77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
/*
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* Copyright (c) 2015-2017 Alex Spataru <alex_spataru@outlook.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef _QJOYSTICKS_SDL_JOYSTICK_H
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#define _QJOYSTICKS_SDL_JOYSTICK_H
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#include <SDL.h>
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#include <QObject>
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#include <QMap>
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#include "JoysticksCommon.h"
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/**
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* \brief Translates SDL events into \c QJoysticks events
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*
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* This class is in charge of managing and operating real joysticks through the
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* SDL API. The implementation procedure is the same for every operating system.
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*
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* The only thing that differs from each operating system is the backup mapping
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* applied in the case that we do not know what mapping to apply to a joystick.
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*
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* \note The joystick values are refreshed every 20 milliseconds through a
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* simple event loop.
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*/
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class SDL_Joysticks : public QObject
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{
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Q_OBJECT
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signals:
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void countChanged();
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void POVEvent(const QJoystickPOVEvent &event);
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void axisEvent(const QJoystickAxisEvent &event);
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void buttonEvent(const QJoystickButtonEvent &event);
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public:
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SDL_Joysticks(QObject *parent = Q_NULLPTR);
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~SDL_Joysticks();
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QMap<int, QJoystickDevice *> joysticks();
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public slots:
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void rumble(const QJoystickRumble &request);
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private slots:
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void update();
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void configureJoystick(const SDL_Event *event);
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void configureJoystick(int id);
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private:
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QJoystickDevice *getJoystick(int id);
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QJoystickPOVEvent getPOVEvent(const SDL_Event *sdl_event);
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QJoystickAxisEvent getAxisEvent(const SDL_Event *sdl_event);
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QJoystickButtonEvent getButtonEvent(const SDL_Event *sdl_event);
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QMap<int, QJoystickDevice *> m_joysticks;
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};
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#endif
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