 0, point[2]):transform(floorMatrix)
|
||||
local x, _, z = point:unpack()
|
||||
table.insert(transformedPoints, {x, z})
|
||||
end
|
||||
settings.points = transformedPoints
|
||||
print("HeadSpace:")
|
||||
printTable(settings.points)
|
||||
settings.transformed = true
|
||||
end
|
||||
|
||||
-- Calculate the distance from the head to the perimeter
|
||||
local perimeterDistHead = getClosestDistanceToPerimeter(hx, hy, hz, settings.points)
|
||||
|
||||
-- Check distance from each hand to the perimeter
|
||||
local handDistances = {perimeterDistHead}
|
||||
for _, hand in ipairs(hands) do
|
||||
if lovr.headset.isTracked(hand) then
|
||||
if isTracked(hand) then
|
||||
local handX, handY, handZ = lovr.headset.getPosition(hand)
|
||||
local dist = getClosestDistanceToPerimeter(handX, handY, handZ, settings.points)
|
||||
table.insert(handDistances, dist)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue